waveout_palmos.c
资源名称:tcpmp.rar [点击查看]
上传用户:wstnjxml
上传日期:2014-04-03
资源大小:7248k
文件大小:20k
源码类别:
Windows CE
开发平台:
C/C++
- /***************************************************************************** * * This program is free software ; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA * * $Id: waveout_palmos.c 623 2006-02-01 13:19:15Z picard $ * * The Core Pocket Media Player * Copyright (c) 2004-2005 Gabor Kovacs * ****************************************************************************/ #include "../common.h" #if defined(TARGET_PALMOS)
- #define DRVBUFFER 4096
- #define BUFFER_MIN 4*DRVBUFFER
- #define BUFFER_MUSIC 65536*8
- #define BUFFER_VIDEO 65536
- #define VOLLIMIT (16384-64)
- #include "pace.h"
- typedef struct waveout_palm
- {
- waveout_base Base;
- SndStreamRef Stream;
- sysregs SysRegs;
- void* PCMCopy;
- int CopySpeed;
- bool_t Mute;
- int Volume;
- int PreAmp;
- int Pan;
- bool_t Play;
- bool_t Started;
- fraction Speed;
- fraction SpeedTime;
- buffer Buffer;
- bool_t BufferMode;
- int VolumeRamp;
- int BytePerSample; // output bytes per sample
- int BytePerSec; // output bytes per seconds (before speed adjustment)
- int SpeedBytePerSec; // speed adjusted BytePerSec
- int Ratio; //input to output bytepersec (8.8 fixed point)
- int Skip;
- int DrvBufferSize;
- tick_t DrvBufferDelay;
- tick_t BufferTick;
- tick_t Tick;
- int TimeRef;
- int BenchSpeed;
- int BenchLeft;
- bool_t AlwaysClose;
- bool_t Force16Bits;
- int Vol;
- Boolean Native;
- m68kcallback CallBack;
- } waveout_palm;
- #define WAVEOUT(p) ((waveout_palm*)((char*)(p)-OFS(waveout_palm,Base.Timer)))
- static void ManualSleep(int MSec)
- {
- int t0 = GetTimeTick();
- int Wait = (GetTimeFreq()*MSec)/1024;
- if (Wait==0) Wait=1;
- while (GetTimeTick()-t0<Wait);
- }
- static int Stop(waveout_palm* p)
- {
- if (p->Started)
- {
- p->Started = 0;
- SndStreamStop(p->Stream);
- ManualSleep(50); // try to make sure callback exited
- if (p->AlwaysClose)
- {
- SndStreamDelete(p->Stream);
- p->Stream = 0;
- }
- p->DrvBufferSize = 0;
- p->DrvBufferDelay = 0;
- }
- return ERR_NONE;
- }
- static int CreateStream(waveout_palm* p);
- static void Start(waveout_palm* p,tick_t CurrTime)
- {
- if (p->Play && !p->Started && p->Buffer.WritePos != p->Buffer.ReadPos &&
- (CurrTime<0 || p->BufferTick <= CurrTime+SHOWAHEAD) &&
- (p->Stream || CreateStream(p)==ERR_NONE))
- {
- p->Started = 1;
- SndStreamStart(p->Stream);
- }
- }
- static int UpdateBufferMode(waveout_palm* p)
- {
- int Size;
- if (p->Started)
- return ERR_NONE;
- BufferPack(&p->Buffer,0);
- Size = p->BufferMode ? BUFFER_VIDEO : BUFFER_MUSIC;
- if (Context()->LowMemory)
- Size >>= 1;
- if (Size < BUFFER_MIN)
- Size = BUFFER_MIN;
- Size = ALIGN16(Size);
- DisableOutOfMemory();
- for (;Size >= BUFFER_MIN;Size >>= 1)
- if (BufferAlloc(&p->Buffer,Size,1))
- {
- EnableOutOfMemory();
- if (p->Buffer.WritePos >= p->Buffer.Allocated)
- p->Buffer.WritePos = 0;
- return ERR_NONE;
- }
- EnableOutOfMemory();
- ShowOutOfMemory();
- return ERR_OUT_OF_MEMORY;
- }
- static Err Callback(waveout_palm* p,SndStreamRef Stream,void *Buffer,uint32_t Frames)
- {
- // as a general rule we don't call any OS callbacks here, because
- // we only have one emulstate structure and if both threads
- // call an m68k syscall this could mean problems...
