vqavideo.c
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上传日期:2014-04-03
资源大小:7248k
文件大小:19k
源码类别:
Windows CE
开发平台:
C/C++
- /*
- * Westwood Studios VQA Video Decoder
- * Copyright (C) 2003 the ffmpeg project
- *
- * This library is free software; you can redistribute it and/or
- * modify it under the terms of the GNU Lesser General Public
- * License as published by the Free Software Foundation; either
- * version 2 of the License, or (at your option) any later version.
- *
- * This library is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
- * Lesser General Public License for more details.
- *
- * You should have received a copy of the GNU Lesser General Public
- * License along with this library; if not, write to the Free Software
- * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
- *
- */
- /**
- * @file vqavideo.c
- * VQA Video Decoder by Mike Melanson (melanson@pcisys.net)
- * For more information about the RPZA format, visit:
- * http://www.pcisys.net/~melanson/codecs/
- *
- * The VQA video decoder outputs PAL8 or RGB555 colorspace data, depending
- * on the type of data in the file.
- *
- * This decoder needs the 42-byte VQHD header from the beginning
- * of the VQA file passed through the extradata field. The VQHD header
- * is laid out as:
- *
- * bytes 0-3 chunk fourcc: 'VQHD'
- * bytes 4-7 chunk size in big-endian format, should be 0x0000002A
- * bytes 8-49 VQHD chunk data
- *
- * Bytes 8-49 are what this decoder expects to see.
- *
- * Briefly, VQA is a vector quantized animation format that operates in a
- * VGA palettized colorspace. It operates on pixel vectors (blocks)
- * of either 4x2 or 4x4 in size. Compressed VQA chunks can contain vector
- * codebooks, palette information, and code maps for rendering vectors onto
- * frames. Any of these components can also be compressed with a run-length
- * encoding (RLE) algorithm commonly referred to as "format80".
- *
- * VQA takes a novel approach to rate control. Each group of n frames
- * (usually, n = 8) relies on a different vector codebook. Rather than
- * transporting an entire codebook every 8th frame, the new codebook is
- * broken up into 8 pieces and sent along with the compressed video chunks
- * for each of the 8 frames preceding the 8 frames which require the
- * codebook. A full codebook is also sent on the very first frame of a
- * file. This is an interesting technique, although it makes random file
- * seeking difficult despite the fact that the frames are all intracoded.
- *
- * V1,2 VQA uses 12-bit codebook indices. If the 12-bit indices were
- * packed into bytes and then RLE compressed, bytewise, the results would
- * be poor. That is why the coding method divides each index into 2 parts,
- * the top 4 bits and the bottom 8 bits, then RL encodes the 4-bit pieces
- * together and the 8-bit pieces together. If most of the vectors are
- * clustered into one group of 256 vectors, most of the 4-bit index pieces
- * should be the same.
- */
- #include <stdio.h>
- #include <stdlib.h>
- #include <string.h>
- #include <unistd.h>
- #include "common.h"
- #include "avcodec.h"
- #include "dsputil.h"
- #define PALETTE_COUNT 256
- #define VQA_HEADER_SIZE 0x2A
- #define CHUNK_PREAMBLE_SIZE 8
- /* allocate the maximum vector space, regardless of the file version:
- * (0xFF00 codebook vectors + 0x100 solid pixel vectors) * (4x4 pixels/block) */
