3D0214.dsp
资源名称:GISCode.rar [点击查看]
上传用户:juying163
上传日期:2014-09-24
资源大小:5867k
文件大小:9k
源码类别:
GIS编程
开发平台:
Visual C++
- # Microsoft Developer Studio Project File - Name="3D0214" - Package Owner=<4>
- # Microsoft Developer Studio Generated Build File, Format Version 6.00
- # ** DO NOT EDIT **
- # TARGTYPE "Win32 (x86) Application" 0x0101
- CFG=3D0214 - Win32 Debug
- !MESSAGE This is not a valid makefile. To build this project using NMAKE,
- !MESSAGE use the Export Makefile command and run
- !MESSAGE
- !MESSAGE NMAKE /f "3D0214.mak".
- !MESSAGE
- !MESSAGE You can specify a configuration when running NMAKE
- !MESSAGE by defining the macro CFG on the command line. For example:
- !MESSAGE
- !MESSAGE NMAKE /f "3D0214.mak" CFG="3D0214 - Win32 Debug"
- !MESSAGE
- !MESSAGE Possible choices for configuration are:
- !MESSAGE
- !MESSAGE "3D0214 - Win32 Release" (based on "Win32 (x86) Application")
- !MESSAGE "3D0214 - Win32 Debug" (based on "Win32 (x86) Application")
- !MESSAGE
- # Begin Project
- # PROP AllowPerConfigDependencies 0
- # PROP Scc_ProjName ""
- # PROP Scc_LocalPath ""
- CPP=cl.exe
- MTL=midl.exe
- RSC=rc.exe
- !IF "$(CFG)" == "3D0214 - Win32 Release"
- # PROP BASE Use_MFC 6
- # PROP BASE Use_Debug_Libraries 0
- # PROP BASE Output_Dir "Release"
- # PROP BASE Intermediate_Dir "Release"
- # PROP BASE Target_Dir ""
- # PROP Use_MFC 6
- # PROP Use_Debug_Libraries 0
- # PROP Output_Dir "Release"
- # PROP Intermediate_Dir "Release"
- # PROP Target_Dir ""
- # ADD BASE CPP /nologo /MD /W3 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_WINDOWS" /D "_AFXDLL" /Yu"stdafx.h" /FD /c
- # ADD CPP /nologo /MD /W3 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_WINDOWS" /D "_AFXDLL" /D "_MBCS" /Yu"stdafx.h" /FD /c
- # ADD BASE MTL /nologo /D "NDEBUG" /mktyplib203 /win32
- # ADD MTL /nologo /D "NDEBUG" /mktyplib203 /win32
- # ADD BASE RSC /l 0x804 /d "NDEBUG" /d "_AFXDLL"
- # ADD RSC /l 0x804 /d "NDEBUG" /d "_AFXDLL"
- BSC32=bscmake.exe
- # ADD BASE BSC32 /nologo
- # ADD BSC32 /nologo
- LINK32=link.exe
- # ADD BASE LINK32 /nologo /subsystem:windows /machine:I386
- # ADD LINK32 /nologo /subsystem:windows /machine:I386
- !ELSEIF "$(CFG)" == "3D0214 - Win32 Debug"
- # PROP BASE Use_MFC 6
- # PROP BASE Use_Debug_Libraries 1
- # PROP BASE Output_Dir "Debug"
- # PROP BASE Intermediate_Dir "Debug"
- # PROP BASE Target_Dir ""
- # PROP Use_MFC 6
- # PROP Use_Debug_Libraries 1
- # PROP Output_Dir "Debug"
- # PROP Intermediate_Dir "Debug"
- # PROP Target_Dir ""
- # ADD BASE CPP /nologo /MDd /W3 /Gm /GX /ZI /Od /D "WIN32" /D "_DEBUG" /D "_WINDOWS" /D "_AFXDLL" /Yu"stdafx.h" /FD /GZ /c
- # ADD CPP /nologo /MDd /W3 /Gm /GX /ZI /Od /D "WIN32" /D "_DEBUG" /D "_WINDOWS" /D "_AFXDLL" /D "_MBCS" /FR /Yu"stdafx.h" /FD /GZ /c
- # ADD BASE MTL /nologo /D "_DEBUG" /mktyplib203 /win32
- # ADD MTL /nologo /D "_DEBUG" /mktyplib203 /win32
- # ADD BASE RSC /l 0x804 /d "_DEBUG" /d "_AFXDLL"
- # ADD RSC /l 0x804 /d "_DEBUG" /d "_AFXDLL"
- BSC32=bscmake.exe
- # ADD BASE BSC32 /nologo
- # ADD BSC32 /nologo
- LINK32=link.exe
- # ADD BASE LINK32 /nologo /subsystem:windows /debug /machine:I386 /pdbtype:sept
