frmMain.cs
资源名称:Visual.rar [点击查看]
上传用户:yiyuerguo
上传日期:2014-09-27
资源大小:3781k
文件大小:13k
源码类别:
C#编程
开发平台:
Others
- using System;
- using System.Drawing;
- using System.Collections;
- using System.ComponentModel;
- using System.Windows.Forms;
- using System.Data;
- namespace FiveStones
- {
- /// <summary>
- /// Form1 的摘要说明。
- /// </summary>
- public class frmMain : System.Windows.Forms.Form
- {
- /// <summary>
- /// 必需的设计器变量。
- /// </summary>
- private System.ComponentModel.Container components = null;
- private System.Windows.Forms.MenuItem menuItem1;
- private System.Windows.Forms.MenuItem menuItem2;
- private System.Windows.Forms.MenuItem menuItem4;
- private System.Windows.Forms.MenuItem menuItem7;
- private System.Windows.Forms.MenuItem menuItem10;
- private System.Windows.Forms.MainMenu mainMenu;
- private System.Windows.Forms.MenuItem mnuClose;
- private System.Windows.Forms.MenuItem mnuNew;
- private System.Windows.Forms.MenuItem mnuComputerFirst;
- private System.Windows.Forms.MenuItem mnuPersonFirst;
- private System.Windows.Forms.GroupBox groupBox1;
- private System.Windows.Forms.GroupBox groupBox2;
- private System.Windows.Forms.PictureBox pictureBox1;
- private System.Windows.Forms.PictureBox pictureBox2;
- private System.Windows.Forms.Label lblBlackPlayer;
- private System.Windows.Forms.Label lblWhitePlayer;
- private System.Windows.Forms.ListBox lstHistory;
- private System.Windows.Forms.GroupBox groupBox3;
- private System.Windows.Forms.Label lblXY;
- private System.Windows.Forms.MenuItem mnuAbout;
- private System.Windows.Forms.MenuItem mnuHelp;
- //定义棋盘类
- private Chessboard chessboard;
- public frmMain()
- {
- //
- // Windows 窗体设计器支持所必需的
- //
- InitializeComponent();
- //
- // TODO: 在 InitializeComponent 调用后添加任何构造函数代码
- //
- //构造棋盘类
- System.Drawing.Graphics g = this.CreateGraphics();
- chessboard = new Chessboard(g);
- }
- /// <summary>
- /// 清理所有正在使用的资源。
- /// </summary>
- protected override void Dispose( bool disposing )
- {
- if( disposing )
- {
- if (components != null)
- {
- components.Dispose();
- }
- }
- base.Dispose( disposing );
- }
- #region Windows 窗体设计器生成的代码
- /// <summary>
- /// 设计器支持所需的方法 - 不要使用代码编辑器修改
- /// 此方法的内容。
- /// </summary>
- private void InitializeComponent()
- {
- System.Resources.ResourceManager resources = new System.Resources.ResourceManager(typeof(frmMain));
- this.mainMenu = new System.Windows.Forms.MainMenu();
- this.menuItem1 = new System.Windows.Forms.MenuItem();
- this.mnuNew = new System.Windows.Forms.MenuItem();
- this.menuItem7 = new System.Windows.Forms.MenuItem();
- this.mnuPersonFirst = new System.Windows.Forms.MenuItem();
- this.mnuComputerFirst = new System.Windows.Forms.MenuItem();
- this.menuItem10 = new System.Windows.Forms.MenuItem();
- this.mnuClose = new System.Windows.Forms.MenuItem();
- this.menuItem2 = new System.Windows.Forms.MenuItem();
- this.mnuHelp = new System.Windows.Forms.MenuItem();
- this.menuItem4 = new System.Windows.Forms.MenuItem();
- this.mnuAbout = new System.Windows.Forms.MenuItem();
- this.groupBox1 = new System.Windows.Forms.GroupBox();