- #define MAX_CODEBOOK_VECTORS 0xFF00
- #define SOLID_PIXEL_VECTORS 0x100
- #define MAX_VECTORS (MAX_CODEBOOK_VECTORS + SOLID_PIXEL_VECTORS)
- #define MAX_CODEBOOK_SIZE (MAX_VECTORS * 4 * 4)
- #define CBF0_TAG MKBETAG('C', 'B', 'F', '0')
- #define CBFZ_TAG MKBETAG('C', 'B', 'F', 'Z')
- #define CBP0_TAG MKBETAG('C', 'B', 'P', '0')
- #define CBPZ_TAG MKBETAG('C', 'B', 'P', 'Z')
- #define CPL0_TAG MKBETAG('C', 'P', 'L', '0')
- #define CPLZ_TAG MKBETAG('C', 'P', 'L', 'Z')
- #define VPTZ_TAG MKBETAG('V', 'P', 'T', 'Z')
- #define VQA_DEBUG 0
- #if VQA_DEBUG
- #define vqa_debug printf
- #else
- static inline void vqa_debug(const char *format, ...) { }
- #endif
- typedef struct VqaContext {
- AVCodecContext *avctx;
- DSPContext dsp;
- AVFrame frame;
- unsigned char *buf;
- int size;
- unsigned int palette[PALETTE_COUNT];
- int width; /* width of a frame */
- int height; /* height of a frame */
- int vector_width; /* width of individual vector */
- int vector_height; /* height of individual vector */
- int vqa_version; /* this should be either 1, 2 or 3 */
- unsigned char *codebook; /* the current codebook */
- int codebook_size;
- unsigned char *next_codebook_buffer; /* accumulator for next codebook */
- int next_codebook_buffer_index;
- unsigned char *decode_buffer;
- int decode_buffer_size;
- /* number of frames to go before replacing codebook */
- int partial_countdown;
- int partial_count;
- } VqaContext;
- static int vqa_decode_init(AVCodecContext *avctx)
- {
- VqaContext *s = (VqaContext *)avctx->priv_data;
- unsigned char *vqa_header;
- int i, j, codebook_index;;
- s->avctx = avctx;
- avctx->pix_fmt = PIX_FMT_PAL8;
- avctx->has_b_frames = 0;
- dsputil_init(&s->dsp, avctx);
- /* make sure the extradata made it */
- if (s->avctx->extradata_size != VQA_HEADER_SIZE) {
- av_log(s->avctx, AV_LOG_ERROR, " VQA video: expected extradata size of %dn", VQA_HEADER_SIZE);
- return -1;
- }
- /* load up the VQA parameters from the header */
- vqa_header = (unsigned char *)s->avctx->extradata;
- s->vqa_version = vqa_header[0];
- s->width = LE_16(&vqa_header[6]);
- s->height = LE_16(&vqa_header[8]);
- if(avcodec_check_dimensions(avctx, s->width, s->height)){
- s->width= s->height= 0;
- return -1;
- }
- s->vector_width = vqa_header[10];
- s->vector_height = vqa_header[11];
- s->partial_count = s->partial_countdown = vqa_header[13];
- /* the vector dimensions have to meet very stringent requirements */
- if ((s->vector_width != 4) ||
- ((s->vector_height != 2) && (s->vector_height != 4))) {
- /* return without further initialization */
- return -1;
- }
- /* allocate codebooks */
- s->codebook_size = MAX_CODEBOOK_SIZE;
- s->codebook = av_malloc(s->codebook_size);
- s->next_codebook_buffer = av_malloc(s->codebook_size);
- /* initialize the solid-color vectors */
- if (s->vector_height == 4) {
- codebook_index = 0xFF00 * 16;
- for (i = 0; i < 256; i++)
- for (j = 0; j < 16; j++)
- s->codebook[codebook_index++] = i;
- } else {
- codebook_index = 0xF00 * 8;
- for (i = 0; i < 256; i++)
- for (j = 0; j < 8; j++)
- s->codebook[codebook_index++] = i;
- }
- s->next_codebook_buffer_index = 0;
- /* allocate decode buffer */
- s->decode_buffer_size = (s->width / s->vector_width) *
- (s->height / s->vector_height) * 2;
- s->decode_buffer = av_malloc(s->decode_buffer_size);
- s->frame.data[0] = NULL;
- return 0;
- }
- #define CHECK_COUNT()
- if (dest_index + count > dest_size) {
