ac3.c
资源名称:tcpmp.rar [点击查看]
上传用户:wstnjxml
上传日期:2014-04-03
资源大小:7248k
文件大小:5k
源码类别:
Windows CE
开发平台:
C/C++
- /*****************************************************************************
- *
- * This program is free software ; you can redistribute it and/or modify
- * it under the terms of the GNU General Public License as published by
- * the Free Software Foundation; either version 2 of the License, or
- * (at your option) any later version.
- *
- * This program is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- * GNU General Public License for more details.
- *
- * You should have received a copy of the GNU General Public License
- * along with this program; if not, write to the Free Software
- * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
- *
- * $Id: ac3.c 543 2006-01-07 22:06:24Z picard $
- *
- * The Core Pocket Media Player
- * Copyright (c) 2004-2005 Gabor Kovacs
- *
- ****************************************************************************/
- #include "../common/common.h"
- #include "ac3.h"
- #include "liba52/a52.h"
- typedef struct a52
- {
- codec Codec;
- buffer Buffer;
- a52_state_t* State;
- sample_t* Samples;
- int FrameSize;
- int SubFrame;
- } a52;
- static int UpdateInput(a52* p)
- {
- if (p->State)
- {
- a52_free(p->State);
- p->State = NULL;
- }
- BufferClear(&p->Buffer);
- if (p->Codec.In.Format.Type == PACKET_AUDIO)
- {
- PacketFormatPCM(&p->Codec.Out.Format,&p->Codec.In.Format,30);
- p->Codec.Out.Format.Format.Audio.Flags = PCM_PLANES;
- if (p->Codec.Out.Format.Format.Audio.Channels>0)
- p->Codec.Out.Format.Format.Audio.Channels = 2;
- p->SubFrame = 6;
- p->FrameSize = 0;
- p->State = a52_init(0);
- p->Samples = a52_samples(p->State);
- }
- return ERR_NONE;
- }
- static int Process(a52* p, const packet* Packet, const flowstate* State)
- {
- if (Packet)
- {
- if (Packet->RefTime >= 0)
- p->Codec.Packet.RefTime = Packet->RefTime;
- // add new packet to buffer
- BufferPack(&p->Buffer,0);
- BufferWrite(&p->Buffer,Packet->Data[0],Packet->Length,2048);
- }
- else
- p->Codec.Packet.RefTime = TIME_UNKNOWN;
- for (;;)
- {
- if (p->SubFrame >= 6)
- {
- static const int Channels[16] = { 2, 1, 2, 3, 3, 4, 4, 5, 1, 1, 2 };
- int Flags;
- int SampleRate;
- int BitRate;
- level_t Level;
- // find valid frame header
- while (!p->FrameSize)
- {
- if (p->Buffer.WritePos-p->Buffer.ReadPos < 8)
- return ERR_NEED_MORE_DATA;
- p->FrameSize = a52_syncinfo(p->Buffer.Data+p->Buffer.ReadPos,&Flags,&SampleRate,&BitRate);
- if (p->FrameSize)
- {
- p->Codec.In.Format.ByteRate = BitRate/8;
- p->Codec.In.Format.Format.Audio.SampleRate = SampleRate;
- p->Codec.In.Format.Format.Audio.Channels = Channels[Flags & A52_CHANNEL_MASK];
- if (Flags & A52_LFE)
- p->Codec.In.Format.Format.Audio.Channels++;
- if (p->Codec.Out.Format.Format.Audio.SampleRate != SampleRate ||
- p->Codec.Out.Format.Format.Audio.Channels != 2)
- {
- p->Codec.Out.Format.Format.Audio.Channels = 2;
- p->Codec.Out.Format.Format.Audio.SampleRate = SampleRate;
- ConnectionUpdate(&p->Codec.Node,CODEC_OUTPUT,p->Codec.Out.Pin.Node,p->Codec.Out.Pin.No);
- }
- break;
- }
- p->Buffer.ReadPos++;
- }
- if (p->Buffer.WritePos-p->Buffer.ReadPos < p->FrameSize)
- return ERR_NEED_MORE_DATA;
- Flags = A52_STEREO;
- Level = 1<<26;
- if (!a52_frame(p->State, p->Buffer.Data+p->Buffer.ReadPos, &Flags, &Level, 384))
- {
- // valid frame
- p->SubFrame = 0;
- p->Buffer.ReadPos += p->FrameSize;
- }
- p->FrameSize = 0;
- }
- else
- {
- if (!a52_block(p->State))
- break;
- p->SubFrame = 6; // skip to next frame
- }
- }
- p->Codec.Packet.Length = 256 * sizeof(sample_t);
- p->Codec.Packet.Data[0] = p->Samples;
- p->Codec.Packet.Data[1] = p->Samples+256;
- p->SubFrame++;
- return ERR_NONE;
- }
- static int Flush(a52* p)
- {
- p->FrameSize = 0;
- p->SubFrame = 6;
- return ERR_NONE;
- }
- static int Create(a52* p)
- {
- p->Codec.Process = (packetprocess)Process;
- p->Codec.UpdateInput = (nodefunc)UpdateInput;
- p->Codec.Flush = (nodefunc)Flush;
- return ERR_NONE;
- }
- static const nodedef A52 =
- {
- sizeof(a52),
- A52_ID,
- CODEC_CLASS,
- PRI_DEFAULT,
- (nodecreate)Create,
- NULL,
- };
- static const nodedef AC3 =
- {
- 0, //parent size
- AC3_ID,
- RAWAUDIO_CLASS,
- PRI_DEFAULT-5,
- };
- void AC3_Init()
- {
- NodeRegisterClass(&A52);
- NodeRegisterClass(&AC3);
- }
- void AC3_Done()
- {
- NodeUnRegisterClass(AC3_ID);
- NodeUnRegisterClass(A52_ID);
- }