- constplanes SrcPlanes;
- planes DstPlanes;
- int SrcLength,DstLength;
- int WritePos,ReadPos,Length,Speed;
- LoadSysRegs(&p->SysRegs);
- Length = Frames * p->BytePerSample;
- DstPlanes[0] = Buffer;
- if (p->Started)
- {
- WritePos = p->Buffer.WritePos;
- ReadPos = p->Buffer.ReadPos;
- if (p->DrvBufferSize != Length)
- {
- //assuming double buffering
- p->DrvBufferSize = Length;
- p->DrvBufferDelay = Scale(2*Length,TICKSPERSEC,p->SpeedBytePerSec);
- }
- Speed = p->CopySpeed;
- if (Speed <= 0)
- {
- /* int Middle = p->Buffer.Allocated >> 1;
- int Left = ReadPos - WritePos;
- if (Left<0)
- Left += p->Buffer.Allocated;
- Speed = p->BenchSpeed;
- if (Left > Middle && p->BenchLeft < Left)
- {
- Speed -= Left - p->BenchLeft;
- if (Speed < SPEED_ONE/8)
- Speed = SPEED_ONE/8;
- }
- if (Left < Middle && p->BenchLeft > Left)
- Speed -= Left - p->BenchLeft;
- p->BenchSpeed = Speed;
- p->BenchLeft = Left;
- */
- Speed = SPEED_ONE;
- }
- while (Length>0)
- {
- if (WritePos < ReadPos)
- SrcLength = p->Buffer.Allocated - ReadPos;
- else
- SrcLength = WritePos - ReadPos;
- SrcPlanes[0] = p->Buffer.Data + ReadPos;
- DstLength = Length;
- PCMConvert(p->PCMCopy,DstPlanes,SrcPlanes,&DstLength,&SrcLength,Speed,256);
- DstPlanes[0] = (uint8_t*)DstPlanes[0] + DstLength;
- Length -= DstLength;
- ReadPos += SrcLength;
- if (ReadPos == p->Buffer.Allocated)
- ReadPos = 0;
- if (!DstLength)
- break;
- }
- p->Buffer.ReadPos = ReadPos;
- }
- if (Length)
- memset(DstPlanes[0],(p->Base.Output.Format.Audio.Flags & PCM_UNSIGNED)?0x80:0x00,Length);
- return errNone;
- }
- DLLEXPORT unsigned long WaveOutCallBack(const void *emulStateP, void *userData68KP, Call68KFuncType *call68KFuncP)
- {
- UInt32 Param[4];
- memcpy(Param,userData68KP,16);
- return Callback((waveout_palm*)SWAP32(Param[0]),(SndStreamRef)SWAP32(Param[1]),
- (void*)SWAP32(Param[2]),SWAP32(Param[3]));
- }
- static int Process(waveout_palm* p,const packet* Packet,const flowstate* State)
- {
- constplanes SrcPlanes;
- planes DstPlanes;
- int Length,SrcLength,DstLength,Left,ReadPos,WritePos;
- ReadPos = p->Buffer.ReadPos;
- WritePos = p->Buffer.WritePos;
- if (!Packet)
- {
- if (State->DropLevel)
- ++p->Base.Dropped;
- return (!p->Started || !p->Speed.Num || WritePos==ReadPos) ? ERR_NONE : ERR_BUFFER_FULL;
- }
- DstLength = (Packet->Length * p->Ratio + 255) >> 8; // it may give little larger as needed length
- if (DstLength > p->Buffer.Allocated - DRVBUFFER*2)
- {
- ++p->Base.Dropped;
