MyImage.cpp
上传用户:hbytqc8
上传日期:2014-07-31
资源大小:527k
文件大小:6k
- // MyImage.cpp : implementation file
- //
- #include "stdafx.h"
- #include "NetMap.h"
- #include "MyImage.h"
- #include "MainFrm.h"
- #ifdef _DEBUG
- #define new DEBUG_NEW
- #undef THIS_FILE
- static char THIS_FILE[] = __FILE__;
- #endif
- /////////////////////////////////////////////////////////////////////////////
- // CMyImage
- CMyImage::CMyImage()
- {
- port=false;
- move=false;
- init_x=0;
- init_y=0;
- MyPos.x=0;
- MyPos.y=0;
- HSelf=NULL;
- ArrayIndex=0;
- }
- CMyImage::~CMyImage()
- {
- }
- BEGIN_MESSAGE_MAP(CMyImage, CStatic)
- //{{AFX_MSG_MAP(CMyImage)
- ON_WM_CONTEXTMENU()
- ON_WM_LBUTTONDOWN()
- ON_WM_LBUTTONUP()
- ON_WM_MOUSEMOVE()
- ON_WM_PAINT()
- //}}AFX_MSG_MAP
- END_MESSAGE_MAP()
- /////////////////////////////////////////////////////////////////////////////
- // CMyImage message handlers
- void CMyImage::OnContextMenu(CWnd* pWnd, CPoint point)
- {
- CMenu pop;
- pop.LoadMenu(IDR_MENU1);
- CMenu * popup=pop.GetSubMenu(0);
- if (port==true)
- popup=pop.GetSubMenu(1);
- CMainFrame *pMain=(CMainFrame *)AfxGetApp()->m_pMainWnd;
- popup->TrackPopupMenu(TPM_LEFTALIGN,point.x,point.y,pMain);
- pMain->HSelect=HSelf;
- if (port==true)
- pMain->SeletedIndex=ArrayIndex;
- }
- void CMyImage::OnLButtonDown(UINT nFlags, CPoint point)
- {
- // TODO: Add your message handler code here and/or call default
- if (port==false)
- {
- move=true;
- init_x=point.x;
- init_y=point.y;
- }
- CStatic::OnLButtonDown(nFlags, point);
-
- }
- void CMyImage::OnLButtonUp(UINT nFlags, CPoint point)
- {
- // TODO: Add your message handler code here and/or call default
- if (port==false)
- {
- if (move==true)
- {
- move=false;
- GetParent()->RedrawWindow();
- }
- }
- CStatic::OnLButtonUp(nFlags, point);
- }
- void CMyImage::OnMouseMove(UINT nFlags, CPoint point)
- {
-
- // TODO: Add your message handler code here and/or call default
- if (port==false)
- {
- if (move)
- {
- int x1,y1;
- CRect cr;
- GetWindowRect(cr);
- CRect c(cr);
- GetParent()->ScreenToClient(c);
- x1=c.left;
- y1=c.top;
- MoveWindow(x1+(point.x-init_x),y1+(point.y-init_y),55,35);
- }
- }
- CStatic::OnMouseMove(nFlags, point);
- }
- void CMyImage::OnPaint()
- {
- if (port==true)
- {
- CStatic::OnPaint();
- }
- HBITMAP l_hbmpBitmap = GetBitmap() ;
- if( l_hbmpBitmap == NULL )
- {
- Default() ;
- return ;
- }
- CPaintDC l_PaintDC( this ) ;
- ////////////////////////////////////////////////////////////////////////////
- // Prepare everything for drawing
- ////////////////////////////////////////////////////////////////////////////
- CRect l_rcClient ;
- GetClientRect( &l_rcClient ) ;
- CDC l_BufferDC ;
- l_BufferDC.CreateCompatibleDC( &l_PaintDC ) ;
- CBitmap l_BufferBitmap ;
- l_BufferBitmap.CreateCompatibleBitmap( &l_PaintDC, l_rcClient.Width(), l_rcClient.Height() ) ;
- CBitmap* l_pOldBufferBitmap = l_BufferDC.SelectObject( &l_BufferBitmap ) ;
- CDC l_MaskDC ;
- l_MaskDC.CreateCompatibleDC( &l_PaintDC ) ;
