skin.h
资源名称:tcpmp.rar [点击查看]
上传用户:wstnjxml
上传日期:2014-04-03
资源大小:7248k
文件大小:2k
源码类别:
Windows CE
开发平台:
C/C++
- /*****************************************************************************
- *
- * This program is free software ; you can redistribute it and/or modify
- * it under the terms of the GNU General Public License as published by
- * the Free Software Foundation; either version 2 of the License, or
- * (at your option) any later version.
- *
- * This program is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- * GNU General Public License for more details.
- *
- * You should have received a copy of the GNU General Public License
- * along with this program; if not, write to the Free Software
- * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
- *
- * $Id: settings.h 271 2005-08-09 08:31:35Z picard $
- *
- * The Core Pocket Media Player
- * Copyright (c) 2004-2005 Gabor Kovacs
- *
- ****************************************************************************/
- #ifndef __SKIN_H
- #define __SKIN_H
- #define SKIN_VIEWPORT 0
- #define SKIN_VOLUME 1
- #define SKIN_VOLUME_THUMB 2
- #define SKIN_SEEK 3
- #define SKIN_SEEK_THUMB 4
- #define SKIN_PLAY 5
- #define SKIN_STOP 6
- #define SKIN_NEXT 7
- #define SKIN_PREV 8
- #define SKIN_FULLSCREEN 9
- #define SKIN_FFWD 10
- #define SKIN_PLAYLIST 11
- #define SKIN_OPEN 12
- #define SKIN_MUTE 13
- #define SKIN_REPEAT 14
- #define SKIN_0 15
- #define SKIN_1 16
- #define SKIN_ROTATE 17
- #define SKIN_TITLE 18
- #define SKIN_PLAY_FULLSCREEN 19
- #define SKIN_EXIT 20
- #define SKIN_SHUFFLE 21
- #define MAX_SKINITEM 22
- typedef struct skinitem
- {
- bool_t Pushed;
- rect Rect;
- point PushedPos;
- rgbval_t ColorFace;
- rgbval_t ColorText;
- tchar_t Text[8];
- } skinitem;
- typedef struct skinbitmap
- {
- tchar_t Name[32];
- int Width;
- int Height;
- void* DC;
- void* Bitmap;
- } skinbitmap;
- typedef struct skin
- {
- bool_t Valid;
- bool_t Hidden;
- bool_t VolumeBar;
- skinbitmap Bitmap[2];
- skinitem Item[MAX_SKINITEM];
- } skin;
- #define MAX_SKIN 3
- #ifdef __cplusplus
- extern "C" {
- #endif
- void* SkinLoad(skin* p,void* Wnd,const tchar_t* Path);
- void SkinFree(skin* p,void*);
- void SkinDraw(const skin* p,void* DC,rect*);
- void SkinDrawItem(skin* p,void* Wnd,int n,rect*);
- void SkinUpdate(skin* p,player* Player,void* Wnd,rect*);
- int SkinMouse(skin* p,int no,int x,int y,player* Player,int* cmd,void* Wnd,rect*);
- #ifdef __cplusplus
- }
- #endif
- #endif