virtch_common.c
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上传日期:2014-04-03
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文件大小:13k
源码类别:
Windows CE
开发平台:
C/C++
- /* MikMod sound library
- (c) 1998, 1999, 2000, 2001 Miodrag Vallat and others - see file AUTHORS
- for complete list.
- This library is free software; you can redistribute it and/or modify
- it under the terms of the GNU Library General Public License as
- published by the Free Software Foundation; either version 2 of
- the License, or (at your option) any later version.
- This program is distributed in the hope that it will be useful,
- but WITHOUT ANY WARRANTY; without even the implied warranty of
- MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- GNU Library General Public License for more details.
- You should have received a copy of the GNU Library General Public
- License along with this library; if not, write to the Free Software
- Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA
- 02111-1307, USA.
- */
- /*==============================================================================
- $Id: virtch_common.c,v 1.2 2004/02/13 13:31:54 raph Exp $
- Common source parts between the two software mixers.
- This file is probably the ugliest part of libmikmod...
- ==============================================================================*/
- #ifndef _IN_VIRTCH_
- #include "mikmod_internals.h"
- extern BOOL VC1_Init(void);
- extern BOOL VC2_Init(void);
- static BOOL (*VC_Init_ptr)(void)=VC1_Init;
- extern void VC1_Exit(void);
- extern void VC2_Exit(void);
- static void (*VC_Exit_ptr)(void)=VC1_Exit;
- extern BOOL VC1_SetNumVoices(void);
- extern BOOL VC2_SetNumVoices(void);
- static BOOL (*VC_SetNumVoices_ptr)(void);
- extern ULONG VC1_SampleSpace(int);
- extern ULONG VC2_SampleSpace(int);
- static ULONG (*VC_SampleSpace_ptr)(int);
- extern ULONG VC1_SampleLength(int,SAMPLE*);
- extern ULONG VC2_SampleLength(int,SAMPLE*);
- static ULONG (*VC_SampleLength_ptr)(int,SAMPLE*);
- extern BOOL VC1_PlayStart(void);
- extern BOOL VC2_PlayStart(void);
- static BOOL (*VC_PlayStart_ptr)(void);
- extern void VC1_PlayStop(void);
- extern void VC2_PlayStop(void);
- static void (*VC_PlayStop_ptr)(void);
- extern SWORD VC1_SampleLoad(struct SAMPLOAD*,int);
- extern SWORD VC2_SampleLoad(struct SAMPLOAD*,int);
- static SWORD (*VC_SampleLoad_ptr)(struct SAMPLOAD*,int);
- extern void VC1_SampleUnload(SWORD);
- extern void VC2_SampleUnload(SWORD);
- static void (*VC_SampleUnload_ptr)(SWORD);
- extern ULONG VC1_WriteBytes(SBYTE*,ULONG);
- extern ULONG VC2_WriteBytes(SBYTE*,ULONG);
- static ULONG (*VC_WriteBytes_ptr)(SBYTE*,ULONG);