- this.lstHistory = new System.Windows.Forms.ListBox();
- this.groupBox2 = new System.Windows.Forms.GroupBox();
- this.lblWhitePlayer = new System.Windows.Forms.Label();
- this.pictureBox2 = new System.Windows.Forms.PictureBox();
- this.pictureBox1 = new System.Windows.Forms.PictureBox();
- this.lblBlackPlayer = new System.Windows.Forms.Label();
- this.groupBox3 = new System.Windows.Forms.GroupBox();
- this.lblXY = new System.Windows.Forms.Label();
- this.groupBox1.SuspendLayout();
- this.groupBox2.SuspendLayout();
- this.groupBox3.SuspendLayout();
- this.SuspendLayout();
- //
- // mainMenu
- //
- this.mainMenu.MenuItems.AddRange(new System.Windows.Forms.MenuItem[] {
- this.menuItem1,
- this.menuItem2});
- //
- // menuItem1
- //
- this.menuItem1.Index = 0;
- this.menuItem1.MenuItems.AddRange(new System.Windows.Forms.MenuItem[] {
- this.mnuNew,
- this.menuItem7,
- this.mnuPersonFirst,
- this.mnuComputerFirst,
- this.menuItem10,
- this.mnuClose});
- this.menuItem1.Text = "游戏(&G)";
- //
- // mnuNew
- //
- this.mnuNew.Index = 0;
- this.mnuNew.Shortcut = System.Windows.Forms.Shortcut.F2;
- this.mnuNew.Text = "开始";
- this.mnuNew.Click += new System.EventHandler(this.mnuNew_Click);
- //
- // menuItem7
- //
- this.menuItem7.Index = 1;
- this.menuItem7.Text = "-";
- //
- // mnuPersonFirst
- //
- this.mnuPersonFirst.Checked = true;
- this.mnuPersonFirst.Index = 2;
- this.mnuPersonFirst.Text = "玩家先";
- this.mnuPersonFirst.Click += new System.EventHandler(this.mnuPersonFirst_Click);
- //
- // mnuComputerFirst
- //
- this.mnuComputerFirst.Index = 3;
- this.mnuComputerFirst.Text = "电脑先";
- this.mnuComputerFirst.Click += new System.EventHandler(this.mnuComputerFirst_Click);
- //
- // menuItem10
- //
- this.menuItem10.Index = 4;
- this.menuItem10.Text = "-";
- //
- // mnuClose
- //
- this.mnuClose.Index = 5;
- this.mnuClose.Text = "关闭(&X)";
- this.mnuClose.Click += new System.EventHandler(this.mnuClose_Click);
- //
- // menuItem2
- //
- this.menuItem2.Index = 1;
- this.menuItem2.MenuItems.AddRange(new System.Windows.Forms.MenuItem[] {
- this.mnuHelp,
- this.menuItem4,
- this.mnuAbout});
- this.menuItem2.Text = "帮助(&H)";
- //
- // mnuHelp
- //
- this.mnuHelp.Index = 0;
- this.mnuHelp.Shortcut = System.Windows.Forms.Shortcut.F1;
- this.mnuHelp.Text = "帮助";
- this.mnuHelp.Click += new System.EventHandler(this.mnuHelp_Click);
- //
- // menuItem4
- //
- this.menuItem4.Index = 1;
- this.menuItem4.Text = "-";
- //
- // mnuAbout
- //
- this.mnuAbout.Index = 2;
- this.mnuAbout.Text = "关于(&A)";
- this.mnuAbout.Click += new System.EventHandler(this.mnuAbout_Click);
- //
- // groupBox1
- //
- this.groupBox1.Controls.Add(this.lstHistory);
- this.groupBox1.Location = new System.Drawing.Point(616, 8);
- this.groupBox1.Name = "groupBox1";
- this.groupBox1.Size = new System.Drawing.Size(160, 300);
- this.groupBox1.TabIndex = 0;
- this.groupBox1.TabStop = false;
- this.groupBox1.Text = "历史记录";
- //
- // lstHistory
- //
- this.lstHistory.ItemHeight = 12;
- this.lstHistory.Location = new System.Drawing.Point(20, 22);