- CBitmap l_MaskBitmap ;
- l_MaskBitmap.CreateBitmap( l_rcClient.Width(), l_rcClient.Height(), 1, 1, NULL ) ;
- CBitmap* l_pOldMaskBitmap = l_MaskDC.SelectObject( &l_MaskBitmap ) ;
- #define ROP4_TRANSPARENTBLIT 0xCCAA0020
- #define SRCMASK 0x00220326
- ////////////////////////////////////////////////////////////////////////////
- // Fill with transparent color
- ////////////////////////////////////////////////////////////////////////////
- l_BufferDC.FillSolidRect( &l_rcClient, RGB( 255, 0, 255 ) ) ;
- ////////////////////////////////////////////////////////////////////////////
- // Blit the bitmap to the buffer
- ////////////////////////////////////////////////////////////////////////////
- CDC l_MemoryDC ;
- l_MemoryDC.CreateCompatibleDC( &l_PaintDC ) ;
- CBitmap* l_pOldMemoryBitmap = l_MemoryDC.SelectObject( CBitmap::FromHandle( l_hbmpBitmap ) ) ;
- l_BufferDC.BitBlt( 0, 0, l_rcClient.Width(), l_rcClient.Height(), &l_MemoryDC, 0, 0, SRCCOPY ) ;
- l_MemoryDC.SelectObject( l_pOldMemoryBitmap ) ;
- ////////////////////////////////////////////////////////////////////////////
- // Create the mask.
- ////////////////////////////////////////////////////////////////////////////
- COLORREF l_crOldBack = l_BufferDC.SetBkColor( RGB( 255, 0, 255 ) ) ;
- l_MaskDC.BitBlt( 0, 0, l_rcClient.Width(), l_rcClient.Height(), &l_BufferDC, 0, 0, SRCCOPY ) ;
- l_BufferDC.SetBkColor( l_crOldBack ) ;
- ////////////////////////////////////////////////////////////////////////////
- // Draw the bitmap transparently now, since not all devices support this
- // and Windows 98 does not (duh?), if this fails, we do it the long way.
- ////////////////////////////////////////////////////////////////////////////
- if( ! l_PaintDC.MaskBlt( 0,
- 0,
- l_rcClient.Width(),
- l_rcClient.Height(),
- &l_BufferDC,
- 0,
- 0,
- l_MaskBitmap,
- 0,
- 0,
- ROP4_TRANSPARENTBLIT ) )
- {
- CDC l_CopyDC ;
- l_CopyDC.CreateCompatibleDC( &l_PaintDC ) ;
- CBitmap l_CopyBitmap ;
- l_CopyBitmap.CreateCompatibleBitmap( &l_PaintDC, l_rcClient.Width(), l_rcClient.Height() ) ;
- CBitmap* l_pOldCopyBitmap = l_CopyDC.SelectObject( &l_CopyBitmap ) ;
- l_CopyDC.BitBlt( 0, 0, l_rcClient.Width(), l_rcClient.Height(), &l_PaintDC, 0, 0, SRCCOPY ) ;
- l_CopyDC.BitBlt( 0, 0, l_rcClient.Width(), l_rcClient.Height(), &l_MaskDC, 0, 0, SRCAND ) ;
- l_BufferDC.BitBlt( 0, 0, l_rcClient.Width(), l_rcClient.Height(), &l_MaskDC, 0, 0, SRCMASK ) ;
- l_CopyDC.BitBlt( 0, 0, l_rcClient.Width(), l_rcClient.Height(), &l_BufferDC, 0, 0, SRCPAINT ) ;
- l_PaintDC.BitBlt( 0, 0, l_rcClient.Width(), l_rcClient.Height(), &l_CopyDC, 0, 0, SRCCOPY ) ;
- l_CopyDC.SelectObject( l_pOldCopyBitmap ) ;
- }
- ////////////////////////////////////////////////////////////////////////////
- // Clean up.
- ////////////////////////////////////////////////////////////////////////////
- l_MaskDC.SelectObject( l_pOldMaskBitmap ) ;
- l_BufferDC.SelectObject( l_pOldBufferBitmap ) ;
-
- }