- extern ULONG VC1_SilenceBytes(SBYTE*,ULONG);
- extern ULONG VC2_SilenceBytes(SBYTE*,ULONG);
- static ULONG (*VC_SilenceBytes_ptr)(SBYTE*,ULONG);
- extern void VC1_VoiceSetVolume(UBYTE,UWORD);
- extern void VC2_VoiceSetVolume(UBYTE,UWORD);
- static void (*VC_VoiceSetVolume_ptr)(UBYTE,UWORD);
- extern UWORD VC1_VoiceGetVolume(UBYTE);
- extern UWORD VC2_VoiceGetVolume(UBYTE);
- static UWORD (*VC_VoiceGetVolume_ptr)(UBYTE);
- extern void VC1_VoiceSetFrequency(UBYTE,ULONG);
- extern void VC2_VoiceSetFrequency(UBYTE,ULONG);
- static void (*VC_VoiceSetFrequency_ptr)(UBYTE,ULONG);
- extern ULONG VC1_VoiceGetFrequency(UBYTE);
- extern ULONG VC2_VoiceGetFrequency(UBYTE);
- static ULONG (*VC_VoiceGetFrequency_ptr)(UBYTE);
- extern void VC1_VoiceSetPanning(UBYTE,ULONG);
- extern void VC2_VoiceSetPanning(UBYTE,ULONG);
- static void (*VC_VoiceSetPanning_ptr)(UBYTE,ULONG);
- extern ULONG VC1_VoiceGetPanning(UBYTE);
- extern ULONG VC2_VoiceGetPanning(UBYTE);
- static ULONG (*VC_VoiceGetPanning_ptr)(UBYTE);
- extern void VC1_VoicePlay(UBYTE,SWORD,ULONG,ULONG,ULONG,ULONG,UWORD);
- extern void VC2_VoicePlay(UBYTE,SWORD,ULONG,ULONG,ULONG,ULONG,UWORD);
- static void (*VC_VoicePlay_ptr)(UBYTE,SWORD,ULONG,ULONG,ULONG,ULONG,UWORD);
- extern void VC1_VoiceStop(UBYTE);
- extern void VC2_VoiceStop(UBYTE);
- static void (*VC_VoiceStop_ptr)(UBYTE);
- extern BOOL VC1_VoiceStopped(UBYTE);
- extern BOOL VC2_VoiceStopped(UBYTE);
- static BOOL (*VC_VoiceStopped_ptr)(UBYTE);
- extern SLONG VC1_VoiceGetPosition(UBYTE);
- extern SLONG VC2_VoiceGetPosition(UBYTE);
- static SLONG (*VC_VoiceGetPosition_ptr)(UBYTE);
- extern ULONG VC1_VoiceRealVolume(UBYTE);
- extern ULONG VC2_VoiceRealVolume(UBYTE);
- static ULONG (*VC_VoiceRealVolume_ptr)(UBYTE);
- #if defined __STDC__ || defined _MSC_VER
- #define VC_PROC0(suffix)
- MIKMODAPI void VC_##suffix (void) { VC_##suffix##_ptr(); }
- #define VC_FUNC0(suffix,ret)
- MIKMODAPI ret VC_##suffix (void) { return VC_##suffix##_ptr(); }
- #define VC_PROC1(suffix,typ1)
- MIKMODAPI void VC_##suffix (typ1 a) { VC_##suffix##_ptr(a); }
- #define VC_FUNC1(suffix,ret,typ1)
- MIKMODAPI ret VC_##suffix (typ1 a) { return VC_##suffix##_ptr(a); }
- #define VC_PROC2(suffix,typ1,typ2)
- MIKMODAPI void VC_##suffix (typ1 a,typ2 b) { VC_##suffix##_ptr(a,b); }
- #define VC_FUNC2(suffix,ret,typ1,typ2)
- MIKMODAPI ret VC_##suffix (typ1 a,typ2 b) { return VC_##suffix##_ptr(a,b); }
- #else
- #define VC_PROC0(suffix)
- MIKMODAPI void VC_/**/suffix (void) { VC_/**/suffix/**/_ptr(); }
- #define VC_FUNC0(suffix,ret)
- MIKMODAPI ret VC_/**/suffix (void) { return VC_/**/suffix/**/_ptr(); }
- #define VC_PROC1(suffix,typ1)
- MIKMODAPI void VC_/**/suffix (typ1 a) { VC_/**/suffix/**/_ptr(a); }
