ICoordinateSystem.cs
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- // Copyright 2005, 2006 - Morten Nielsen (www.iter.dk)
- //
- // This file is part of SharpMap.
- // SharpMap is free software; you can redistribute it and/or modify
- // it under the terms of the GNU Lesser General Public License as published by
- // the Free Software Foundation; either version 2 of the License, or
- // (at your option) any later version.
- //
- // SharpMap is distributed in the hope that it will be useful,
- // but WITHOUT ANY WARRANTY; without even the implied warranty of
- // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- // GNU Lesser General Public License for more details.
- // You should have received a copy of the GNU Lesser General Public License
- // along with SharpMap; if not, write to the Free Software
- // Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
- using System;
- using System.Collections.Generic;
- using System.Text;
- namespace SharpMap.CoordinateSystems
- {
- /// <summary>
- /// Base interface for all coordinate systems
- /// </summary>
- /// <remarks>
- /// <para>A coordinate system is a mathematical space, where the elements of the space are called
- /// positions. Each position is described by a list of numbers. The length of the list corresponds
- /// to the dimension of the coordinate system. So in a 2D coordinate system each position is
- /// described by a list containing 2 numbers.</para>
- /// <para>
- /// However, in a coordinate system, not all lists of numbers correspond to a position -
- /// some lists may be outside the domain of the coordinate system. For example, in a 2D Lat/Lon
- /// coordinate system, the list (91,91) does not correspond to a position.</para>
- /// <para>
- /// Some coordinate systems also have a mapping from the mathematical space into locations
- /// in the real world. So in a Lat/Lon coordinate system, the mathematical position (lat, long)
- /// corresponds to a location on the surface of the Earth. This mapping from the mathematical
- /// space into real-world locations is called a Datum.</para>
- /// </remarks>
- public interface ICoordinateSystem : IInfo {
- /// <summary>
- /// Dimension of the coordinate system.
- /// </summary>
- int Dimension { get; }
- /// <summary>
- /// Gets axis details for dimension within coordinate system.
- /// </summary>
- /// <param name="dimension">Dimension</param>
- /// <returns>Axis info</returns>
- AxisInfo GetAxis(int dimension);
- /// <summary>
- /// Gets units for dimension within coordinate system.
- /// </summary>
- IUnit GetUnits(int dimension);
- /// <summary>
- /// Gets default envelope of coordinate system.
- /// </summary>
- /// <remarks>
- /// Gets default envelope of coordinate system. Coordinate systems
- /// which are bounded should return the minimum bounding box of their
- /// domain. Unbounded coordinate systems should return a box which is
- /// as large as is likely to be used. For example, a (lon,lat)
- /// geographic coordinate system in degrees should return a box from
- /// (-180,-90) to (180,90), and a geocentric coordinate system could
- /// return a box from (-r,-r,-r) to (+r,+r,+r) where r is the
- /// approximate radius of the Earth.
- /// </remarks>
- SharpMap.Geometries.BoundingBox DefaultEnvelope { get; }
- }
- }