Multy8Dlg.cpp
资源名称:MFC_Multy.rar [点击查看]
上传用户:shenmao
上传日期:2014-12-06
资源大小:238k
文件大小:5k
源码类别:
进程与线程
开发平台:
Visual C++
- // Multy8Dlg.cpp : implementation file
- //
- #include "stdafx.h"
- #include "Multy8.h"
- #include "Multy8Dlg.h"
- #include "afxmt.h"
- #ifdef _DEBUG
- #define new DEBUG_NEW
- #undef THIS_FILE
- static char THIS_FILE[] = __FILE__;
- #endif
- CCriticalSection critical_section;
- char g_Array[10];
- UINT WriteW(LPVOID pParam)
- {
- CEdit *pEdit=(CEdit*)pParam;
- pEdit->SetWindowText("");
- critical_section.Lock();
- //锁定临界区,其它线程遇到critical_section.Lock();语句时要等待
- //直至执行critical_section.Unlock();语句
- for(int i=0;i<10;i++)
- {
- g_Array[i]='W';
- pEdit->SetWindowText(g_Array);
- Sleep(1000);
- }
- critical_section.Unlock();
- return 0;
- }
- UINT WriteD(LPVOID pParam)
- {
- CEdit *pEdit=(CEdit*)pParam;
- pEdit->SetWindowText("");
- critical_section.Lock();
- //锁定临界区,其它线程遇到critical_section.Lock();语句时要等待
- //直至执行critical_section.Unlock();语句
- for(int i=0;i<10;i++)
- {
- g_Array[i]='D';
- pEdit->SetWindowText(g_Array);
- Sleep(1000);
- }
- critical_section.Unlock();
- return 0;
- }
- /////////////////////////////////////////////////////////////////////////////
- // CAboutDlg dialog used for App About
- class CAboutDlg : public CDialog
- {
- public:
- CAboutDlg();
- // Dialog Data
- //{{AFX_DATA(CAboutDlg)
- enum { IDD = IDD_ABOUTBOX };
- //}}AFX_DATA
- // ClassWizard generated virtual function overrides
- //{{AFX_VIRTUAL(CAboutDlg)
- protected:
- virtual void DoDataExchange(CDataExchange* pDX); // DDX/DDV support
- //}}AFX_VIRTUAL
- // Implementation
- protected:
- //{{AFX_MSG(CAboutDlg)
- //}}AFX_MSG
- DECLARE_MESSAGE_MAP()
- };
- CAboutDlg::CAboutDlg() : CDialog(CAboutDlg::IDD)
- {
- //{{AFX_DATA_INIT(CAboutDlg)
- //}}AFX_DATA_INIT
- }
- void CAboutDlg::DoDataExchange(CDataExchange* pDX)
- {
- CDialog::DoDataExchange(pDX);
- //{{AFX_DATA_MAP(CAboutDlg)
- //}}AFX_DATA_MAP
- }
- BEGIN_MESSAGE_MAP(CAboutDlg, CDialog)
- //{{AFX_MSG_MAP(CAboutDlg)
- // No message handlers
- //}}AFX_MSG_MAP
- END_MESSAGE_MAP()
- /////////////////////////////////////////////////////////////////////////////
- // CMulty8Dlg dialog
- CMulty8Dlg::CMulty8Dlg(CWnd* pParent /*=NULL*/)
- : CDialog(CMulty8Dlg::IDD, pParent)
- {
- //{{AFX_DATA_INIT(CMulty8Dlg)
- //}}AFX_DATA_INIT
- // Note that LoadIcon does not require a subsequent DestroyIcon in Win32
- m_hIcon = AfxGetApp()->LoadIcon(IDR_MAINFRAME);
- }
- void CMulty8Dlg::DoDataExchange(CDataExchange* pDX)
- {
- CDialog::DoDataExchange(pDX);
- //{{AFX_DATA_MAP(CMulty8Dlg)
- DDX_Control(pDX, IDC_W, m_ctrlW);
- DDX_Control(pDX, IDC_D, m_ctrlD);
- //}}AFX_DATA_MAP
- }
- BEGIN_MESSAGE_MAP(CMulty8Dlg, CDialog)
- //{{AFX_MSG_MAP(CMulty8Dlg)
- ON_WM_SYSCOMMAND()
- ON_WM_PAINT()
- ON_WM_QUERYDRAGICON()
- ON_BN_CLICKED(IDC_WRITEW, OnWritew)
- ON_BN_CLICKED(IDC_WRITED, OnWrited)
- //}}AFX_MSG_MAP
- END_MESSAGE_MAP()
- /////////////////////////////////////////////////////////////////////////////
- // CMulty8Dlg message handlers
- BOOL CMulty8Dlg::OnInitDialog()
- {
- CDialog::OnInitDialog();
- // Add "About..." menu item to system menu.