- #define VC_FUNC1(suffix,ret,typ1)
- MIKMODAPI ret VC_/**/suffix (typ1 a) { return VC_/**/suffix/**/_ptr(a); }
- #define VC_PROC2(suffix,typ1,typ2)
- MIKMODAPI void VC_/**/suffix (typ1 a,typ2 b) { VC_/**/suffix/**/_ptr(a,b); }
- #define VC_FUNC2(suffix,ret,typ1,typ2)
- MIKMODAPI ret VC_/**/suffix (typ1 a,typ2 b) { return VC_/**/suffix/**/_ptr(a,b); }
- #endif
- VC_FUNC0(Init,BOOL)
- VC_PROC0(Exit)
- VC_FUNC0(SetNumVoices,BOOL)
- VC_FUNC1(SampleSpace,ULONG,int)
- VC_FUNC2(SampleLength,ULONG,int,SAMPLE*)
- VC_FUNC0(PlayStart,BOOL)
- VC_PROC0(PlayStop)
- VC_FUNC2(SampleLoad,SWORD,struct SAMPLOAD*,int)
- VC_PROC1(SampleUnload,SWORD)
- VC_FUNC2(WriteBytes,ULONG,SBYTE*,ULONG)
- VC_FUNC2(SilenceBytes,ULONG,SBYTE*,ULONG)
- VC_PROC2(VoiceSetVolume,UBYTE,UWORD)
- VC_FUNC1(VoiceGetVolume,UWORD,UBYTE)
- VC_PROC2(VoiceSetFrequency,UBYTE,ULONG)
- VC_FUNC1(VoiceGetFrequency,ULONG,UBYTE)
- VC_PROC2(VoiceSetPanning,UBYTE,ULONG)
- VC_FUNC1(VoiceGetPanning,ULONG,UBYTE)
- void VC_VoicePlay(UBYTE a,SWORD b,ULONG c,ULONG d,ULONG e,ULONG f,UWORD g)
- { VC_VoicePlay_ptr(a,b,c,d,e,f,g); }
- VC_PROC1(VoiceStop,UBYTE)
- VC_FUNC1(VoiceStopped,BOOL,UBYTE)
- VC_FUNC1(VoiceGetPosition,SLONG,UBYTE)
- VC_FUNC1(VoiceRealVolume,ULONG,UBYTE)
- void VC_SetupPointers(void)
- {
- if (md_mode&DMODE_HQMIXER) {
- VC_Init_ptr=VC2_Init;
- VC_Exit_ptr=VC2_Exit;
- VC_SetNumVoices_ptr=VC2_SetNumVoices;
- VC_SampleSpace_ptr=VC2_SampleSpace;
- VC_SampleLength_ptr=VC2_SampleLength;
- VC_PlayStart_ptr=VC2_PlayStart;
- VC_PlayStop_ptr=VC2_PlayStop;
- VC_SampleLoad_ptr=VC2_SampleLoad;
- VC_SampleUnload_ptr=VC2_SampleUnload;
- VC_WriteBytes_ptr=VC2_WriteBytes;
- VC_SilenceBytes_ptr=VC2_SilenceBytes;
- VC_VoiceSetVolume_ptr=VC2_VoiceSetVolume;
- VC_VoiceGetVolume_ptr=VC2_VoiceGetVolume;
- VC_VoiceSetFrequency_ptr=VC2_VoiceSetFrequency;
- VC_VoiceGetFrequency_ptr=VC2_VoiceGetFrequency;
- VC_VoiceSetPanning_ptr=VC2_VoiceSetPanning;
- VC_VoiceGetPanning_ptr=VC2_VoiceGetPanning;
- VC_VoicePlay_ptr=VC2_VoicePlay;
- VC_VoiceStop_ptr=VC2_VoiceStop;
- VC_VoiceStopped_ptr=VC2_VoiceStopped;
- VC_VoiceGetPosition_ptr=VC2_VoiceGetPosition;
- VC_VoiceRealVolume_ptr=VC2_VoiceRealVolume;
- } else {
- VC_Init_ptr=VC1_Init;
- VC_Exit_ptr=VC1_Exit;
- VC_SetNumVoices_ptr=VC1_SetNumVoices;
- VC_SampleSpace_ptr=VC1_SampleSpace;
- VC_SampleLength_ptr=VC1_SampleLength;
- VC_PlayStart_ptr=VC1_PlayStart;
- VC_PlayStop_ptr=VC1_PlayStop;
- VC_SampleLoad_ptr=VC1_SampleLoad;
- VC_SampleUnload_ptr=VC1_SampleUnload;
- VC_WriteBytes_ptr=VC1_WriteBytes;
- VC_SilenceBytes_ptr=VC1_SilenceBytes;
- VC_VoiceSetVolume_ptr=VC1_VoiceSetVolume;
- VC_VoiceGetVolume_ptr=VC1_VoiceGetVolume;
