ddajiebase.x
上传用户:garry_shen
上传日期:2015-04-15
资源大小:45647k
文件大小:11k
- xof 0303txt 0032
- template Header {
- <3d82ab43-62da-11cf-ab39-0020af71e433>
- WORD major;
- WORD minor;
- DWORD flags;
- }
- template Vector {
- <3d82ab5e-62da-11cf-ab39-0020af71e433>
- FLOAT x;
- FLOAT y;
- FLOAT z;
- }
- template Coords2d {
- <f6f23f44-7686-11cf-8f52-0040333594a3>
- FLOAT u;
- FLOAT v;
- }
- template Matrix4x4 {
- <f6f23f45-7686-11cf-8f52-0040333594a3>
- array FLOAT matrix[16];
- }
- template ColorRGBA {
- <35ff44e0-6c7c-11cf-8f52-0040333594a3>
- FLOAT red;
- FLOAT green;
- FLOAT blue;
- FLOAT alpha;
- }
- template ColorRGB {
- <d3e16e81-7835-11cf-8f52-0040333594a3>
- FLOAT red;
- FLOAT green;
- FLOAT blue;
- }
- template IndexedColor {
- <1630b820-7842-11cf-8f52-0040333594a3>
- DWORD index;
- ColorRGBA indexColor;
- }
- template Boolean {
- <537da6a0-ca37-11d0-941c-0080c80cfa7b>
- DWORD truefalse;
- }
- template Boolean2d {
- <4885ae63-78e8-11cf-8f52-0040333594a3>
- Boolean u;
- Boolean v;
- }
- template MaterialWrap {
- <4885ae60-78e8-11cf-8f52-0040333594a3>
- Boolean u;
- Boolean v;
- }
- template TextureFilename {
- <a42790e1-7810-11cf-8f52-0040333594a3>
- STRING filename;
- }
- template Material {
- <3d82ab4d-62da-11cf-ab39-0020af71e433>
- ColorRGBA faceColor;
- FLOAT power;
- ColorRGB specularColor;
- ColorRGB emissiveColor;
- [...]
- }
- template MeshFace {
- <3d82ab5f-62da-11cf-ab39-0020af71e433>
- DWORD nFaceVertexIndices;
- array DWORD faceVertexIndices[nFaceVertexIndices];
- }
- template MeshFaceWraps {
- <ed1ec5c0-c0a8-11d0-941c-0080c80cfa7b>
- DWORD nFaceWrapValues;
- array Boolean2d faceWrapValues[nFaceWrapValues];
- }
- template MeshTextureCoords {
- <f6f23f40-7686-11cf-8f52-0040333594a3>
- DWORD nTextureCoords;
- array Coords2d textureCoords[nTextureCoords];
- }
- template MeshMaterialList {
- <f6f23f42-7686-11cf-8f52-0040333594a3>
- DWORD nMaterials;
- DWORD nFaceIndexes;
- array DWORD faceIndexes[nFaceIndexes];
- [Material <3d82ab4d-62da-11cf-ab39-0020af71e433>]
- }
- template MeshNormals {
- <f6f23f43-7686-11cf-8f52-0040333594a3>
- DWORD nNormals;
- array Vector normals[nNormals];
- DWORD nFaceNormals;
- array MeshFace faceNormals[nFaceNormals];
- }
- template MeshVertexColors {
- <1630b821-7842-11cf-8f52-0040333594a3>
- DWORD nVertexColors;
- array IndexedColor vertexColors[nVertexColors];
- }
- template Mesh {
- <3d82ab44-62da-11cf-ab39-0020af71e433>
- DWORD nVertices;
- array Vector vertices[nVertices];
- DWORD nFaces;
- array MeshFace faces[nFaces];
- [...]
- }
- Header {
- 1;
- 0;
- 1;
- }
- Mesh {
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- 13.072165;0.025000;13.140622;,
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- 13.003280;0.025940;5.754639;,
- 0.096771;0.025940;9.892604;,
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- 8.599860;0.051719;1.321162;;
- 60;
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- 3;3,0,1;,
- 3;4,7,5;,
- 3;7,4,6;,
- 3;0,5,1;,
- 3;5,0,4;,
- 3;1,7,3;,
- 3;7,1,5;,
- 3;3,6,2;,
- 3;6,3,7;,
- 3;2,4,0;,
- 3;4,2,6;,
- 3;8,11,10;,
- 3;11,8,9;,
- 3;12,15,13;,
- 3;15,12,14;,
- 3;8,13,9;,
- 3;13,8,12;,
- 3;9,15,11;,
- 3;15,9,13;,
- 3;11,14,10;,
- 3;14,11,15;,
- 3;10,12,8;,
- 3;12,10,14;,
- 3;16,19,18;,
- 3;19,16,17;,
- 3;20,23,21;,
- 3;23,20,22;,
- 3;16,21,17;,
- 3;21,16,20;,
- 3;17,23,19;,
- 3;23,17,21;,
- 3;19,22,18;,
- 3;22,19,23;,
- 3;18,20,16;,
- 3;20,18,22;,
- 3;24,27,26;,
- 3;27,24,25;,
- 3;28,31,29;,
- 3;31,28,30;,
- 3;24,29,25;,
- 3;29,24,28;,
- 3;25,31,27;,
- 3;31,25,29;,
- 3;27,30,26;,
- 3;30,27,31;,
- 3;26,28,24;,
- 3;28,26,30;,
- 3;32,35,34;,
- 3;35,32,33;,
- 3;36,39,37;,
- 3;39,36,38;,
- 3;32,37,33;,
- 3;37,32,36;,
- 3;33,39,35;,
- 3;39,33,37;,
- 3;35,38,34;,
- 3;38,35,39;,
- 3;34,36,32;,
- 3;36,34,38;;
- MeshMaterialList {
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- Material {
- 0.498039;0.498039;0.498039;1.000000;;
- 20.000000;
- 0.898039;0.898039;0.898039;;
- 0.000000;0.000000;0.000000;;
- TextureFilename {
- "grass.bmp";
- }
- }
- Material {
- 0.498039;0.498039;0.498039;1.000000;;
- 20.000000;
- 0.898039;0.898039;0.898039;;
- 0.000000;0.000000;0.000000;;
- TextureFilename {
- "d-z1.bmp";
- }
- }
- Material {
- 0.498039;0.498039;0.498039;1.000000;;
- 20.000000;
- 0.898039;0.898039;0.898039;;
- 0.000000;0.000000;0.000000;;
- TextureFilename {
- "d-m7.bmp";
- }
- }
- Material {
- 0.498039;0.498039;0.498039;1.000000;;
- 20.000000;
- 0.898039;0.898039;0.898039;;
- 0.000000;0.000000;0.000000;;
- TextureFilename {
- "d-m5.bmp";
- }
- }
- }
- MeshNormals {
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- }