- # ADD LINK32 /nologo /subsystem:windows /debug /machine:I386 /pdbtype:sept
- !ENDIF
- # Begin Target
- # Name "3D0214 - Win32 Release"
- # Name "3D0214 - Win32 Debug"
- # Begin Group "Source Files"
- # PROP Default_Filter "cpp;c;cxx;rc;def;r;odl;idl;hpj;bat"
- # Begin Source File
- SOURCE=.3D0214.cpp
- # End Source File
- # Begin Source File
- SOURCE=.3D0214.rc
- # End Source File
- # Begin Source File
- SOURCE=.3D0214Doc.cpp
- # End Source File
- # Begin Source File
- SOURCE=.3D0214View.cpp
- # End Source File
- # Begin Source File
- SOURCE=.srcColorListBox.CPP
- # End Source File
- # Begin Source File
- SOURCE=.srcColorPicker.cpp
- # End Source File
- # Begin Source File
- SOURCE=.srcCoolTabCtrl.cpp
- # End Source File
- # Begin Source File
- SOURCE=.DlgBaseHeight.cpp
- # End Source File
- # Begin Source File
- SOURCE=.DlgClassBreakRenderer.cpp
- # End Source File
- # Begin Source File
- SOURCE=.DlgCreateContour.cpp
- # End Source File
- # Begin Source File
- SOURCE=.DlgCreateRasterIDW.cpp
- # End Source File
- # Begin Source File
- SOURCE=.DlgCreateTINfromFeature.cpp
- # End Source File
- # Begin Source File
- SOURCE=.DlgInfoQuery.cpp
- # End Source File
- # Begin Source File
- SOURCE=.DlgProfileGraph.cpp
- # End Source File
- # Begin Source File
- SOURCE=.DlgSetScene.cpp
- # End Source File
- # Begin Source File
- SOURCE=.DlgSlope.cpp
- # End Source File
- # Begin Source File
- SOURCE=.DlgViewshed.cpp
- # End Source File
- # Begin Source File
- SOURCE=.MainFrm.cpp
- # End Source File
- # Begin Source File
- SOURCE=.picture.cpp
- # End Source File
- # Begin Source File
- SOURCE=.srcscbarg.cpp
- # End Source File
- # Begin Source File
- SOURCE=.scenecontroldefault.cpp
- # End Source File
- # Begin Source File
- SOURCE=.srcsizecbar.cpp
- # End Source File
- # Begin Source File
- SOURCE=.Splash.cpp
- # End Source File
- # Begin Source File
- SOURCE=.StdAfx.cpp
- # ADD CPP /Yc"stdafx.h"
- # End Source File
- # Begin Source File
- SOURCE=.toccontroldefault.cpp
- # End Source File
- # Begin Source File
- SOURCE=.TocDlg.cpp
- # End Source File
- # Begin Source File
- SOURCE=.toolbarcontroldefault.cpp
- # End Source File
- # Begin Source File
- SOURCE=.WZDBTMAP.CPP
- # End Source File
- # End Group
- # Begin Group "Header Files"
- # PROP Default_Filter "h;hpp;hxx;hm;inl"
- # Begin Source File
- SOURCE=.3D0214.h
- # End Source File
- # Begin Source File
- SOURCE=.3D0214Doc.h
- # End Source File
- # Begin Source File
- SOURCE=.3D0214View.h
- # End Source File
- # Begin Source File
- SOURCE=.srcColorListBox.H
- # End Source File
- # Begin Source File
- SOURCE=.srcColorPicker.h
- # End Source File
- # Begin Source File
- SOURCE=.srcCoolTabCtrl.h
- # End Source File
- # Begin Source File
- SOURCE=.DlgBaseHeight.h
- # End Source File
- # Begin Source File
- SOURCE=.DlgClassBreakRenderer.h
- # End Source File
- # Begin Source File
- SOURCE=.DlgCreateContour.h
- # End Source File
- # Begin Source File
- SOURCE=.DlgCreateRasterIDW.h
- # End Source File
- # Begin Source File
- SOURCE=.DlgCreateTINfromFeature.h
