resample.c
资源名称:tcpmp.rar [点击查看]
上传用户:wstnjxml
上传日期:2014-04-03
资源大小:7248k
文件大小:7k
源码类别:
Windows CE
开发平台:
C/C++
- /*
- * Sample rate convertion for both audio and video
- * Copyright (c) 2000 Fabrice Bellard.
- *
- * This library is free software; you can redistribute it and/or
- * modify it under the terms of the GNU Lesser General Public
- * License as published by the Free Software Foundation; either
- * version 2 of the License, or (at your option) any later version.
- *
- * This library is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
- * Lesser General Public License for more details.
- *
- * You should have received a copy of the GNU Lesser General Public
- * License along with this library; if not, write to the Free Software
- * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
- */
- /**
- * @file resample.c
- * Sample rate convertion for both audio and video.
- */
- #include "avcodec.h"
- struct AVResampleContext;
- struct ReSampleContext {
- struct AVResampleContext *resample_context;
- short *temp[2];
- int temp_len;
- float ratio;
- /* channel convert */
- int input_channels, output_channels, filter_channels;
- };
- /* n1: number of samples */
- static void stereo_to_mono(short *output, short *input, int n1)
- {
- short *p, *q;
- int n = n1;
- p = input;
- q = output;
- while (n >= 4) {
- q[0] = (p[0] + p[1]) >> 1;
- q[1] = (p[2] + p[3]) >> 1;
- q[2] = (p[4] + p[5]) >> 1;
- q[3] = (p[6] + p[7]) >> 1;
- q += 4;
- p += 8;
- n -= 4;
- }
- while (n > 0) {
- q[0] = (p[0] + p[1]) >> 1;
- q++;
- p += 2;
- n--;
- }
- }
- /* n1: number of samples */
- static void mono_to_stereo(short *output, short *input, int n1)
- {
- short *p, *q;
- int n = n1;
- int v;
- p = input;
- q = output;
- while (n >= 4) {
- v = p[0]; q[0] = v; q[1] = v;
- v = p[1]; q[2] = v; q[3] = v;
- v = p[2]; q[4] = v; q[5] = v;
- v = p[3]; q[6] = v; q[7] = v;
- q += 8;
- p += 4;
- n -= 4;
- }
- while (n > 0) {
- v = p[0]; q[0] = v; q[1] = v;
- q += 2;
- p += 1;
- n--;
- }
- }
- /* XXX: should use more abstract 'N' channels system */
- static void stereo_split(short *output1, short *output2, short *input, int n)
- {
- int i;
- for(i=0;i<n;i++) {
- *output1++ = *input++;
- *output2++ = *input++;
- }
- }
- static void stereo_mux(short *output, short *input1, short *input2, int n)
- {
- int i;
- for(i=0;i<n;i++) {
- *output++ = *input1++;
- *output++ = *input2++;
- }
- }
- static void ac3_5p1_mux(short *output, short *input1, short *input2, int n)
- {
- int i;
- short l,r;
- for(i=0;i<n;i++) {
- l=*input1++;
- r=*input2++;
- *output++ = l; /* left */
- *output++ = (l/2)+(r/2); /* center */
- *output++ = r; /* right */
- *output++ = 0; /* left surround */
- *output++ = 0; /* right surroud */
- *output++ = 0; /* low freq */
- }
- }
- ReSampleContext *audio_resample_init(int output_channels, int input_channels,
- int output_rate, int input_rate)
- {
- ReSampleContext *s;
- if ( input_channels > 2)
- {
- av_log(NULL, AV_LOG_ERROR, "Resampling with input channels greater than 2 unsupported.");
- return NULL;
- }
- s = av_mallocz(sizeof(ReSampleContext));
- if (!s)
- {
- av_log(NULL, AV_LOG_ERROR, "Can't allocate memory for resample context.");
- return NULL;
- }
- s->ratio = (float)output_rate / (float)input_rate;
- s->input_channels = input_channels;
- s->output_channels = output_channels;
- s->filter_channels = s->input_channels;
- if (s->output_channels < s->filter_channels)
- s->filter_channels = s->output_channels;
- /*
- * ac3 output is the only case where filter_channels could be greater than 2.