- VC_VoiceSetFrequency_ptr=VC1_VoiceSetFrequency;
- VC_VoiceGetFrequency_ptr=VC1_VoiceGetFrequency;
- VC_VoiceSetPanning_ptr=VC1_VoiceSetPanning;
- VC_VoiceGetPanning_ptr=VC1_VoiceGetPanning;
- VC_VoicePlay_ptr=VC1_VoicePlay;
- VC_VoiceStop_ptr=VC1_VoiceStop;
- VC_VoiceStopped_ptr=VC1_VoiceStopped;
- VC_VoiceGetPosition_ptr=VC1_VoiceGetPosition;
- VC_VoiceRealVolume_ptr=VC1_VoiceRealVolume;
- }
- }
- #else
- #ifndef _VIRTCH_COMMON_
- #define _VIRTCH_COMMON_
- static ULONG samples2bytes(ULONG samples)
- {
- if(vc_mode & DMODE_FLOAT) samples <<= 2;
- else if(vc_mode & DMODE_16BITS) samples <<= 1;
- if(vc_mode & DMODE_STEREO) samples <<= 1;
- return samples;
- }
- static ULONG bytes2samples(ULONG bytes)
- {
- if(vc_mode & DMODE_FLOAT) bytes >>= 2;
- else if(vc_mode & DMODE_16BITS) bytes >>= 1;
- if(vc_mode & DMODE_STEREO) bytes >>= 1;
- return bytes;
- }
- /* Fill the buffer with 'todo' bytes of silence (it depends on the mixing mode
- how the buffer is filled) */
- ULONG VC1_SilenceBytes(SBYTE* buf,ULONG todo)
- {
- todo=samples2bytes(bytes2samples(todo));
- /* clear the buffer to zero (16 bits signed) or 0x80 (8 bits unsigned) */
- if(vc_mode & DMODE_FLOAT)
- memset(buf,0,todo);
- else if(vc_mode & DMODE_16BITS)
- memset(buf,0,todo);
- else
- memset(buf,0x80,todo);
- return todo;
- }
- void VC1_WriteSamples(SBYTE*,ULONG);
- /* Writes 'todo' mixed SBYTES (!!) to 'buf'. It returns the number of SBYTES
- actually written to 'buf' (which is rounded to number of samples that fit
- into 'todo' bytes). */
- ULONG VC1_WriteBytes(SBYTE* buf,ULONG todo)
- {
- if(!vc_softchn)
- return VC1_SilenceBytes(buf,todo);
- todo = bytes2samples(todo);
- VC1_WriteSamples(buf,todo);
- return samples2bytes(todo);
- }
- void VC1_Exit(void)
- {
- if(vc_tickbuf) free(vc_tickbuf);
- if(vinf) free(vinf);
- if(Samples) free(Samples);
- vc_tickbuf = NULL;
- vinf = NULL;
- Samples = NULL;
- VC_SetupPointers();
- }
- UWORD VC1_VoiceGetVolume(UBYTE voice)
- {
- return vinf[voice].vol;
- }
- ULONG VC1_VoiceGetPanning(UBYTE voice)
- {
- return vinf[voice].pan;
- }
- void VC1_VoiceSetFrequency(UBYTE voice,ULONG frq)
- {
- vinf[voice].frq=frq;
- }
- ULONG VC1_VoiceGetFrequency(UBYTE voice)
- {
- return vinf[voice].frq;
- }
- void VC1_VoicePlay(UBYTE voice,SWORD handle,ULONG start,ULONG size,ULONG reppos,ULONG repend,UWORD flags)
- {
- vinf[voice].flags = flags;
- vinf[voice].handle = handle;
- vinf[voice].start = start;
- vinf[voice].size = size;
- vinf[voice].reppos = reppos;
- vinf[voice].repend = repend;
- vinf[voice].kick = 1;
- }
- void VC1_VoiceStop(UBYTE voice)
- {
- vinf[voice].active = 0;
- }
- BOOL VC1_VoiceStopped(UBYTE voice)
- {
