VsmjDefs.h
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  1. /*****************************************************************************
  2. *  Copyright Statement:
  3. *  --------------------
  4. *  This software is protected by Copyright and the information contained
  5. *  herein is confidential. The software may not be copied and the information
  6. *  contained herein may not be used or disclosed except with the written
  7. *  permission of MediaTek Inc. (C) 2005
  8. *
  9. *  BY OPENING THIS FILE, BUYER HEREBY UNEQUIVOCALLY ACKNOWLEDGES AND AGREES
  10. *  THAT THE SOFTWARE/FIRMWARE AND ITS DOCUMENTATIONS ("MEDIATEK SOFTWARE")
  11. *  RECEIVED FROM MEDIATEK AND/OR ITS REPRESENTATIVES ARE PROVIDED TO BUYER ON
  12. *  AN "AS-IS" BASIS ONLY. MEDIATEK EXPRESSLY DISCLAIMS ANY AND ALL WARRANTIES,
  13. *  EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE IMPLIED WARRANTIES OF
  14. *  MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE OR NONINFRINGEMENT.
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  16. *  SOFTWARE OF ANY THIRD PARTY WHICH MAY BE USED BY, INCORPORATED IN, OR
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  19. *  NOT BE RESPONSIBLE FOR ANY MEDIATEK SOFTWARE RELEASES MADE TO BUYER'S
  20. *  SPECIFICATION OR TO CONFORM TO A PARTICULAR STANDARD OR OPEN FORUM.
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  23. *  LIABILITY WITH RESPECT TO THE MEDIATEK SOFTWARE RELEASED HEREUNDER WILL BE,
  24. *  AT MEDIATEK'S OPTION, TO REVISE OR REPLACE THE MEDIATEK SOFTWARE AT ISSUE,
  25. *  OR REFUND ANY SOFTWARE LICENSE FEES OR SERVICE CHARGE PAID BY BUYER TO
  26. *  MEDIATEK FOR SUCH MEDIATEK SOFTWARE AT ISSUE. 
  27. *
  28. *  THE TRANSACTION CONTEMPLATED HEREUNDER SHALL BE CONSTRUED IN ACCORDANCE
  29. *  WITH THE LAWS OF THE STATE OF CALIFORNIA, USA, EXCLUDING ITS CONFLICT OF
  30. *  LAWS PRINCIPLES.  ANY DISPUTES, CONTROVERSIES OR CLAIMS ARISING THEREOF AND
  31. *  RELATED THERETO SHALL BE SETTLED BY ARBITRATION IN SAN FRANCISCO, CA, UNDER
  32. *  THE RULES OF THE INTERNATIONAL CHAMBER OF COMMERCE (ICC).
  33. *
  34. *****************************************************************************/
  35. /*****************************************************************************
  36. *
  37.  * Filename:
  38.  * ---------
  39.  * VsmjDefs.h
  40.  *
  41.  * Project:
  42.  * --------
  43.  *  MAUI
  44.  *
  45.  * Description:
  46.  * ------------
  47.  *  Game id define Vsmj.
  48.  *
  49.  * Author:
  50.  * -------
  51.  * -------
  52.  * -------
  53.  *
  54.  *============================================================================
  55.  *             HISTORY
  56.  * Below this line, this part is controlled by PVCS VM. DO NOT MODIFY!!
  57.  *------------------------------------------------------------------------------
  58.  * removed!
  59.  *------------------------------------------------------------------------------
  60.  * Upper this line, this part is controlled by PVCS VM. DO NOT MODIFY!!