- this.lstHistory.Name = "lstHistory";
- this.lstHistory.Size = new System.Drawing.Size(120, 256);
- this.lstHistory.TabIndex = 0;
- //
- // groupBox2
- //
- this.groupBox2.Controls.Add(this.lblWhitePlayer);
- this.groupBox2.Controls.Add(this.pictureBox2);
- this.groupBox2.Controls.Add(this.pictureBox1);
- this.groupBox2.Controls.Add(this.lblBlackPlayer);
- this.groupBox2.Location = new System.Drawing.Point(616, 336);
- this.groupBox2.Name = "groupBox2";
- this.groupBox2.Size = new System.Drawing.Size(160, 144);
- this.groupBox2.TabIndex = 1;
- this.groupBox2.TabStop = false;
- this.groupBox2.Text = "玩家信息";
- //
- // lblWhitePlayer
- //
- this.lblWhitePlayer.Font = new System.Drawing.Font("楷体_GB2312", 15F, System.Drawing.FontStyle.Bold, System.Drawing.GraphicsUnit.Point, ((System.Byte)(134)));
- this.lblWhitePlayer.ForeColor = System.Drawing.Color.Blue;
- this.lblWhitePlayer.Location = new System.Drawing.Point(56, 80);
- this.lblWhitePlayer.Name = "lblWhitePlayer";
- this.lblWhitePlayer.Size = new System.Drawing.Size(90, 40);
- this.lblWhitePlayer.TabIndex = 3;
- this.lblWhitePlayer.Text = "电脑3";
- this.lblWhitePlayer.TextAlign = System.Drawing.ContentAlignment.MiddleLeft;
- //
- // pictureBox2
- //
- this.pictureBox2.Image = ((System.Drawing.Image)(resources.GetObject("pictureBox2.Image")));
- this.pictureBox2.Location = new System.Drawing.Point(8, 80);
- this.pictureBox2.Name = "pictureBox2";
- this.pictureBox2.Size = new System.Drawing.Size(40, 40);
- this.pictureBox2.TabIndex = 1;
- this.pictureBox2.TabStop = false;
- //
- // pictureBox1
- //
- this.pictureBox1.Image = ((System.Drawing.Image)(resources.GetObject("pictureBox1.Image")));
- this.pictureBox1.Location = new System.Drawing.Point(8, 24);
- this.pictureBox1.Name = "pictureBox1";
- this.pictureBox1.Size = new System.Drawing.Size(40, 40);
- this.pictureBox1.TabIndex = 0;
- this.pictureBox1.TabStop = false;
- //
- // lblBlackPlayer
- //
- this.lblBlackPlayer.Font = new System.Drawing.Font("楷体_GB2312", 15F, System.Drawing.FontStyle.Bold, System.Drawing.GraphicsUnit.Point, ((System.Byte)(134)));
- this.lblBlackPlayer.ForeColor = System.Drawing.Color.Red;
- this.lblBlackPlayer.Location = new System.Drawing.Point(56, 24);
- this.lblBlackPlayer.Name = "lblBlackPlayer";
- this.lblBlackPlayer.Size = new System.Drawing.Size(90, 40);
- this.lblBlackPlayer.TabIndex = 2;
- this.lblBlackPlayer.Text = "玩家";
- this.lblBlackPlayer.TextAlign = System.Drawing.ContentAlignment.MiddleLeft;
- //
- // groupBox3
- //
- this.groupBox3.Controls.Add(this.lblXY);
- this.groupBox3.Location = new System.Drawing.Point(616, 504);
- this.groupBox3.Name = "groupBox3";
- this.groupBox3.Size = new System.Drawing.Size(160, 80);
- this.groupBox3.TabIndex = 2;
- this.groupBox3.TabStop = false;
- this.groupBox3.Text = "落子点";
- //
- // lblXY
- //
- this.lblXY.Font = new System.Drawing.Font("宋体", 12F, System.Drawing.FontStyle.Regular, System.Drawing.GraphicsUnit.Point, ((System.Byte)(134)));
- this.lblXY.ForeColor = System.Drawing.Color.Red;
- this.lblXY.Location = new System.Drawing.Point(20, 29);
