MathTransform.cs
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- // Copyright 2005, 2006 - Morten Nielsen (www.iter.dk)
- //
- // This file is part of SharpMap.
- // SharpMap is free software; you can redistribute it and/or modify
- // it under the terms of the GNU Lesser General Public License as published by
- // the Free Software Foundation; either version 2 of the License, or
- // (at your option) any later version.
- //
- // SharpMap is distributed in the hope that it will be useful,
- // but WITHOUT ANY WARRANTY; without even the implied warranty of
- // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- // GNU Lesser General Public License for more details.
- // You should have received a copy of the GNU Lesser General Public License
- // along with SharpMap; if not, write to the Free Software
- // Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
- using System;
- using System.Collections.Generic;
- using System.Collections.ObjectModel;
- using System.Text;
- namespace SharpMap.CoordinateSystems.Transformations
- {
- /// <summary>
- /// Abstract class for creating multi-dimensional coordinate points transformations.
- /// </summary>
- /// <remarks>
- /// If a client application wishes to query the source and target coordinate
- /// systems of a transformation, then it should keep hold of the
- /// <see cref="ICoordinateTransformation"/> interface, and use the contained
- /// math transform object whenever it wishes to perform a transform.
- /// </remarks>
- public abstract class MathTransform : IMathTransform
- {
- #region IMathTransform Members
- /// <summary>
- /// Gets the dimension of input points.
- /// </summary>
- public virtual int DimSource
- {
- get { throw new NotImplementedException(); }
- }
- /// <summary>
- /// Gets the dimension of output points.
- /// </summary>
- public virtual int DimTarget
- {
- get { throw new NotImplementedException(); }
- }
- /// <summary>
- /// Tests whether this transform does not move any points.
- /// </summary>
- /// <returns></returns>
- public virtual bool Identity()
- {
- throw new NotImplementedException();
- }
- /// <summary>
- /// Gets a Well-Known text representation of this object.
- /// </summary>
- public abstract string WKT { get; }
- /// <summary>
- /// Gets an XML representation of this object.
- /// </summary>
- public abstract string XML { get; }
- /// <summary>
- /// Gets the derivative of this transform at a point. If the transform does
- /// not have a well-defined derivative at the point, then this function should
- /// fail in the usual way for the DCP. The derivative is the matrix of the
- /// non-translating portion of the approximate affine map at the point. The
- /// matrix will have dimensions corresponding to the source and target
- /// coordinate systems. If the input dimension is M, and the output dimension
- /// is N, then the matrix will have size [M][N]. The elements of the matrix
- /// {elt[n][m] : n=0..(N-1)} form a vector in the output space which is
- /// parallel to the displacement caused by a small change in the m'th ordinate
- /// in the input space.
- /// </summary>
- /// <param name="point"></param>
- /// <returns></returns>
- public virtual double[,] Derivative(SharpMap.Geometries.Point point)
- {
- throw new NotImplementedException();
- }
- /// <summary>
- /// Gets transformed convex hull.
- /// </summary>
- /// <remarks>
- /// <para>The supplied ordinates are interpreted as a sequence of points, which generates a convex
- /// hull in the source space. The returned sequence of ordinates represents a convex hull in the
- /// output space. The number of output points will often be different from the number of input
- /// points. Each of the input points should be inside the valid domain (this can be checked by
- /// testing the points' domain flags individually). However, the convex hull of the input points
- /// may go outside the valid domain. The returned convex hull should contain the transformed image
- /// of the intersection of the source convex hull and the source domain.</para>
- /// <para>A convex hull is a shape in a coordinate system, where if two positions A and B are
- /// inside the shape, then all positions in the straight line between A and B are also inside
- /// the shape. So in 3D a cube and a sphere are both convex hulls. Other less obvious examples
- /// of convex hulls are straight lines, and single points. (A single point is a convex hull,
- /// because the positions A and B must both be the same - i.e. the point itself. So the straight
- /// line between A and B has zero length.)</para>
- /// <para>Some examples of shapes that are NOT convex hulls are donuts, and horseshoes.</para>
- /// </remarks>
- /// <param name="points"></param>
- /// <returns></returns>
- public virtual Collection<double> GetCodomainConvexHull(Collection<double> points)
- {
- throw new NotImplementedException();
- }
- /// <summary>
- /// Gets flags classifying domain points within a convex hull.
- /// </summary>
- /// <remarks>
- /// The supplied ordinates are interpreted as a sequence of points, which
- /// generates a convex hull in the source space. Conceptually, each of the
- /// (usually infinite) points inside the convex hull is then tested against
- /// the source domain. The flags of all these tests are then combined. In
- /// practice, implementations of different transforms will use different
- /// short-cuts to avoid doing an infinite number of tests.
- /// </remarks>
- /// <param name="points"></param>
- /// <returns></returns>
- public virtual DomainFlags GetDomainFlags(Collection<double> points)
- {
- throw new NotImplementedException();
- }
- /// <summary>
- /// Creates the inverse transform of this object.
- /// </summary>
- /// <remarks>This method may fail if the transform is not one to one. However, all cartographic projections should succeed.</remarks>
- /// <returns></returns>
- public abstract IMathTransform Inverse();
- /// <summary>
- /// Transforms a coordinate point. The passed parameter point should not be modified.
- /// </summary>
- /// <param name="point"></param>
- /// <returns></returns>
- public abstract SharpMap.Geometries.Point Transform(SharpMap.Geometries.Point point);
- /// <summary>
- /// Transforms a list of coordinate point ordinal values.
- /// </summary>
- /// <remarks>
- /// This method is provided for efficiently transforming many points. The supplied array
- /// of ordinal values will contain packed ordinal values. For example, if the source
- /// dimension is 3, then the ordinals will be packed in this order (x0,y0,z0,x1,y1,z1 ...).
- /// The size of the passed array must be an integer multiple of DimSource. The returned
- /// ordinal values are packed in a similar way. In some DCPs. the ordinals may be
- /// transformed in-place, and the returned array may be the same as the passed array.
- /// So any client code should not attempt to reuse the passed ordinal values (although
- /// they can certainly reuse the passed array). If there is any problem then the server
- /// implementation will throw an exception. If this happens then the client should not
- /// make any assumptions about the state of the ordinal values.
- /// </remarks>
- /// <param name="points"></param>
- /// <returns></returns>
- public abstract Collection<SharpMap.Geometries.Point> TransformList(Collection<SharpMap.Geometries.Point> points);
- /// <summary>
- /// Reverses the transformation
- /// </summary>
- public abstract void Invert();
- /// <summary>
- /// To convert degrees to radians, multiply degrees by pi/180.
- /// </summary>
- protected static double Degrees2Radians(double deg)
- {
- return (D2R * deg);
- }
- /// <summary>
- /// R2D
- /// </summary>
- protected const double R2D = 180 / Math.PI;
- /// <summary>
- /// D2R
- /// </summary>
- protected const double D2R = Math.PI / 180;
- /// <summary>
- ///
- /// </summary>
- /// <param name="rad"></param>
- /// <returns></returns>
- protected static double Radians2Degrees(double rad)
- {
- return (R2D * rad);
- }
- #endregion
- }
- }