  61.  *============================================================================
  62.  ****************************************************************************/
  63. #ifndef GAME_VSMJ_DEFS_H
  64. #define GAME_VSMJ_DEFS_H
  65. typedef enum
  66. {
  67.     STR_ID_GX_VSMJ_GAME_NAME = GAME_VSMJ_BASE + 1,
  68.     STR_ID_GX_VSMJ_NEW,
  69.     STR_ID_GX_VSMJ_RESUME,
  70.     STR_ID_GX_VSMJ_LEVEL,
  71.     STR_ID_GX_VSMJ_GRADE,
  72.     STR_ID_GX_VSMJ_HELP,
  73.     STR_ID_GX_VSMJ_LEVEL_NORMAL,
  74.     STR_ID_GX_VSMJ_LEVEL_CPUVSCPU,
  75. //KP Jerry add for vsmj type on 2007-3-21 start
  76.     STR_ID_GX_VSMJ_TYPE_13DICES,
  77.     STR_ID_GX_VSMJ_TYPE_16DICES,
  78. //KP Jerry add for vsmj type on 2007-3-21 end
  79.     STR_ID_GX_VSMJ_HELP_DESCRIPTION,
  80.     STR_ID_GX_VSMJ_COUNT    /* no use right now */
  81. } mmi_vsmj_str_id_enum;
  82. /* Image ID */
  83. typedef enum
  84. {
  85.     IMG_ID_GX_VSMJ_GAME_ICON = GAME_VSMJ_BASE + 1,
  86.     IMG_ID_GX_VSMJ_GOTEXT,
  87.     IMG_ID_GX_VSMJ_GRADESMAP,
  88.     IMG_ID_GX_VSMJ_GOPIC,   /* gameover */
  89.     IMG_ID_GX_VSMJ_BRICK_EAST,
  90.     IMG_ID_GX_VSMJ_BRICK_WEST,
  91.     IMG_ID_GX_VSMJ_BRICK_SOUTH,
  92.     IMG_ID_GX_VSMJ_BRICK_NORTH,
  93.     IMG_ID_GX_VSMJ_BRICK_CHUNG,
  94.     IMG_ID_GX_VSMJ_BRICK_FA,
  95.     IMG_ID_GX_VSMJ_BRICK_BAI,
  96.     IMG_ID_GX_VSMJ_BRICK_1W,
  97.     IMG_ID_GX_VSMJ_BRICK_2W,
  98.     IMG_ID_GX_VSMJ_BRICK_3W,
  99.     IMG_ID_GX_VSMJ_BRICK_4W,
  100.     IMG_ID_GX_VSMJ_BRICK_5W,
  101.     IMG_ID_GX_VSMJ_BRICK_6W,
  102.     IMG_ID_GX_VSMJ_BRICK_7W,
  103.     IMG_ID_GX_VSMJ_BRICK_8W,
  104.     IMG_ID_GX_VSMJ_BRICK_9W,
  105.     IMG_ID_GX_VSMJ_BRICK_1S,
  106.     IMG_ID_GX_VSMJ_BRICK_2S,
  107.     IMG_ID_GX_VSMJ_BRICK_3S,
  108.     IMG_ID_GX_VSMJ_BRICK_4S,
  109.     IMG_ID_GX_VSMJ_BRICK_5S,
  110.     IMG_ID_GX_VSMJ_BRICK_6S,
  111.     IMG_ID_GX_VSMJ_BRICK_7S,
  112.     IMG_ID_GX_VSMJ_BRICK_8S,
  113.     IMG_ID_GX_VSMJ_BRICK_9S,
  114.     IMG_ID_GX_VSMJ_BRICK_1T,
  115.     IMG_ID_GX_VSMJ_BRICK_2T,
  116.     IMG_ID_GX_VSMJ_BRICK_3T,
  117.     IMG_ID_GX_VSMJ_BRICK_4T,
  118.     IMG_ID_GX_VSMJ_BRICK_5T,
  119.     IMG_ID_GX_VSMJ_BRICK_6T,
  120.     IMG_ID_GX_VSMJ_BRICK_7T,
  121.     IMG_ID_GX_VSMJ_BRICK_8T,
  122.     IMG_ID_GX_VSMJ_BRICK_9T,
  123.     IMG_ID_GX_VSMJ_BRICK_SPRING,
  124.     IMG_ID_GX_VSMJ_BRICK_SUMMER,
  125.     IMG_ID_GX_VSMJ_BRICK_AUTUMN,
  126.     IMG_ID_GX_VSMJ_BRICK_WINTER,
