skyblue_PinTu.h
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上传日期:2014-05-08
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文件大小:2k
- /*++
- Copyright (c) AFE(Active-Free-Elegance)
- Module Name:
- skyblue_PinTu.cpp
- Abstract:
- App class of the Game
- Author:
- Weijian Luo (Arthur Luo) 15-Jun-2005
- E-mail: skybluehacker@yahoo.com.cn
- Revision History: 1.0
- --*/
- #if !defined(AFX_SKYBLUE_PINTU_H__7FDDC196_E3D7_4166_BD61_54F4CC503D24__INCLUDED_)
- #define AFX_SKYBLUE_PINTU_H__7FDDC196_E3D7_4166_BD61_54F4CC503D24__INCLUDED_
- #if _MSC_VER > 1000
- #pragma once
- #endif // _MSC_VER > 1000
- #ifndef __AFXWIN_H__
- #error include 'stdafx.h' before including this file for PCH
- #endif
- #include "resource.h" // main symbols
- /////////////////////////////////////////////////////////////////////////////
- // CSkyblue_PinTuApp:
- // See skyblue_PinTu.cpp for the implementation of this class
- //
- class CSkyblue_PinTuApp : public CWinApp
- {
- public:
- CSkyblue_PinTuApp();
- // Overrides
- // ClassWizard generated virtual function overrides
- //{{AFX_VIRTUAL(CSkyblue_PinTuApp)
- public:
- virtual BOOL InitInstance();
- //}}AFX_VIRTUAL
- // Implementation
- //{{AFX_MSG(CSkyblue_PinTuApp)
- afx_msg void OnAppAbout();
- // NOTE - the ClassWizard will add and remove member functions here.
- // DO NOT EDIT what you see in these blocks of generated code !
- //}}AFX_MSG
- DECLARE_MESSAGE_MAP()
- };
- /////////////////////////////////////////////////////////////////////////////
- //{{AFX_INSERT_LOCATION}}
- // Microsoft Visual C++ will insert additional declarations immediately before the previous line.
- #endif // !defined(AFX_SKYBLUE_PINTU_H__7FDDC196_E3D7_4166_BD61_54F4CC503D24__INCLUDED_)