XTPSoundManager.cpp
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上传日期:2015-04-09
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文件大小:3k
- // XTPSoundManager.cpp : implementation of the CXTPSoundManager class.
- //
- // This file is a part of the XTREME COMMANDBARS MFC class library.
- // (c)1998-2008 Codejock Software, All Rights Reserved.
- //
- // THIS SOURCE FILE IS THE PROPERTY OF CODEJOCK SOFTWARE AND IS NOT TO BE
- // RE-DISTRIBUTED BY ANY MEANS WHATSOEVER WITHOUT THE EXPRESSED WRITTEN
- // CONSENT OF CODEJOCK SOFTWARE.
- //
- // THIS SOURCE CODE CAN ONLY BE USED UNDER THE TERMS AND CONDITIONS OUTLINED
- // IN THE XTREME TOOLKIT PRO LICENSE AGREEMENT. CODEJOCK SOFTWARE GRANTS TO
- // YOU (ONE SOFTWARE DEVELOPER) THE LIMITED RIGHT TO USE THIS SOFTWARE ON A
- // SINGLE COMPUTER.
- //
- // CONTACT INFORMATION:
- // support@codejock.com
- // http://www.codejock.com
- //
- /////////////////////////////////////////////////////////////////////////////
- #include "stdafx.h"
- #include "XTPSoundManager.h"
- #pragma warning (disable : 4201)
- #include <mmsystem.h>
- #pragma warning (default : 4201)
- #pragma message(" Automatically linking with WinMM library")
- #pragma message(" (Windows Multimedia System)")
- #pragma comment(lib, "winmm.lib")
- #ifdef _DEBUG
- #define new DEBUG_NEW
- #undef THIS_FILE
- static char THIS_FILE[] = __FILE__;
- #endif
- CXTPSoundManager::CXTPSoundManager()
- {
- m_hThread = 0;
- m_bSystemSounds = TRUE;
- m_bTerminate = FALSE;
- m_soundState = xtpSoundNone;
- }
- CXTPSoundManager* AFX_CDECL XTPSoundManager()
- {
- static CXTPSoundManager s_managerInstance;
- return &s_managerInstance;
- }
- CXTPSoundManager::~CXTPSoundManager()
- {
- StopThread();
- }
- DWORD WINAPI CXTPSoundManager::SoundThreadProc(LPVOID)
- {
- XTPSoundManagerState& soundState = XTPSoundManager()->m_soundState;
- while (!XTPSoundManager()->m_bTerminate)
- {
- switch (soundState)
- {
- case xtpSoundMenuCommand:
- ::PlaySound (_T("MenuCommand"), NULL, (SND_SYNC | SND_NODEFAULT | SND_ALIAS | SND_NOWAIT));
- soundState = xtpSoundNone;
- break;
- case xtpSoundMenuPopup:
- ::PlaySound (_T("MenuPopup"), NULL, (SND_SYNC | SND_NODEFAULT | SND_ALIAS | SND_NOWAIT));
- soundState = xtpSoundNone;
- break;
- }
- ::Sleep (5);
- }
- ::PlaySound(NULL, NULL, SND_PURGE);
- return 0;
- }
- void CXTPSoundManager::StartThread()
- {
- ASSERT (m_hThread == NULL);
- m_soundState = xtpSoundNone;
- m_bTerminate = FALSE;
- DWORD dwThreadID;
- m_hThread = ::CreateThread(NULL, 0, SoundThreadProc, NULL, CREATE_SUSPENDED, &dwThreadID);
- if (m_hThread != NULL)
- {
- ::SetThreadPriority(m_hThread, THREAD_PRIORITY_BELOW_NORMAL);
- ::ResumeThread(m_hThread);
- }
- }
- void CXTPSoundManager::StopThread()
- {
- if (m_hThread)
- {
- m_bTerminate = TRUE;
- DWORD dwCount = 0, dwExitCode = 0;
- while (GetExitCodeThread(m_hThread, &dwExitCode) && dwExitCode == STILL_ACTIVE)
- {
- dwCount++;
- if (dwCount > 10)
- {
- TerminateThread(m_hThread, 0);
- break;
- }
- ::WaitForSingleObject(m_hThread, 100);
- }
- ::CloseHandle(m_hThread);
- m_hThread = 0;
- }
- }
- void CXTPSoundManager::PlaySystemSound(XTPSoundManagerState state)
- {
- if (m_bSystemSounds)
- {
- if (m_hThread == 0)
- StartThread();
- m_soundState = state;
- }
- }
- void CXTPSoundManager::EnableSystemSounds(BOOL bEnable)
- {
- m_bSystemSounds = bEnable;
- }