PlayerShaderEditorBar.h
资源名称:bfyy.rar [点击查看]
上传用户:tangyu_668
上传日期:2014-02-27
资源大小:678k
文件大小:1k
源码类别:
多媒体编程
开发平台:
Visual C++
- /*
- * Copyright (C) 2003-2006 Gabest
- * http://www.gabest.org
- *
- * This Program is free software; you can redistribute it and/or modify
- * it under the terms of the GNU General Public License as published by
- * the Free Software Foundation; either version 2, or (at your option)
- * any later version.
- *
- * This Program is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- * GNU General Public License for more details.
- *
- * You should have received a copy of the GNU General Public License
- * along with GNU Make; see the file COPYING. If not, write to
- * the Free Software Foundation, 675 Mass Ave, Cambridge, MA 02139, USA.
- * http://www.gnu.org/copyleft/gpl.html
- *
- */
- #pragma once
- #include "ShaderEditorDlg.h"
- #ifndef baseCPlayerShaderEditorBar
- #define baseCPlayerShaderEditorBar CSizingControlBarG
- #endif
- // CPlayerShaderEditorBar
- class CPlayerShaderEditorBar : public baseCPlayerShaderEditorBar
- {
- DECLARE_DYNAMIC(CPlayerShaderEditorBar)
- public:
- CPlayerShaderEditorBar();
- virtual ~CPlayerShaderEditorBar();
- BOOL Create(CWnd* pParentWnd);
- public:
- CShaderEditorDlg m_dlg;
- protected:
- virtual BOOL PreTranslateMessage(MSG* pMsg);
- DECLARE_MESSAGE_MAP()
- public:
- afx_msg void OnSize(UINT nType, int cx, int cy);
- };