- return ERR_NONE; // drop large packets
- }
- // avoid filling the buffer full (it would mean buffer is empty)
- ReadPos -= p->BytePerSample;
- if (ReadPos < 0)
- ReadPos += p->Buffer.Allocated;
- // check if there is enough free space in buffer
- Left = ReadPos - WritePos;
- if (Left<0)
- Left += p->Buffer.Allocated;
- if (DstLength > Left)
- {
- if (!p->Started)
- Start(p,State->CurrTime);
- if (p->Speed.Num)
- return ERR_BUFFER_FULL;
- // in benchmark mode we need the package to
- // be processed to measure real performance
- WritePos = ReadPos - DstLength;
- WritePos &= ~3; // align to dword (DstLength is just an approx)
- if (WritePos<0)
- WritePos += p->Buffer.Allocated;
- Left = ReadPos - WritePos;
- if (Left<0)
- Left += p->Buffer.Allocated;
- }
- // process packet
- SrcPlanes[0] = Packet->Data[0];
- SrcPlanes[1] = Packet->Data[1];
- Length = Packet->Length;
- p->Base.Total += Length;
- if (Packet->RefTime >= 0)
- {
- int Diff = p->Buffer.Allocated - Left; // bytes already in the buffer (with 100% speed)
- p->BufferTick = Packet->RefTime - Scale(Diff,TICKSPERSEC,p->BytePerSec) - p->DrvBufferDelay;
- if (p->BufferTick < 0)
- p->BufferTick = 0;
- if (p->Started)
- {
- // adjust timer if it's already running
- int Time = GetTimeTick();
- tick_t Tick = Scale(Time-p->TimeRef,p->SpeedTime.Num,p->SpeedTime.Den);
- tick_t Old = p->Tick + Tick;
- // if difference is little then just adjust (because GetTimeTick() is more linear)
- if (abs(Old - p->BufferTick) < TICKSPERSEC/2)
- p->BufferTick = Old + ((p->BufferTick - Old) >> 2);
- p->Tick = p->BufferTick;
- p->TimeRef = Time;
- }
- }
- if (p->Skip)
- {
- SrcLength = min(p->Skip,Length);
- SrcPlanes[0] = (uint8_t*)SrcPlanes[0] + SrcLength;
- SrcPlanes[1] = (uint8_t*)SrcPlanes[1] + SrcLength;
- Length -= SrcLength;
- p->Skip -= SrcLength;
- }
- while (Length>0)
- {
- if (ReadPos < WritePos)
- DstLength = p->Buffer.Allocated - WritePos;
- else
- DstLength = ReadPos - WritePos;
- DstPlanes[0] = p->Buffer.Data + WritePos;
- SrcLength = Length;
- PCMConvert(p->Base.PCM,DstPlanes,SrcPlanes,&DstLength,&SrcLength,SPEED_ONE,p->Vol/4); //volume needed only for lifedrive fix
- if (p->VolumeRamp < RAMPLIMIT)
- p->VolumeRamp = VolumeRamp(p->VolumeRamp,DstPlanes[0],DstLength,&p->Base.Output.Format.Audio);
- SrcPlanes[0] = (uint8_t*)SrcPlanes[0] + SrcLength;
- SrcPlanes[1] = (uint8_t*)SrcPlanes[1] + SrcLength;
- Length -= SrcLength;
- WritePos += DstLength;
- if (WritePos == p->Buffer.Allocated)