- # End Source File
- # Begin Source File
- SOURCE=.DlgInfoQuery.h
- # End Source File
- # Begin Source File
- SOURCE=.DlgProfileGraph.h
- # End Source File
- # Begin Source File
- SOURCE=.DlgSetScene.h
- # End Source File
- # Begin Source File
- SOURCE=.DlgSlope.h
- # End Source File
- # Begin Source File
- SOURCE=.DlgViewshed.h
- # End Source File
- # Begin Source File
- SOURCE=.MainFrm.h
- # End Source File
- # Begin Source File
- SOURCE=.picture.h
- # End Source File
- # Begin Source File
- SOURCE=.Resource.h
- # End Source File
- # Begin Source File
- SOURCE=.srcscbarg.h
- # End Source File
- # Begin Source File
- SOURCE=.scenecontroldefault.h
- # End Source File
- # Begin Source File
- SOURCE=.srcsizecbar.h
- # End Source File
- # Begin Source File
- SOURCE=.Splash.h
- # End Source File
- # Begin Source File
- SOURCE=.StdAfx.h
- # End Source File
- # Begin Source File
- SOURCE=.toccontroldefault.h
- # End Source File
- # Begin Source File
- SOURCE=.TocDlg.h
- # End Source File
- # Begin Source File
- SOURCE=.toolbarcontroldefault.h
- # End Source File
- # Begin Source File
- SOURCE=.WZDBTMAP.H
- # End Source File
- # End Group
- # Begin Group "Resource Files"
- # PROP Default_Filter "ico;cur;bmp;dlg;rc2;rct;bin;rgs;gif;jpg;jpeg;jpe"
- # Begin Source File
- SOURCE=.res3D0214.ico
- # End Source File
- # Begin Source File
- SOURCE=.res3D0214.rc2
- # End Source File
- # Begin Source File
- SOURCE=.res3D0214Doc.ico
- # End Source File
- # Begin Source File
- SOURCE=.ArcScene.bmp
- # End Source File
- # Begin Source File
- SOURCE=.QiDong.bmp
- # End Source File
- # Begin Source File
- SOURCE=.resToolbar.bmp
- # End Source File
- # Begin Source File
- SOURCE=.restoolbar1.bmp
- # End Source File
- # End Group
- # Begin Source File
- SOURCE=.ReadMe.txt
- # End Source File
- # End Target
- # End Project
- # Section 3D0214 : {7BF80981-BF32-101A-8BBB-00AA00300CAB}
- # 2:5:Class:CPicture
- # 2:10:HeaderFile:picture.h
- # 2:8:ImplFile:picture.cpp
- # End Section
- # Section 3D0214 : {D959783F-B033-4A0C-966B-DB90FE45BEE5}
- # 2:5:Class:CToolbarControlDefault
- # 2:10:HeaderFile:toolbarcontroldefault.h
- # 2:8:ImplFile:toolbarcontroldefault.cpp
- # End Section
- # Section 3D0214 : {B7D4358E-3CBC-11D6-AA09-00104BB6FC1C}
- # 2:21:DefaultSinkHeaderFile:toolbarcontroldefault.h
- # 2:16:DefaultSinkClass:CToolbarControlDefault
- # End Section
- # Section 3D0214 : {A0F9A9A2-4A3F-4888-826F-CA2BFA23CF17}
- # 2:21:DefaultSinkHeaderFile:toccontroldefault.h
- # 2:16:DefaultSinkClass:CTOCControlDefault
- # End Section
- # Section 3D0214 : {DD4B8602-61F1-4528-82DF-8B5ACC862F84}
- # 2:21:DefaultSinkHeaderFile:scenecontroldefault.h
- # 2:16:DefaultSinkClass:CSceneControlDefault
- # End Section
- # Section 3D0214 : {6F7C3AFD-EE18-4633-8611-A2AA3CFB869B}
- # 2:5:Class:CSceneControlDefault
- # 2:10:HeaderFile:scenecontroldefault.h
- # 2:8:ImplFile:scenecontroldefault.cpp
- # End Section
- # Section 3D0214 : {DAA3AECE-0C15-42BA-A34D-0DFE38C68586}
- # 2:5:Class:CTOCControlDefault
- # 2:10:HeaderFile:toccontroldefault.h
- # 2:8:ImplFile:toccontroldefault.cpp
- # End Section