libspeex.dsp
资源名称:tcpmp.rar [点击查看]
上传用户:wstnjxml
上传日期:2014-04-03
资源大小:7248k
文件大小:7k
源码类别:
Windows CE
开发平台:
C/C++
- # Microsoft Developer Studio Project File - Name="libspeex" - Package Owner=<4>
- # Microsoft Developer Studio Generated Build File, Format Version 6.00
- # ** DO NOT EDIT **
- # TARGTYPE "Win32 (x86) Static Library" 0x0104
- CFG=libspeex - Win32 Debug
- !MESSAGE This is not a valid makefile. To build this project using NMAKE,
- !MESSAGE use the Export Makefile command and run
- !MESSAGE
- !MESSAGE NMAKE /f "libspeex.mak".
- !MESSAGE
- !MESSAGE You can specify a configuration when running NMAKE
- !MESSAGE by defining the macro CFG on the command line. For example:
- !MESSAGE
- !MESSAGE NMAKE /f "libspeex.mak" CFG="libspeex - Win32 Debug"
- !MESSAGE
- !MESSAGE Possible choices for configuration are:
- !MESSAGE
- !MESSAGE "libspeex - Win32 Release" (based on "Win32 (x86) Static Library")
- !MESSAGE "libspeex - Win32 Debug" (based on "Win32 (x86) Static Library")
- !MESSAGE
- # Begin Project
- # PROP AllowPerConfigDependencies 0
- # PROP Scc_ProjName "Perforce Project"
- # PROP Scc_LocalPath "...."
- CPP=cl.exe
- RSC=rc.exe
- !IF "$(CFG)" == "libspeex - Win32 Release"
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- # PROP Output_Dir "Release"
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- F90=df.exe
- # ADD BASE CPP /nologo /W3 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_WINDOWS" /YX /FD /c
- # ADD CPP /nologo /GX /Ox /Ot /Og /Oi /Ob2 /I "../../include" /I "../" /D inline=__inline /D "WIN32" /D "NDEBUG" /D "_WINDOWS" /D "HAVE_CONFIG_H" /YX /FD /c
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- # ADD RSC /l 0x809 /d "NDEBUG"
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- LIB32=link.exe -lib
- # ADD BASE LIB32 /nologo
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- !ELSEIF "$(CFG)" == "libspeex - Win32 Debug"
- # PROP BASE Use_MFC 0
- # PROP BASE Use_Debug_Libraries 1
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- # PROP BASE Intermediate_Dir "Debug"
- # PROP BASE Target_Dir ""
- # PROP Use_MFC 0
- # PROP Use_Debug_Libraries 1
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- F90=df.exe
- # ADD BASE CPP /nologo /W3 /Gm /GX /ZI /Od /D "WIN32" /D "_DEBUG" /D "_WINDOWS" /YX /FD /GZ /c
- # ADD CPP /nologo /W3 /GX /Ox /Ot /Og /Oi /Ob2 /I "../../include" /I "../" /D "WIN32" /D "_DEBUG" /D "_WINDOWS" /D "HAVE_CONFIG_H" /YX /FD /c
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- # ADD BSC32 /nologo
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- # ADD BASE LIB32 /nologo
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- # Name "libspeex - Win32 Debug"
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- # End Source File
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- # Begin Source File
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- # End Source File
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- # End Source File
- # Begin Source File
- SOURCE=....libspeexspeex_denoise.h
- # End Source File
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- # End Source File
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- SOURCE=....libspeexspeex_stereo.h
- # End Source File
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- # End Source File
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