- WritePos = 0;
- if (!SrcLength) // unaligned input (not supported)
- break;
- }
- p->Buffer.WritePos = WritePos;
- if (Length>0 && p->Base.Input.Format.Audio.BlockAlign>0)
- p->Skip = p->Base.Input.Format.Audio.BlockAlign - Length % p->Base.Input.Format.Audio.BlockAlign;
- if (!p->Started)
- Start(p,State->CurrTime);
- return ERR_NONE;
- }
- static int Flush(waveout_palm* p)
- {
- Stop(p);
- p->Skip = 0;
- p->VolumeRamp = 0;
- p->BufferTick = -1;
- p->Buffer.ReadPos = p->Buffer.WritePos = 0;
- p->BenchSpeed = SPEED_ONE;
- p->BenchLeft = 0;
- return ERR_NONE;
- }
- static int Done(waveout_palm* p)
- {
- Flush(p);
- if (p->Stream)
- {
- // Tungsten T1 seems to still use one or two callbacks after stopping
- SndStreamSetVolume(p->Stream,0);
- ManualSleep(100);
- SndStreamDelete(p->Stream);
- p->Stream = 0;
- }
- BufferClear(&p->Buffer);
- PCMRelease(p->PCMCopy);
- p->PCMCopy = NULL;
- PCMRelease(p->Base.PCM);
- p->Base.PCM = NULL;
- return ERR_NONE;
- }
- static const int32_t VolDb[201] = { //pow(10,(50+N)/49.828)
- 10,10,11,11,12,12,13,13,14,15,
- 16,16,17,18,19,20,21,22,23,24,
- 25,26,27,29,30,32,33,35,36,38,
- 40,42,44,46,48,50,53,55,58,61,
- 64,67,70,73,76,80,84,88,92,97,
- 101,106,111,116,122,128,134,140,147,154,
- 161,168,176,185,194,203,212,222,233,244,
- 256,268,280,294,308,322,337,353,370,388,
- 406,425,445,466,488,512,536,561,588,616,
- 645,675,707,741,776,812,851,891,933,977,
- 1024,1072,1123,1176,1232,1290,1351,1415,1482,1552,
- 1625,1702,1783,1867,1955,2048,2145,2246,2352,2464,
- 2580,2702,2830,2964,3104,3251,3405,3566,3734,3911,
- 4096,4290,4493,4705,4928,5161,5405,5661,5928,6209,
- 6503,6810,7132,7470,7823,8193,8580,8986,9411,9856,
- 10323,10811,11322,11858,12418,13006,13621,14265,14940,15646,
- 16386,17161,17973,18823,19713,20646,21622,22645,23716,24838,
- 26012,27243,28531,29881,31294,32774,34324,35947,37647,39428,
- 41293,43246,45291,47433,49676,52026,54486,57063,59762,62589,
- 65549,68649,71896,75296,78857,82587,86493,90584,94868,99355,
- 104054};
- static int UpdateVolume(waveout_palm* p)
- {
- if (p->Stream)
- {
- if (p->Mute || p->Volume<0)
- p->Vol = 0;
- else
- {
- int PreAmp = p->PreAmp+100;
- if (PreAmp<0) PreAmp=0;
- if (PreAmp>200) PreAmp=200;
- p->Vol = Scale(p->Volume,VolDb[PreAmp],100);
- if (p->Vol > VOLLIMIT)
- p->Vol = VOLLIMIT;
- }
- SndStreamSetVolume(p->Stream,p->Vol);
- }
- return ERR_NONE;
- }
- static int UpdatePan(waveout_palm* p)
- {
- if (p->Stream)