- av_log(NULL, AV_LOG_ERROR, " VQA video: decode_format80 problem: next op would overflow dest_indexn");
- av_log(NULL, AV_LOG_ERROR, " VQA video: current dest_index = %d, count = %d, dest_size = %dn",
- dest_index, count, dest_size);
- return;
- }
- static void decode_format80(unsigned char *src, int src_size,
- unsigned char *dest, int dest_size, int check_size) {
- int src_index = 0;
- int dest_index = 0;
- int count;
- int src_pos;
- unsigned char color;
- int i;
- while (src_index < src_size) {
- vqa_debug(" opcode %02X: ", src[src_index]);
- /* 0x80 means that frame is finished */
- if (src[src_index] == 0x80)
- return;
- if (dest_index >= dest_size) {
- av_log(NULL, AV_LOG_ERROR, " VQA video: decode_format80 problem: dest_index (%d) exceeded dest_size (%d)n",
- dest_index, dest_size);
- return;
- }
- if (src[src_index] == 0xFF) {
- src_index++;
- count = LE_16(&src[src_index]);
- src_index += 2;
- src_pos = LE_16(&src[src_index]);
- src_index += 2;
- vqa_debug("(1) copy %X bytes from absolute pos %Xn", count, src_pos);
- CHECK_COUNT();
- for (i = 0; i < count; i++)
- dest[dest_index + i] = dest[src_pos + i];
- dest_index += count;
- } else if (src[src_index] == 0xFE) {
- src_index++;
- count = LE_16(&src[src_index]);
- src_index += 2;
- color = src[src_index++];
- vqa_debug("(2) set %X bytes to %02Xn", count, color);
- CHECK_COUNT();
- memset(&dest[dest_index], color, count);
- dest_index += count;
- } else if ((src[src_index] & 0xC0) == 0xC0) {
- count = (src[src_index++] & 0x3F) + 3;
- src_pos = LE_16(&src[src_index]);
- src_index += 2;
- vqa_debug("(3) copy %X bytes from absolute pos %Xn", count, src_pos);
- CHECK_COUNT();
- for (i = 0; i < count; i++)
- dest[dest_index + i] = dest[src_pos + i];
- dest_index += count;
- } else if (src[src_index] > 0x80) {
- count = src[src_index++] & 0x3F;
- vqa_debug("(4) copy %X bytes from source to destn", count);
- CHECK_COUNT();
- memcpy(&dest[dest_index], &src[src_index], count);
- src_index += count;
- dest_index += count;
- } else {
- count = ((src[src_index] & 0x70) >> 4) + 3;
- src_pos = BE_16(&src[src_index]) & 0x0FFF;
- src_index += 2;
- vqa_debug("(5) copy %X bytes from relpos %Xn", count, src_pos);
- CHECK_COUNT();
- for (i = 0; i < count; i++)
- dest[dest_index + i] = dest[dest_index - src_pos + i];
- dest_index += count;
- }
- }
- /* validate that the entire destination buffer was filled; this is
- * important for decoding frame maps since each vector needs to have a
- * codebook entry; it is not important for compressed codebooks because
- * not every entry needs to be filled */
- if (check_size)
- if (dest_index < dest_size)
- av_log(NULL, AV_LOG_ERROR, " VQA video: decode_format80 problem: decode finished with dest_index (%d) < dest_size (%d)n",
- dest_index, dest_size);
- }
- static void vqa_decode_chunk(VqaContext *s)
- {
- unsigned int chunk_type;
- unsigned int chunk_size;
- int byte_skip;
- unsigned int index = 0;
- int i;
- unsigned char r, g, b;
- int index_shift;
- int cbf0_chunk = -1;
- int cbfz_chunk = -1;
- int cbp0_chunk = -1;
- int cbpz_chunk = -1;
- int cpl0_chunk = -1;
- int cplz_chunk = -1;
- int vptz_chunk = -1;
- int x, y;
- int lines = 0;
- int pixel_ptr;
- int vector_index = 0;
- int lobyte = 0;
- int hibyte = 0;
- int lobytes = 0;
- int hibytes = s->decode_buffer_size / 2;
- /* first, traverse through the frame and find the subchunks */
- while (index < s->size) {