- this.lblXY.Name = "lblXY";
- this.lblXY.Size = new System.Drawing.Size(120, 23);
- this.lblXY.TabIndex = 0;
- this.lblXY.TextAlign = System.Drawing.ContentAlignment.MiddleCenter;
- //
- // frmMain
- //
- this.AutoScaleBaseSize = new System.Drawing.Size(6, 14);
- this.ClientSize = new System.Drawing.Size(792, 623);
- this.Controls.Add(this.groupBox3);
- this.Controls.Add(this.groupBox2);
- this.Controls.Add(this.groupBox1);
- this.Icon = ((System.Drawing.Icon)(resources.GetObject("$this.Icon")));
- this.MaximizeBox = false;
- this.MaximumSize = new System.Drawing.Size(800, 650);
- this.Menu = this.mainMenu;
- this.MinimumSize = new System.Drawing.Size(800, 650);
- this.Name = "frmMain";
- this.Text = "C#版五子棋";
- this.MouseDown += new System.Windows.Forms.MouseEventHandler(this.frmMain_MouseDown);
- this.Load += new System.EventHandler(this.frmMain_Load);
- this.Paint += new System.Windows.Forms.PaintEventHandler(this.frmMain_Paint);
- this.MouseMove += new System.Windows.Forms.MouseEventHandler(this.frmMain_MouseMove);
- this.groupBox1.ResumeLayout(false);
- this.groupBox2.ResumeLayout(false);
- this.groupBox3.ResumeLayout(false);
- this.ResumeLayout(false);
- }
- #endregion
- /// <summary>
- /// 应用程序的主入口点。
- /// </summary>
- [STAThread]
- static void Main()
- {
- Application.Run(new frmMain());
- }
- private void frmMain_Paint(object sender, System.Windows.Forms.PaintEventArgs e)
- {
- //绘制棋盘内容
- chessboard.Draw();
- }
- private void frmMain_MouseDown(object sender, System.Windows.Forms.MouseEventArgs e)
- {
- //人下棋子
- chessboard.PersonDownStone(e.X,e.Y);
- //显示历史记录
- Array arr = chessboard.StarckHistory.ToArray();
- lstHistory.DataSource = arr;
- }
- private void frmMain_Load(object sender, System.EventArgs e)
- {
- //初始载入默认玩家先
- chessboard.Start(false);
- }
- //显示落子点的位置
- private void frmMain_MouseMove(object sender, System.Windows.Forms.MouseEventArgs e)
- {
- if (e.X < 600 && e.Y < 600)
- {
- //取下棋点
- int m = (int)Math.Floor(e.X/40);
- int n = (int)Math.Floor(e.Y/40);
- lblXY.Text = "X:"+m.ToString()+" Y:"+n.ToString();
- }
- }
- #region 游戏菜单操作
- //开始
- private void mnuNew_Click(object sender, System.EventArgs e)
- {
- if (mnuPersonFirst.Checked)
- {
- chessboard.Start(false);
- }
- else
- {
- chessboard.Start(true);
- }
- }
- //玩家先
- private void mnuPersonFirst_Click(object sender, System.EventArgs e)
- {
- mnuPersonFirst.Checked = true;
- mnuComputerFirst.Checked = false;
- lblBlackPlayer.Text = "玩家";
- lblWhitePlayer.Text = "电脑";
- chessboard.Start(false);
- }
- //电脑先
- private void mnuComputerFirst_Click(object sender, System.EventArgs e)
- {
- mnuPersonFirst.Checked = false;
- mnuComputerFirst.Checked = true;
- lblBlackPlayer.Text = "电脑";
- lblWhitePlayer.Text = "玩家";
- chessboard.Start(true);
- }
- //关闭
- private void mnuClose_Click(object sender, System.EventArgs e)
- {
- this.Close();
- }
- #endregion
- #region 帮助菜单操作
- //帮助
- private void mnuHelp_Click(object sender, System.EventArgs e)
- {
- }
- //关于
- private void mnuAbout_Click(object sender, System.EventArgs e)
- {
- }
- #endregion
- }
- }