Text3D.h
上传用户:tengyuc
上传日期:2007-08-14
资源大小:722k
文件大小:1k
- // Text3D.h : main header file for the TEXT3D application
- //
- #if !defined(AFX_MYSDOPENGL_H__991FDB70_0EB8_4CD6_B11E_20D1AAAF5177__INCLUDED_)
- #define AFX_MYSDOPENGL_H__991FDB70_0EB8_4CD6_B11E_20D1AAAF5177__INCLUDED_
- #if _MSC_VER > 1000
- #pragma once
- #endif // _MSC_VER > 1000
- #ifndef __AFXWIN_H__
- #error include 'stdafx.h' before including this file for PCH
- #endif
- #include "resource.h" // main symbols
- /////////////////////////////////////////////////////////////////////////////
- // CText3DApp:
- // See Text3D.cpp for the implementation of this class
- //
- class CText3DApp : public CWinApp
- {
- public:
- CText3DApp();
- // Overrides
- // ClassWizard generated virtual function overrides
- //{{AFX_VIRTUAL(CText3DApp)
- public:
- virtual BOOL InitInstance();
- //}}AFX_VIRTUAL
- // Implementation
- //{{AFX_MSG(CText3DApp)
- afx_msg void OnAppAbout();
- // NOTE - the ClassWizard will add and remove member functions here.
- // DO NOT EDIT what you see in these blocks of generated code !
- //}}AFX_MSG
- DECLARE_MESSAGE_MAP()
- };
- /////////////////////////////////////////////////////////////////////////////
- //{{AFX_INSERT_LOCATION}}
- // Microsoft Visual C++ will insert additional declarations immediately before the previous line.
- #endif // !defined(AFX_MYSDOPENGL_H__991FDB70_0EB8_4CD6_B11E_20D1AAAF5177__INCLUDED_)