- chunk_type = BE_32(&s->buf[index]);
- chunk_size = BE_32(&s->buf[index + 4]);
- switch (chunk_type) {
- case CBF0_TAG:
- cbf0_chunk = index;
- break;
- case CBFZ_TAG:
- cbfz_chunk = index;
- break;
- case CBP0_TAG:
- cbp0_chunk = index;
- break;
- case CBPZ_TAG:
- cbpz_chunk = index;
- break;
- case CPL0_TAG:
- cpl0_chunk = index;
- break;
- case CPLZ_TAG:
- cplz_chunk = index;
- break;
- case VPTZ_TAG:
- vptz_chunk = index;
- break;
- default:
- av_log(s->avctx, AV_LOG_ERROR, " VQA video: Found unknown chunk type: %c%c%c%c (%08X)n",
- (chunk_type >> 24) & 0xFF,
- (chunk_type >> 16) & 0xFF,
- (chunk_type >> 8) & 0xFF,
- (chunk_type >> 0) & 0xFF,
- chunk_type);
- break;
- }
- byte_skip = chunk_size & 0x01;
- index += (CHUNK_PREAMBLE_SIZE + chunk_size + byte_skip);
- }
- /* next, deal with the palette */
- if ((cpl0_chunk != -1) && (cplz_chunk != -1)) {
- /* a chunk should not have both chunk types */
- av_log(s->avctx, AV_LOG_ERROR, " VQA video: problem: found both CPL0 and CPLZ chunksn");
- return;
- }
- /* decompress the palette chunk */
- if (cplz_chunk != -1) {
- /* yet to be handled */
- }
- /* convert the RGB palette into the machine's endian format */
- if (cpl0_chunk != -1) {
- chunk_size = BE_32(&s->buf[cpl0_chunk + 4]);
- /* sanity check the palette size */
- if (chunk_size / 3 > 256) {
- av_log(s->avctx, AV_LOG_ERROR, " VQA video: problem: found a palette chunk with %d colorsn",
- chunk_size / 3);
- return;
- }
- cpl0_chunk += CHUNK_PREAMBLE_SIZE;
- for (i = 0; i < chunk_size / 3; i++) {
- /* scale by 4 to transform 6-bit palette -> 8-bit */
- r = s->buf[cpl0_chunk++] * 4;
- g = s->buf[cpl0_chunk++] * 4;
- b = s->buf[cpl0_chunk++] * 4;
- s->palette[i] = (r << 16) | (g << 8) | (b);
- }
- }
- /* next, look for a full codebook */
- if ((cbf0_chunk != -1) && (cbfz_chunk != -1)) {
- /* a chunk should not have both chunk types */
- av_log(s->avctx, AV_LOG_ERROR, " VQA video: problem: found both CBF0 and CBFZ chunksn");
- return;
- }
- /* decompress the full codebook chunk */
- if (cbfz_chunk != -1) {
- chunk_size = BE_32(&s->buf[cbfz_chunk + 4]);
- cbfz_chunk += CHUNK_PREAMBLE_SIZE;
- decode_format80(&s->buf[cbfz_chunk], chunk_size,
- s->codebook, s->codebook_size, 0);
- }
- /* copy a full codebook */
- if (cbf0_chunk != -1) {
- chunk_size = BE_32(&s->buf[cbf0_chunk + 4]);
- /* sanity check the full codebook size */
- if (chunk_size > MAX_CODEBOOK_SIZE) {
- av_log(s->avctx, AV_LOG_ERROR, " VQA video: problem: CBF0 chunk too large (0x%X bytes)n",
- chunk_size);
- return;
- }
- cbf0_chunk += CHUNK_PREAMBLE_SIZE;
- memcpy(s->codebook, &s->buf[cbf0_chunk], chunk_size);
- }
- /* decode the frame */
- if (vptz_chunk == -1) {
- /* something is wrong if there is no VPTZ chunk */
- av_log(s->avctx, AV_LOG_ERROR, " VQA video: problem: no VPTZ chunk foundn");
- return;
- }
- chunk_size = BE_32(&s->buf[vptz_chunk + 4]);
- vptz_chunk += CHUNK_PREAMBLE_SIZE;
- decode_format80(&s->buf[vptz_chunk], chunk_size,
- s->decode_buffer, s->decode_buffer_size, 1);
- /* render the final PAL8 frame */
- if (s->vector_height == 4)
- index_shift = 4;
- else
- index_shift = 3;
- for (y = 0; y < s->frame.linesize[0] * s->height;
- y += s->frame.linesize[0] * s->vector_height) {
- for (x = y; x < y + s->width; x += 4, lobytes++, hibytes++) {
- pixel_ptr = x;
- /* get the vector index, the method for which varies according to
- * VQA file version */