  127.     IMG_ID_GX_VSMJ_BRICK_M,
  128.     IMG_ID_GX_VSMJ_BRICK_L,
  129.     IMG_ID_GX_VSMJ_BRICK_Z,
  130.     IMG_ID_GX_VSMJ_BRICK_J,
  131.     IMG_ID_GX_VSMJ_BRICK_TABLE_VER_BACK,
  132.     IMG_ID_GX_VSMJ_BRICK_TABLE_HOR_BACK,
  133.     IMG_ID_GX_VSMJ_BRICK_USER_LEFT_BACK,
  134.     IMG_ID_GX_VSMJ_BRICK_USER_RIGHT_BACK,
  135.     IMG_ID_GX_VSMJ_BRICK_USER_UP_BACK,
  136.     IMG_ID_GX_VSMJ_BRICK_USER_LR_HIDE_BACK,
  137.     IMG_ID_GX_VSMJ_BRICK_USER_UD_HIDE_BACK,
  138.     IMG_ID_GX_VSMJ_SPECIAL_EAT_BASE,
  139.     IMG_ID_GX_VSMJ_SPECIAL_EAT_0,
  140.     IMG_ID_GX_VSMJ_SPECIAL_EAT_1,
  141.     IMG_ID_GX_VSMJ_SPECIAL_EAT_2,
  142.     IMG_ID_GX_VSMJ_SPECIAL_PON_OFF,
  143.     IMG_ID_GX_VSMJ_SPECIAL_PON_ON,
  144.     IMG_ID_GX_VSMJ_SPECIAL_GUN_BASE,
  145.     IMG_ID_GX_VSMJ_SPECIAL_HOU_OFF,
  146.     IMG_ID_GX_VSMJ_SPECIAL_HOU_ON,
  147.     IMG_ID_GX_VSMJ_SPECIAL_CANCEL,
  148.     IMG_ID_GX_VSMJ_SPECIAL_LIOU_GU,
  149.     IMG_ID_GX_VSMJ_PEN_CURSOR_OFF,
  150.     IMG_ID_GX_VSMJ_PEN_CURSOR_ON,
  151.     IMG_ID_GX_VSMJ_SCORE_8_FLOWER,
  152.     IMG_ID_GX_VSMJ_SCORE_7_1_FLOWER,
  153.     IMG_ID_GX_VSMJ_SCORE_ZE_MO,
  154.     IMG_ID_GX_VSMJ_SCORE_HUO_BY_GUN,
  155.     IMG_ID_GX_VSMJ_SCORE_MEN_CHIN,
  156.     IMG_ID_GX_VSMJ_SCORE_MENCHIN_ZEMO,
  157.     IMG_ID_GX_VSMJ_SCORE_FLOWER_SEASON_SET,
  158.     IMG_ID_GX_VSMJ_SCORE_FLOWER_PLANT_SET,
  159.     IMG_ID_GX_VSMJ_SCORE_SEA_MOON,
  160.     IMG_ID_GX_VSMJ_SCORE_ALL_ASK,
  161.     IMG_ID_GX_VSMJ_SCORE_BIG_3_YUANG,
  162.     IMG_ID_GX_VSMJ_SCORE_SMALL_3_YUANG,
  163.     IMG_ID_GX_VSMJ_SCORE_CHUNG,
  164.     IMG_ID_GX_VSMJ_SCORE_FA,
  165.     IMG_ID_GX_VSMJ_SCORE_BAI,
  166.     IMG_ID_GX_VSMJ_SCORE_BIG_4_WIND,
  167.     IMG_ID_GX_VSMJ_SCORE_SMALL_4_WIND,
  168.     IMG_ID_GX_VSMJ_SCORE_3_ENKE,
  169.     IMG_ID_GX_VSMJ_SCORE_4_ENKE,
  170.     IMG_ID_GX_VSMJ_SCORE_5_ENKE,
  171.     IMG_ID_GX_VSMJ_SCORE_NUM_1_COLOR,
  172.     IMG_ID_GX_VSMJ_SCORE_MIX_1_COLOR,
  173.     IMG_ID_GX_VSMJ_SCORE_PAIR_PAIR_HOU,
  174.     IMG_ID_GX_VSMJ_NUMBER_0,
  175.     IMG_ID_GX_VSMJ_NUMBER_1,
  176.     IMG_ID_GX_VSMJ_NUMBER_2,
  177.     IMG_ID_GX_VSMJ_NUMBER_3,
  178.     IMG_ID_GX_VSMJ_NUMBER_4,
  179.     IMG_ID_GX_VSMJ_NUMBER_5,
  180.     IMG_ID_GX_VSMJ_NUMBER_6,
  181.     IMG_ID_GX_VSMJ_NUMBER_7,
  182.     IMG_ID_GX_VSMJ_NUMBER_8,
  183.     IMG_ID_GX_VSMJ_NUMBER_9,
  184.     IMG_ID_GX_VSMJ_SCORE_NOTHING
  185. } mmi_vsmj_img_id_enum;
  186. #endif /* GAME_VSMJ_DEFS_H */