- SndStreamSetPan(p->Stream,(p->Pan*1024)/100);
- return ERR_NONE;
- }
- static NOINLINE int UpdateSpeed(waveout_palm* p)
- {
- p->SpeedTime = p->Speed;
- p->SpeedTime.Num *= TICKSPERSEC;
- p->SpeedTime.Den *= GetTimeFreq();
- if (!p->Speed.Num)
- p->CopySpeed = 0; //benchmark mode
- else
- p->CopySpeed = Scale(SPEED_ONE,p->Speed.Num,p->Speed.Den);
- p->SpeedBytePerSec = Scale(p->BytePerSec,p->Speed.Den,p->Speed.Num);
- p->DrvBufferSize = 0;
- p->DrvBufferDelay = 0;
- return ERR_NONE;
- }
- static int CreateStream(waveout_palm* p)
- {
- SndSampleType Type;
- SndStreamWidth Width;
- #if defined(_M_IX86)
- // this mess is all about avoiding simulator error message (no clue why the orginal pointer is invalid)
- static uint8_t CallbackJmp[] = {0xB8,0,0,0,0,0xFF,0xE0};
- SndStreamBufferCallback CallbackPtr = (SndStreamBufferCallback)CallbackJmp;
- *(SndStreamBufferCallback*)(CallbackJmp+1) = (SndStreamBufferCallback)Callback;
- if (!p->Native)
- CallbackPtr = (SndStreamBufferCallback)m68kCallBack(p->CallBack,(NativeFuncType*)T("tcpmp.dll WaveOutCallBack"));
- #else
- SndStreamBufferCallback CallbackPtr = (SndStreamBufferCallback)Callback;
- if (!p->Native)
- CallbackPtr = (SndStreamBufferCallback)m68kCallBack(p->CallBack,WaveOutCallBack);
- #endif
- if (p->Base.Output.Format.Audio.Bits==16)
- {
- if (p->Base.Output.Format.Audio.Flags & PCM_SWAPEDBYTES)
- Type = sndInt16Big;
- else
- Type = sndInt16Little;
- }
- else
- if (p->Base.Output.Format.Audio.Bits==8)
- {
- if (p->Base.Output.Format.Audio.Flags & PCM_UNSIGNED)
- Type = sndUInt8;
- else
- Type = sndInt8;
- }
- else
- return ERR_NOT_SUPPORTED;
- switch (p->Base.Output.Format.Audio.Channels)
- {
- case 1: Width = sndMono; break;
- case 2: Width = sndStereo; break;
- default:
- return ERR_NOT_SUPPORTED;
- }
- SaveSysRegs(&p->SysRegs);
- if (SndStreamCreate(&p->Stream,sndOutput,p->Base.Output.Format.Audio.SampleRate,Type,
- Width,CallbackPtr,p,DRVBUFFER,p->Native) != errNone)
- return ERR_DEVICE_ERROR;
- UpdateVolume(p);
- UpdatePan(p);
- return ERR_NONE;
- }
- static void Force16Bits(waveout_palm* p)
- {
- if (p->Base.Output.Format.Audio.Bits<16)
- {
- p->Base.Output.Format.Audio.Flags &= ~PCM_UNSIGNED;
- p->Base.Output.Format.Audio.Bits = 16;
- p->Base.Output.Format.Audio.FracBits = 15;
- }
- }
- static int Init(waveout_palm* p)
- {
- int Model = QueryPlatform(PLATFORM_MODEL);
- int InputRate;
- int Result;
- if (p->Force16Bits)
- Force16Bits(p); // NX80v with MCA2 doesn't like 8bit output?