- switch (s->vqa_version) {
- case 1:
- /* still need sample media for this case (only one game, "Legend of
- * Kyrandia III : Malcolm's Revenge", is known to use this version) */
- lines = 0;
- break;
- case 2:
- lobyte = s->decode_buffer[lobytes];
- hibyte = s->decode_buffer[hibytes];
- vector_index = (hibyte << 8) | lobyte;
- vector_index <<= index_shift;
- lines = s->vector_height;
- break;
- case 3:
- /* not implemented yet */
- lines = 0;
- break;
- }
- while (lines--) {
- s->frame.data[0][pixel_ptr + 0] = s->codebook[vector_index++];
- s->frame.data[0][pixel_ptr + 1] = s->codebook[vector_index++];
- s->frame.data[0][pixel_ptr + 2] = s->codebook[vector_index++];
- s->frame.data[0][pixel_ptr + 3] = s->codebook[vector_index++];
- pixel_ptr += s->frame.linesize[0];
- }
- }
- }
- /* handle partial codebook */
- if ((cbp0_chunk != -1) && (cbpz_chunk != -1)) {
- /* a chunk should not have both chunk types */
- av_log(s->avctx, AV_LOG_ERROR, " VQA video: problem: found both CBP0 and CBPZ chunksn");
- return;
- }
- if (cbp0_chunk != -1) {
- chunk_size = BE_32(&s->buf[cbp0_chunk + 4]);
- cbp0_chunk += CHUNK_PREAMBLE_SIZE;
- /* accumulate partial codebook */
- memcpy(&s->next_codebook_buffer[s->next_codebook_buffer_index],
- &s->buf[cbp0_chunk], chunk_size);
- s->next_codebook_buffer_index += chunk_size;
- s->partial_countdown--;
- if (s->partial_countdown == 0) {
- /* time to replace codebook */
- memcpy(s->codebook, s->next_codebook_buffer,
- s->next_codebook_buffer_index);
- /* reset accounting */
- s->next_codebook_buffer_index = 0;
- s->partial_countdown = s->partial_count;
- }
- }
- if (cbpz_chunk != -1) {
- chunk_size = BE_32(&s->buf[cbpz_chunk + 4]);
- cbpz_chunk += CHUNK_PREAMBLE_SIZE;
- /* accumulate partial codebook */
- memcpy(&s->next_codebook_buffer[s->next_codebook_buffer_index],
- &s->buf[cbpz_chunk], chunk_size);
- s->next_codebook_buffer_index += chunk_size;
- s->partial_countdown--;
- if (s->partial_countdown == 0) {
- /* decompress codebook */
- decode_format80(s->next_codebook_buffer,
- s->next_codebook_buffer_index,
- s->codebook, s->codebook_size, 0);
- /* reset accounting */
- s->next_codebook_buffer_index = 0;
- s->partial_countdown = s->partial_count;
- }
- }
- }
- static int vqa_decode_frame(AVCodecContext *avctx,
- void *data, int *data_size,
- uint8_t *buf, int buf_size)
- {
- VqaContext *s = (VqaContext *)avctx->priv_data;
- s->buf = buf;
- s->size = buf_size;
- if (s->frame.data[0])
- avctx->release_buffer(avctx, &s->frame);
- if (avctx->get_buffer(avctx, &s->frame)) {
- av_log(s->avctx, AV_LOG_ERROR, " VQA Video: get_buffer() failedn");
- return -1;
- }
- vqa_decode_chunk(s);
- /* make the palette available on the way out */
- memcpy(s->frame.data[1], s->palette, PALETTE_COUNT * 4);
- s->frame.palette_has_changed = 1;
- *data_size = sizeof(AVFrame);
- *(AVFrame*)data = s->frame;
- /* report that the buffer was completely consumed */
- return buf_size;
- }
- static int vqa_decode_end(AVCodecContext *avctx)
- {
- VqaContext *s = (VqaContext *)avctx->priv_data;
- av_free(s->codebook);
- av_free(s->next_codebook_buffer);
- av_free(s->decode_buffer);
- if (s->frame.data[0])
- avctx->release_buffer(avctx, &s->frame);
- return 0;
- }
- AVCodec vqa_decoder = {
- "vqavideo",
- CODEC_TYPE_VIDEO,
- CODEC_ID_WS_VQA,
- sizeof(VqaContext),
- vqa_decode_init,
- NULL,
- vqa_decode_end,
- vqa_decode_frame,
- CODEC_CAP_DR1,
- };