- // IDM_ABOUTBOX must be in the system command range.
- ASSERT((IDM_ABOUTBOX & 0xFFF0) == IDM_ABOUTBOX);
- ASSERT(IDM_ABOUTBOX < 0xF000);
- CMenu* pSysMenu = GetSystemMenu(FALSE);
- if (pSysMenu != NULL)
- {
- CString strAboutMenu;
- strAboutMenu.LoadString(IDS_ABOUTBOX);
- if (!strAboutMenu.IsEmpty())
- {
- pSysMenu->AppendMenu(MF_SEPARATOR);
- pSysMenu->AppendMenu(MF_STRING, IDM_ABOUTBOX, strAboutMenu);
- }
- }
- // Set the icon for this dialog. The framework does this automatically
- // when the application's main window is not a dialog
- SetIcon(m_hIcon, TRUE); // Set big icon
- SetIcon(m_hIcon, FALSE); // Set small icon
- // TODO: Add extra initialization here
- return TRUE; // return TRUE unless you set the focus to a control
- }
- void CMulty8Dlg::OnSysCommand(UINT nID, LPARAM lParam)
- {
- if ((nID & 0xFFF0) == IDM_ABOUTBOX)
- {
- CAboutDlg dlgAbout;
- dlgAbout.DoModal();
- }
- else
- {
- CDialog::OnSysCommand(nID, lParam);
- }
- }
- // If you add a minimize button to your dialog, you will need the code below
- // to draw the icon. For MFC applications using the document/view model,
- // this is automatically done for you by the framework.
- void CMulty8Dlg::OnPaint()
- {
- if (IsIconic())
- {
- CPaintDC dc(this); // device context for painting
- SendMessage(WM_ICONERASEBKGND, (WPARAM) dc.GetSafeHdc(), 0);
- // Center icon in client rectangle
- int cxIcon = GetSystemMetrics(SM_CXICON);
- int cyIcon = GetSystemMetrics(SM_CYICON);
- CRect rect;
- GetClientRect(&rect);
- int x = (rect.Width() - cxIcon + 1) / 2;
- int y = (rect.Height() - cyIcon + 1) / 2;
- // Draw the icon
- dc.DrawIcon(x, y, m_hIcon);
- }
- else
- {
- CDialog::OnPaint();
- }
- }
- // The system calls this to obtain the cursor to display while the user drags
- // the minimized window.
- HCURSOR CMulty8Dlg::OnQueryDragIcon()
- {
- return (HCURSOR) m_hIcon;
- }
- void CMulty8Dlg::OnWritew()
- {
- CWinThread *pWriteW=AfxBeginThread(WriteW,
- &m_ctrlW,
- THREAD_PRIORITY_NORMAL,
- 0,
- CREATE_SUSPENDED);
- pWriteW->ResumeThread();
- }
- void CMulty8Dlg::OnWrited()
- {
- CWinThread *pWriteD=AfxBeginThread(WriteD,
- &m_ctrlD,
- THREAD_PRIORITY_NORMAL,
- 0,
- CREATE_SUSPENDED);
- pWriteD->ResumeThread();
- }