- if (Model == MODEL_LIFEDRIVE)
- p->Base.Output.Format.Audio.Flags |= PCM_LIFEDRIVE_FIX;
- if (Model == MODEL_TUNGSTEN_T || Model == MODEL_TUNGSTEN_T2 || Model == MODEL_TUNGSTEN_T3)
- {
- if (Model != MODEL_TUNGSTEN_T3 && p->Base.Output.Format.Audio.SampleRate > 44100) //48000hz unstable on T|T and T2
- p->Base.Output.Format.Audio.SampleRate = 44100;
- // on my T3 (updated ROM) 24000hz crashes almost always
- if (p->Base.Output.Format.Audio.SampleRate > 22050 && p->Base.Output.Format.Audio.SampleRate < 32000)
- p->Base.Output.Format.Audio.SampleRate = 32000;
- if (p->Base.Output.Format.Audio.SampleRate > 16000 && p->Base.Output.Format.Audio.SampleRate < 22050)
- p->Base.Output.Format.Audio.SampleRate = 22050;
- if (p->Base.Output.Format.Audio.SampleRate > 11025 && p->Base.Output.Format.Audio.SampleRate < 16000)
- p->Base.Output.Format.Audio.SampleRate = 16000;
- }
- if (Model == MODEL_ZODIAC)
- {
- // it seems Zodiac doesn't support 48000Hz
- if (p->Base.Output.Format.Audio.SampleRate > 44100)
- p->Base.Output.Format.Audio.SampleRate = 44100;
- }
- // in general for digital camera movies:
- if (p->Base.Output.Format.Audio.SampleRate > 8000 && p->Base.Output.Format.Audio.SampleRate < 11025)
- {
- p->Base.Output.Format.Audio.SampleRate = 11025;
- Force16Bits(p);
- }
- if (p->Base.Output.Format.Audio.SampleRate <= 8000)
- {
- p->Base.Output.Format.Audio.SampleRate = 8000;
- Force16Bits(p);
- }
- InputRate = (p->Base.Input.Format.Audio.Bits/8)*p->Base.Input.Format.Audio.SampleRate;
- if (!(p->Base.Input.Format.Audio.Flags & PCM_PLANES))
- InputRate *= p->Base.Input.Format.Audio.Channels;
- if (!InputRate)
- return ERR_NOT_SUPPORTED;
- Result = CreateStream(p);
- if (Result != ERR_NONE)
- return Result;
- p->BufferMode = 1;
- p->TimeRef = GetTimeTick();
- p->BytePerSample = (p->Base.Output.Format.Audio.Bits * p->Base.Output.Format.Audio.Channels)/8;
- p->BytePerSec = p->Base.Output.Format.Audio.SampleRate * p->BytePerSample;
- p->Ratio = (256 * p->BytePerSec + InputRate - 1) / InputRate;
- WaveOutPCM(&p->Base);
- p->PCMCopy = PCMCreate(&p->Base.Output.Format.Audio,&p->Base.Output.Format.Audio,0,0);
- if (!p->PCMCopy || !p->Base.PCM)
- return ERR_OUT_OF_MEMORY;
- if (UpdateBufferMode(p) != ERR_NONE)
- return ERR_OUT_OF_MEMORY;
- UpdateSpeed(p);
- return ERR_NONE;
- }
- static int UpdatePlay(waveout_palm* p)
- {
- if (p->Play)
- {
- p->TimeRef = GetTimeTick();
- Start(p,p->Tick);
- }
- else
- {
- //tick_t Adjust = p->DrvBufferDelay; can be too big jump into the future, which is disturbing at pause
- int Tick = GetTimeTick();
- Stop(p);
- p->Tick += Scale(Tick-p->TimeRef,p->SpeedTime.Num,p->SpeedTime.Den);// + Adjust;
- }
- return ERR_NONE;
- }
- static int TimerGet(void* pt, int No, void* Data, int Size)
- {
- waveout_palm* p = WAVEOUT(pt);
- int Result = ERR_INVALID_PARAM;
- switch (No)
- {
- case TIMER_PLAY: GETVALUE(p->Play,bool_t); break;
- case TIMER_SPEED: GETVALUE(p->Speed,fraction); break;
- case TIMER_TIME:
- assert(Size == sizeof(tick_t));
- if (p->Speed.Num==0)
- *(tick_t*)Data = TIME_BENCH;
- else
- if (p->Play)