- * input channels can't be greater than 2, so resample the 2 channels and then
- * expand to 6 channels after the resampling.
- */
- if(s->filter_channels>2)
- s->filter_channels = 2;
- s->resample_context= av_resample_init(output_rate, input_rate, 16, 10, 0, 1.0);
- return s;
- }
- /* resample audio. 'nb_samples' is the number of input samples */
- /* XXX: optimize it ! */
- int audio_resample(ReSampleContext *s, short *output, short *input, int nb_samples)
- {
- int i, nb_samples1;
- short *bufin[2];
- short *bufout[2];
- short *buftmp2[2], *buftmp3[2];
- int lenout;
- if (s->input_channels == s->output_channels && s->ratio == 1.0 && 0) {
- /* nothing to do */
- memcpy(output, input, nb_samples * s->input_channels * sizeof(short));
- return nb_samples;
- }
- /* XXX: move those malloc to resample init code */
- for(i=0; i<s->filter_channels; i++){
- bufin[i]= (short*) av_malloc( (nb_samples + s->temp_len) * sizeof(short) );
- memcpy(bufin[i], s->temp[i], s->temp_len * sizeof(short));
- buftmp2[i] = bufin[i] + s->temp_len;
- }
- /* make some zoom to avoid round pb */
- lenout= (int)(nb_samples * s->ratio) + 16;
- bufout[0]= (short*) av_malloc( lenout * sizeof(short) );
- bufout[1]= (short*) av_malloc( lenout * sizeof(short) );
- if (s->input_channels == 2 &&
- s->output_channels == 1) {
- buftmp3[0] = output;
- stereo_to_mono(buftmp2[0], input, nb_samples);
- } else if (s->output_channels >= 2 && s->input_channels == 1) {
- buftmp3[0] = bufout[0];
- memcpy(buftmp2[0], input, nb_samples*sizeof(short));
- } else if (s->output_channels >= 2) {
- buftmp3[0] = bufout[0];
- buftmp3[1] = bufout[1];
- stereo_split(buftmp2[0], buftmp2[1], input, nb_samples);
- } else {
- buftmp3[0] = output;
- memcpy(buftmp2[0], input, nb_samples*sizeof(short));
- }
- nb_samples += s->temp_len;
- /* resample each channel */
- nb_samples1 = 0; /* avoid warning */
- for(i=0;i<s->filter_channels;i++) {
- int consumed;
- int is_last= i+1 == s->filter_channels;
- nb_samples1 = av_resample(s->resample_context, buftmp3[i], bufin[i], &consumed, nb_samples, lenout, is_last);
- s->temp_len= nb_samples - consumed;
- s->temp[i]= av_realloc(s->temp[i], s->temp_len*sizeof(short));
- memcpy(s->temp[i], bufin[i] + consumed, s->temp_len*sizeof(short));
- }
- if (s->output_channels == 2 && s->input_channels == 1) {
- mono_to_stereo(output, buftmp3[0], nb_samples1);
- } else if (s->output_channels == 2) {
- stereo_mux(output, buftmp3[0], buftmp3[1], nb_samples1);
- } else if (s->output_channels == 6) {
- ac3_5p1_mux(output, buftmp3[0], buftmp3[1], nb_samples1);
- }
- for(i=0; i<s->filter_channels; i++)
- av_free(bufin[i]);
- av_free(bufout[0]);
- av_free(bufout[1]);
- return nb_samples1;
- }
- void audio_resample_close(ReSampleContext *s)
- {
- av_resample_close(s->resample_context);
- av_freep(&s->temp[0]);
- av_freep(&s->temp[1]);
- av_free(s);
- }