StairDefs.h
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- /*****************************************************************************
- * Copyright Statement:
- * --------------------
- * This software is protected by Copyright and the information contained
- * herein is confidential. The software may not be copied and the information
- * contained herein may not be used or disclosed except with the written
- * permission of MediaTek Inc. (C) 2005
- *
- * BY OPENING THIS FILE, BUYER HEREBY UNEQUIVOCALLY ACKNOWLEDGES AND AGREES
- * THAT THE SOFTWARE/FIRMWARE AND ITS DOCUMENTATIONS ("MEDIATEK SOFTWARE")
- * RECEIVED FROM MEDIATEK AND/OR ITS REPRESENTATIVES ARE PROVIDED TO BUYER ON
- * AN "AS-IS" BASIS ONLY. MEDIATEK EXPRESSLY DISCLAIMS ANY AND ALL WARRANTIES,
- * EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE IMPLIED WARRANTIES OF
- * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE OR NONINFRINGEMENT.
- * NEITHER DOES MEDIATEK PROVIDE ANY WARRANTY WHATSOEVER WITH RESPECT TO THE
- * SOFTWARE OF ANY THIRD PARTY WHICH MAY BE USED BY, INCORPORATED IN, OR
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- * NOT BE RESPONSIBLE FOR ANY MEDIATEK SOFTWARE RELEASES MADE TO BUYER'S
- * SPECIFICATION OR TO CONFORM TO A PARTICULAR STANDARD OR OPEN FORUM.
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- * BUYER'S SOLE AND EXCLUSIVE REMEDY AND MEDIATEK'S ENTIRE AND CUMULATIVE
- * LIABILITY WITH RESPECT TO THE MEDIATEK SOFTWARE RELEASED HEREUNDER WILL BE,
- * AT MEDIATEK'S OPTION, TO REVISE OR REPLACE THE MEDIATEK SOFTWARE AT ISSUE,
- * OR REFUND ANY SOFTWARE LICENSE FEES OR SERVICE CHARGE PAID BY BUYER TO
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- * WITH THE LAWS OF THE STATE OF CALIFORNIA, USA, EXCLUDING ITS CONFLICT OF
- * LAWS PRINCIPLES. ANY DISPUTES, CONTROVERSIES OR CLAIMS ARISING THEREOF AND
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- * THE RULES OF THE INTERNATIONAL CHAMBER OF COMMERCE (ICC).
- *
- *****************************************************************************/
- /*****************************************************************************
- *
- * Filename:
- * ---------
- * GameStairDefs.h
- *
- * Project:
- * --------
- * MAUI
- *
- * Description:
- * ------------
- * Game id define Stair.
- *
- * Author:
- * -------
- * -------
- * -------
- *
- *============================================================================
- * HISTORY
- * Below this line, this part is controlled by PVCS VM. DO NOT MODIFY!!
- *------------------------------------------------------------------------------
- * removed!
- *
- *------------------------------------------------------------------------------
- * Upper this line, this part is controlled by PVCS VM. DO NOT MODIFY!!
