gui_panel.h
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- /*****************************************************************************
- * Copyright Statement:
- * --------------------
- * This software is protected by Copyright and the information contained
- * herein is confidential. The software may not be copied and the information
- * contained herein may not be used or disclosed except with the written
- * permission of MediaTek Inc. (C) 2005
- *
- * BY OPENING THIS FILE, BUYER HEREBY UNEQUIVOCALLY ACKNOWLEDGES AND AGREES
- * THAT THE SOFTWARE/FIRMWARE AND ITS DOCUMENTATIONS ("MEDIATEK SOFTWARE")
- * RECEIVED FROM MEDIATEK AND/OR ITS REPRESENTATIVES ARE PROVIDED TO BUYER ON
- * AN "AS-IS" BASIS ONLY. MEDIATEK EXPRESSLY DISCLAIMS ANY AND ALL WARRANTIES,
- * EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE IMPLIED WARRANTIES OF
- * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE OR NONINFRINGEMENT.
- * NEITHER DOES MEDIATEK PROVIDE ANY WARRANTY WHATSOEVER WITH RESPECT TO THE
- * SOFTWARE OF ANY THIRD PARTY WHICH MAY BE USED BY, INCORPORATED IN, OR
- * SUPPLIED WITH THE MEDIATEK SOFTWARE, AND BUYER AGREES TO LOOK ONLY TO SUCH
- * THIRD PARTY FOR ANY WARRANTY CLAIM RELATING THERETO. MEDIATEK SHALL ALSO
- * NOT BE RESPONSIBLE FOR ANY MEDIATEK SOFTWARE RELEASES MADE TO BUYER'S
- * SPECIFICATION OR TO CONFORM TO A PARTICULAR STANDARD OR OPEN FORUM.
- *
- * BUYER'S SOLE AND EXCLUSIVE REMEDY AND MEDIATEK'S ENTIRE AND CUMULATIVE
- * LIABILITY WITH RESPECT TO THE MEDIATEK SOFTWARE RELEASED HEREUNDER WILL BE,
- * AT MEDIATEK'S OPTION, TO REVISE OR REPLACE THE MEDIATEK SOFTWARE AT ISSUE,
- * OR REFUND ANY SOFTWARE LICENSE FEES OR SERVICE CHARGE PAID BY BUYER TO
- * MEDIATEK FOR SUCH MEDIATEK SOFTWARE AT ISSUE.
- *
- * THE TRANSACTION CONTEMPLATED HEREUNDER SHALL BE CONSTRUED IN ACCORDANCE
- * WITH THE LAWS OF THE STATE OF CALIFORNIA, USA, EXCLUDING ITS CONFLICT OF
- * LAWS PRINCIPLES. ANY DISPUTES, CONTROVERSIES OR CLAIMS ARISING THEREOF AND
- * RELATED THERETO SHALL BE SETTLED BY ARBITRATION IN SAN FRANCISCO, CA, UNDER
- * THE RULES OF THE INTERNATIONAL CHAMBER OF COMMERCE (ICC).
- *
- *****************************************************************************/
- /*****************************************************************************
- * Filename:
- * ---------
- * gui_panel.h
- *
- * Project:
- * --------
- * MAUI
- *
- * Description:
- * ------------
- * Panel - UI component
- *
- * Author:
- * -------
- * -------
- *
- *============================================================================
- * HISTORY
- * Below this line, this part is controlled by PVCS VM. DO NOT MODIFY!!
- *------------------------------------------------------------------------------
- * removed!
- *
- * removed!
- * removed!
- * removed!
- *
- *------------------------------------------------------------------------------
- * Upper this line, this part is controlled by PVCS VM. DO NOT MODIFY!!
- *============================================================================
- ****************************************************************************/
- #ifndef __GUI_PANEL_H__
- #define __GUI_PANEL_H__
- #include "gui.h"
- #include "FrameworkStruct.h"
- #define GUI_PANEL_MAX_ELEMENT_COUNT (15)
- #define GUI_PANEL_MAX_ANIMATOR_COUNT (3)
- typedef enum
- {
- GUI_PANEL_ANIM_STATE_STOPPED,
- GUI_PANEL_ANIM_STATE_STARTED,
- GUI_PANEL_ANIM_STATE_END_OF_ENUM
- } gui_panel_anim_state_enum;
- /* State of a panel element */
- typedef enum
- {
- GUI_PANEL_ELEM_STATE_NORMAL = 0,
- GUI_PANEL_ELEM_STATE_DOWN,
- GUI_PANEL_ELEM_STATE_FOCUSSED,
- GUI_PANEL_ELEM_STATE_TOTAL
- } gui_panel_elem_state_enum;
- /* UI Component: an element inside a panel */
- typedef struct
- {
- /* Position */
- S32 x1, y1, x2, y2;
-
- /* Registered key (KEY_INVALID if not registered) */
- U16 keycode;
- /* Callback function on Pen Up or Key Up */
- FuncPtr up_event_callback;
- /* Callback function on Key Repeat or pen long-press (Not Pen Repeat) */
- FuncPtr repeat_event_callback;
-
- /* Painter of normal (up/unfocussed), down, foccussed state */
- gui_util_painter_struct painters[GUI_PANEL_ELEM_STATE_TOTAL];
- /* 0: up, 1: down */
- U32 down_state : 1;
-
- /* Whether to redraw the panel background after pressed/released/focused/unfocussed.
- This flag depends on the shape of each painter */
- U32 redraw_bg_after_state_changed : 1;
- } gui_panel_element_struct;
- typedef struct
- {
- /* Position */
- S32 x1, y1, x2, y2;
- // TODO: unfinished
- } gui_panel_animator_struct;
- /* UI Component: a panel */
- typedef struct
- {
- S32 x, y;
- S32 width, height;
- /* Panel background */
- gui_util_painter_struct background;
- /* Elements */
- gui_panel_element_struct elements[GUI_PANEL_MAX_ELEMENT_COUNT];
- S32 element_count;
- S32 element_focus_index;
- /* Animators */
- S32 animator_count;
- gui_panel_animator_struct animators[GUI_PANEL_MAX_ANIMATOR_COUNT];
-
- /* Change the display of an element when it's focussed */
- U32 display_focus : 1;
- } gui_panel_struct;
- extern void gui_panel_create(
- gui_panel_struct *panel,
- S32 x,
- S32 y,
- S32 width,
- S32 height,
- gui_util_painter_struct background,
- MMI_BOOL display_focus);
- extern void gui_panel_show(gui_panel_struct *panel);
- extern void gui_panel_set_element_focus(
- gui_panel_struct *panel,
- S32 element_index,
- MMI_BOOL update_display);
- extern S32 gui_panel_add_element(
- gui_panel_struct *panel,
- S32 x,
- S32 y,
- S32 width,
- S32 height,
- U16 keycode,
- FuncPtr up_event_callback,
- FuncPtr repeat_event_callback,
- gui_util_painter_struct normal_painter,
- gui_util_painter_struct down_painter,
- gui_util_painter_struct focussed_painter,
- MMI_BOOL redraw_bg_after_state_changed);
- extern void gui_panel_general_key_handler(gui_panel_struct *panel, U16 keycode, U16 keytype);
- #endif /* __GUI_PANEL_H__ */