- return(vinf[voice].active==0);
- }
- SLONG VC1_VoiceGetPosition(UBYTE voice)
- {
- return(vinf[voice].current>>FRACBITS);
- }
- void VC1_VoiceSetVolume(UBYTE voice,UWORD vol)
- {
- /* protect against clicks if volume variation is too high */
- if(abs((int)vinf[voice].vol-(int)vol)>32)
- vinf[voice].rampvol=CLICK_BUFFER;
- vinf[voice].vol=vol;
- }
- void VC1_VoiceSetPanning(UBYTE voice,ULONG pan)
- {
- /* protect against clicks if panning variation is too high */
- if(abs((int)vinf[voice].pan-(int)pan)>48)
- vinf[voice].rampvol=CLICK_BUFFER;
- vinf[voice].pan=pan;
- }
- /*========== External mixer interface */
- void VC1_SampleUnload(SWORD handle)
- {
- if (handle<MAXSAMPLEHANDLES) {
- if (Samples[handle])
- free(Samples[handle]);
- Samples[handle]=NULL;
- }
- }
- SWORD VC1_SampleLoad(struct SAMPLOAD* sload,int type)
- {
- SAMPLE *s = sload->sample;
- int handle;
- ULONG t, length,loopstart,loopend;
- if(type==MD_HARDWARE) return -1;
- /* Find empty slot to put sample address in */
- for(handle=0;handle<MAXSAMPLEHANDLES;handle++)
- if(!Samples[handle]) break;
- if(handle==MAXSAMPLEHANDLES) {
- _mm_errno = MMERR_OUT_OF_HANDLES;
- return -1;
- }
- /* Reality check for loop settings */
- if (s->loopend > s->length)
- s->loopend = s->length;
- if (s->loopstart >= s->loopend)
- s->flags &= ~SF_LOOP;
- length = s->length;
- loopstart = s->loopstart;
- loopend = s->loopend;
- SL_SampleSigned(sload);
- SL_Sample8to16(sload);
- if(!(Samples[handle]=(SWORD*)_mm_malloc((length+20)<<1))) {
- _mm_errno = MMERR_SAMPLE_TOO_BIG;
- return -1;
- }
- /* read sample into buffer */
- if (SL_Load(Samples[handle],sload,length))
- return -1;
- /* Unclick sample */
- if(s->flags & SF_LOOP) {
- if(s->flags & SF_BIDI)
- for(t=0;t<16;t++)
- Samples[handle][loopend+t]=Samples[handle][(loopend-t)-1];
- else
- for(t=0;t<16;t++)
- Samples[handle][loopend+t]=Samples[handle][t+loopstart];
- } else
- for(t=0;t<16;t++)
- Samples[handle][t+length]=0;
- return handle;
- }
- ULONG VC1_SampleSpace(int type)
- {
- return vc_memory;
- }
- ULONG VC1_SampleLength(int type,SAMPLE* s)
- {
- if (!s) return 0;
- return (s->length*((s->flags&SF_16BITS)?2:1))+16;
- }
- ULONG VC1_VoiceRealVolume(UBYTE voice)
- {
- ULONG i,s,size;
- int k,j;
- SWORD *smp;
- SLONG t;
- t = vinf[voice].current>>FRACBITS;
- if(!vinf[voice].active) return 0;
- s = vinf[voice].handle;
- size = vinf[voice].size;
- i=64; t-=64; k=0; j=0;
- if(i>size) i = size;
- if(t<0) t = 0;
- if(t+i > size) t = size-i;
- i &= ~1; /* make sure it's EVEN. */
- smp = &Samples[s][t];
- for(;i;i--,smp++) {
- if(k<*smp) k = *smp;
- if(j>*smp) j = *smp;
- }
- return abs(k-j);
- }
- #endif
- #endif
- /* ex:set ts=4: */