- *(tick_t*)Data = p->Tick + Scale(GetTimeTick()-p->TimeRef,p->SpeedTime.Num,p->SpeedTime.Den);
- else
- *(tick_t*)Data = p->Tick;
- Result = ERR_NONE;
- break;
- }
- return Result;
- }
- static int TimerSet(void* pt, int No, const void* Data, int Size)
- {
- waveout_palm* p = WAVEOUT(pt);
- int Result = ERR_INVALID_PARAM;
- switch (No)
- {
- case TIMER_PLAY: SETVALUECMP(p->Play,bool_t,UpdatePlay(p),EqBool); break;
- case TIMER_SPEED: SETVALUECMP(p->Speed,fraction,UpdateSpeed(p),EqFrac); break;
- case TIMER_TIME:
- assert(Size == sizeof(tick_t));
- p->Tick = *(tick_t*)Data;
- p->TimeRef = GetTimeTick();
- Result = ERR_NONE;
- break;
- }
- return Result;
- }
- static int Get(waveout_palm* p, int No, void* Data, int Size)
- {
- int Result = WaveOutBaseGet(&p->Base,No,Data,Size);
- switch (No)
- {
- case AOUT_VOLUME: GETVALUE(p->Volume,int); break;
- case AOUT_MUTE: GETVALUE(p->Mute,bool_t); break;
- case AOUT_PREAMP: GETVALUE(p->PreAmp,int); break;
- case AOUT_PAN: GETVALUE(p->Pan,int); break;
- case AOUT_MODE: GETVALUE(p->BufferMode,bool_t); break;
- }
- return Result;
- }
- static int Set(waveout_palm* p, int No, const void* Data, int Size) { int Result = WaveOutBaseSet(&p->Base,No,Data,Size); switch (No) { case AOUT_VOLUME: SETVALUECMP(p->Volume,int,UpdateVolume(p),EqInt); break; case AOUT_MUTE: SETVALUECMP(p->Mute,bool_t,UpdateVolume(p),EqBool); break;
- case AOUT_PREAMP: SETVALUECMP(p->PreAmp,int,UpdateVolume(p),EqInt); break;
- case AOUT_PAN: SETVALUECMP(p->Pan,int,UpdatePan(p),EqInt); break;
- case AOUT_MODE: SETVALUECMP(p->BufferMode,bool_t,UpdateBufferMode(p),EqBool); break;
- case FLOW_FLUSH:
- Result = Flush(p);
- break;
- } return Result; }
- static int Create(waveout_palm* p)
- {
- int Model = QueryPlatform(PLATFORM_MODEL);
- UInt32 CompanyID;
- UInt32 Version;
- if (Model!=MODEL_TUNGSTEN_T && (FtrGet(sysFileCSoundMgr, sndFtrIDVersion, &Version)!=errNone || Version<100))
- return ERR_NOT_SUPPORTED;
- p->Base.Init = (nodefunc)Init;
- p->Base.Done = (nodefunc)Done;
- p->Base.Process = (packetprocess)Process;
- p->Base.Node.Get = (nodeget)Get;
- p->Base.Node.Set = (nodeset)Set;
- p->Base.Timer.Class = TIMER_CLASS;
- p->Base.Timer.Enum = TimerEnum;
- p->Base.Timer.Get = TimerGet;
- p->Base.Timer.Set = TimerSet;
- p->Base.Quality = 2;
- p->Speed.Num = 1;
- p->Speed.Den = 1;
- FtrGet(sysFtrCreator, sysFtrNumOEMCompanyID, &CompanyID);
- FtrGet(sysFtrCreator, sysFtrNumROMVersion, &Version);
- // I think MCA2 doesn't like more stop and start sequences. Stream has to deleted and recreated
- p->AlwaysClose = CompanyID == 'sony' && sysGetROMVerMajor(Version)==5 && sysGetROMVerMinor(Version)<2;
- p->Force16Bits = sysGetROMVerMajor(Version)==5 && sysGetROMVerMinor(Version)<2;
- p->Native = 1;
- if (Model==MODEL_QDA700)
- p->Native = 0; // crashes with ARM callback(?)
- return ERR_NONE;
- }
- static const nodedef WaveOut =
- {
- sizeof(waveout_palm)|CF_GLOBAL,
- WAVEOUT_ID,
- AOUT_CLASS,
- PRI_DEFAULT,
- (nodecreate)Create,
- };
- void WaveOut_Init() { NodeRegisterClass(&WaveOut);
- } void WaveOut_Done() { NodeUnRegisterClass(WAVEOUT_ID); } #endif