pmudnqnz03.x
上传用户:garry_shen
上传日期:2015-04-15
资源大小:45647k
文件大小:108k
- xof 0302txt 0064
- template Header {
- <3D82AB43-62DA-11cf-AB39-0020AF71E433>
- WORD major;
- WORD minor;
- DWORD flags;
- }
- template Vector {
- <3D82AB5E-62DA-11cf-AB39-0020AF71E433>
- FLOAT x;
- FLOAT y;
- FLOAT z;
- }
- template Coords2d {
- <F6F23F44-7686-11cf-8F52-0040333594A3>
- FLOAT u;
- FLOAT v;
- }
- template Matrix4x4 {
- <F6F23F45-7686-11cf-8F52-0040333594A3>
- array FLOAT matrix[16];
- }
- template ColorRGBA {
- <35FF44E0-6C7C-11cf-8F52-0040333594A3>
- FLOAT red;
- FLOAT green;
- FLOAT blue;
- FLOAT alpha;
- }
- template ColorRGB {
- <D3E16E81-7835-11cf-8F52-0040333594A3>
- FLOAT red;
- FLOAT green;
- FLOAT blue;
- }
- template IndexedColor {
- <1630B820-7842-11cf-8F52-0040333594A3>
- DWORD index;
- ColorRGBA indexColor;
- }
- template Boolean {
- <537DA6A0-CA37-11d0-941C-0080C80CFA7B>
- DWORD truefalse;
- }
- template Boolean2d {
- <4885AE63-78E8-11cf-8F52-0040333594A3>
- Boolean u;
- Boolean v;
- }
- template MaterialWrap {
- <4885AE60-78E8-11cf-8F52-0040333594A3>
- Boolean u;
- Boolean v;
- }
- template TextureFilename {
- <A42790E1-7810-11cf-8F52-0040333594A3>
- STRING filename;
- }
- template Material {
- <3D82AB4D-62DA-11cf-AB39-0020AF71E433>
- ColorRGBA faceColor;
- FLOAT power;
- ColorRGB specularColor;
- ColorRGB emissiveColor;
- [...]
- }
- template MeshFace {
- <3D82AB5F-62DA-11cf-AB39-0020AF71E433>
- DWORD nFaceVertexIndices;
- array DWORD faceVertexIndices[nFaceVertexIndices];
- }
- template MeshFaceWraps {
- <ED1EC5C0-C0A8-11d0-941C-0080C80CFA7B>
- DWORD nFaceWrapValues;
- array Boolean2d faceWrapValues[nFaceWrapValues];
- }
- template MeshTextureCoords {
- <F6F23F40-7686-11cf-8F52-0040333594A3>
- DWORD nTextureCoords;
- array Coords2d textureCoords[nTextureCoords];
- }
- template MeshMaterialList {
- <F6F23F42-7686-11cf-8F52-0040333594A3>
- DWORD nMaterials;
- DWORD nFaceIndexes;
- array DWORD faceIndexes[nFaceIndexes];
- [Material]
- }
- template MeshNormals {
- <F6F23F43-7686-11cf-8F52-0040333594A3>
- DWORD nNormals;
- array Vector normals[nNormals];
- DWORD nFaceNormals;
- array MeshFace faceNormals[nFaceNormals];
- }
- template MeshVertexColors {
- <1630B821-7842-11cf-8F52-0040333594A3>
- DWORD nVertexColors;
- array IndexedColor vertexColors[nVertexColors];
- }
- template Mesh {
- <3D82AB44-62DA-11cf-AB39-0020AF71E433>
- DWORD nVertices;
- array Vector vertices[nVertices];
- DWORD nFaces;
- array MeshFace faces[nFaces];
- [...]
- }
- template FrameTransformMatrix {
- <F6F23F41-7686-11cf-8F52-0040333594A3>
- Matrix4x4 frameMatrix;
- }
- template Frame {
- <3D82AB46-62DA-11cf-AB39-0020AF71E433>
- [...]
- }
- template FloatKeys {
- <10DD46A9-775B-11cf-8F52-0040333594A3>
- DWORD nValues;
- array FLOAT values[nValues];
- }
- template TimedFloatKeys {
- <F406B180-7B3B-11cf-8F52-0040333594A3>
- DWORD time;
- FloatKeys tfkeys;
- }
- template AnimationKey {
- <10DD46A8-775B-11cf-8F52-0040333594A3>
- DWORD keyType;
- DWORD nKeys;
- array TimedFloatKeys keys[nKeys];
- }
- template AnimationOptions {
- <E2BF56C0-840F-11cf-8F52-0040333594A3>
- DWORD openclosed;
- DWORD positionquality;
- }
- template Animation {
- <3D82AB4F-62DA-11cf-AB39-0020AF71E433>
- [...]
- }
- template AnimationSet {
- <3D82AB50-62DA-11cf-AB39-0020AF71E433>
- [Animation]
- }
- Header {
- 1;
- 0;
- 1;
- }
- Material x3ds_mat_Material__0_3 {
- 0.960784, 0.207843, 0.011765, 1.000000;;
- 20.000000;
- 0.898039, 0.898039, 0.898039;;
- 0.00, 0.00, 0.00;;
- }
- Material x3ds_mat_Material__1_1 {
- 0.101961, 0.101961, 0.101961, 1.000000;;
- 20.000000;
- 0.898039, 0.898039, 0.898039;;
- 0.00, 0.00, 0.00;;
- }
- Material x3ds_mat_Material__2_2 {
- 0.929412, 0.827451, 0.545098, 1.000000;;
- 20.000000;
- 0.898039, 0.898039, 0.898039;;
- 0.00, 0.00, 0.00;;
- }
- Material x3ds_mat_Material__3_30 {
- 0.498039, 0.498039, 0.498039, 1.000000;;
- 20.000000;
- 0.898039, 0.898039, 0.898039;;
- 0.00, 0.00, 0.00;;
- TextureFilename {
- "T-055.BMP";
- }
- }
- Material x3ds_mat_Material__4_6 {
- 0.498039, 0.498039, 0.498039, 1.000000;;
- 20.000000;
- 0.898039, 0.898039, 0.898039;;
- 0.00, 0.00, 0.00;;
- TextureFilename {
- "T-012.BMP";
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- Frame x3ds_pmudyao {
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- AnimationKey {
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- Animation x3ds_anim_6 {
- {x3ds_pmudtou}
- AnimationKey {
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- AnimationKey {
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- Animation x3ds_anim_7 {
- {x3ds_pmudfa}
- AnimationKey {
- 0;
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- }
- AnimationKey {
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- }
- AnimationKey {
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- Animation x3ds_anim_8 {
- {x3ds_pmudfa01}
- AnimationKey {
- 0;
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- AnimationKey {
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- AnimationKey {
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- Animation x3ds_anim_9 {
- {x3ds_pmudfa010}
- AnimationKey {
- 0;
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- AnimationKey {
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- AnimationKey {
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- Animation x3ds_anim_10 {
- {x3ds_pmudts}
- AnimationKey {
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- AnimationKey {
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- AnimationKey {
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- Animation x3ds_anim_11 {
- {x3ds_pmudydt}
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- Animation x3ds_anim_12 {
- {x3ds_pmudyj}
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- AnimationKey {
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- Animation x3ds_anim_13 {
- {x3ds_pmudzdt}
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