- *============================================================================
- ****************************************************************************/
- #ifndef _MMI_GX_STAIR_DEFS_H
- #define _MMI_GX_STAIR_DEFS_H
- /*****************************************************************************
- * Typedef
- *****************************************************************************/
- /* String ID */
- typedef enum
- {
- #if defined(__MMI_GAME_STAIR_128x160__) || defined(__MMI_GAME_STAIR_128x128__) || defined(__MMI_GAME_STAIR_176x220__)
- STR_ID_GX_STAIR_GAME_NAME = GAME_STAIR_BASE + 1,
- STR_ID_GX_STAIR_HELP_DESCRIPTION,
- #elif defined(__MMI_GAME_CHICKEN_128x128__) || defined(__MMI_GAME_CHICKEN_128x160__)
- STR_ID_GX_STAIR_GAME_NAME_CHICKEN = GAME_STAIR_BASE + 1,
- STR_ID_GX_STAIR_HELP_DESCRIPTION_CHICKEN,
- #elif defined(__MMI_GAME_ROBOT_176x220__) || defined(__MMI_GAME_ROBOT_128x160__)
- STR_ID_GX_STAIR_GAME_NAME_ROBOT = GAME_STAIR_BASE + 1,
- STR_ID_GX_STAIR_HELP_DESCRIPTION_ROBOT,
- #endif
- STR_ID_GX_STAIR_LEVEL_EASY,
- STR_ID_GX_STAIR_LEVEL_NORMAL,
- STR_ID_GX_STAIR_LEVEL_HARD,
- STR_ID_GX_STAIR_COUNT
- } gx_stair_str_id_enum;
- /* Image ID */
- typedef enum
- {
- IMG_ID_GX_STAIR_GAME_ICON = GAME_STAIR_BASE + 1,
- IMG_ID_GX_STAIR_BOX,
- IMG_ID_GX_STAIR_FLOAT_STAIR_1,
- IMG_ID_GX_STAIR_FLOAT_STAIR_2,
- IMG_ID_GX_STAIR_ROLE,
- IMG_ID_GX_STAIR_ROLE_DYING,
- IMG_ID_GX_STAIR_ROLE_FALLING_0,
- IMG_ID_GX_STAIR_ROLE_FALLING_1,
- IMG_ID_GX_STAIR_ROLE_LEFT_0,
- IMG_ID_GX_STAIR_ROLE_LEFT_1,
- IMG_ID_GX_STAIR_ROLE_RIGHT_0,
- IMG_ID_GX_STAIR_ROLE_RIGHT_1,
- IMG_ID_GX_STAIR_SCORE,
- IMG_ID_GX_STAIR_STAIR,
- IMG_ID_GX_STAIR_THORN,
- IMG_ID_GX_STAIR_THORN_STAIR,
- IMG_ID_GX_STAIR_TITLE,
- IMG_ID_GX_STAIR_WALL,
- #if defined(__MMI_GAME_STAIR_128x160__) || defined(__MMI_GAME_STAIR_176x220__) || defined(__MMI_GAME_CHICKEN_128x160__) || defined(__MMI_GAME_ROBOT_176x220__) || defined(__MMI_GAME_ROBOT_128x160__)
- IMG_ID_GX_STAIR_ENERGY_BAR,
- #elif defined(__MMI_GAME_STAIR_128x128__) || defined(__MMI_GAME_CHICKEN_128x128__)
- IMG_ID_GX_STAIR_ENERGY_BAR_HORIZONTAL,
- #endif
- IMG_ID_GX_STAIR_FLYING_MARK,
- IMG_ID_GX_STAIR_ROLE_FLYING_0,
- IMG_ID_GX_STAIR_ROLE_FLYING_1,
- IMG_ID_GX_STAIR_NUMBER_0,
- IMG_ID_GX_STAIR_NUMBER_1,
- IMG_ID_GX_STAIR_NUMBER_2,
- IMG_ID_GX_STAIR_NUMBER_3,
- IMG_ID_GX_STAIR_NUMBER_4,
- IMG_ID_GX_STAIR_NUMBER_5,
- IMG_ID_GX_STAIR_NUMBER_6,
- IMG_ID_GX_STAIR_NUMBER_7,
- IMG_ID_GX_STAIR_NUMBER_8,
- IMG_ID_GX_STAIR_NUMBER_9,
- IMG_ID_GX_STAIR_GOTEXT,
- IMG_ID_GX_STAIR_GRADESMAP,
- IMG_ID_GX_STAIR_GOPIC,
- IMG_ID_GX_STAIR_BACKGROUND,
- IMG_ID_GX_STAIR_COUNT
- } gx_stair_img_id_neum;
- #endif /* _MMI_GX_STAIR_DEFS_H */