exit.x
上传用户:garry_shen
上传日期:2015-04-15
资源大小:45647k
文件大小:4k
- xof 0303txt 0032
- template Header {
- <3d82ab43-62da-11cf-ab39-0020af71e433>
- WORD major;
- WORD minor;
- DWORD flags;
- }
- template Vector {
- <3d82ab5e-62da-11cf-ab39-0020af71e433>
- FLOAT x;
- FLOAT y;
- FLOAT z;
- }
- template Coords2d {
- <f6f23f44-7686-11cf-8f52-0040333594a3>
- FLOAT u;
- FLOAT v;
- }
- template Matrix4x4 {
- <f6f23f45-7686-11cf-8f52-0040333594a3>
- array FLOAT matrix[16];
- }
- template ColorRGBA {
- <35ff44e0-6c7c-11cf-8f52-0040333594a3>
- FLOAT red;
- FLOAT green;
- FLOAT blue;
- FLOAT alpha;
- }
- template ColorRGB {
- <d3e16e81-7835-11cf-8f52-0040333594a3>
- FLOAT red;
- FLOAT green;
- FLOAT blue;
- }
- template IndexedColor {
- <1630b820-7842-11cf-8f52-0040333594a3>
- DWORD index;
- ColorRGBA indexColor;
- }
- template Boolean {
- <537da6a0-ca37-11d0-941c-0080c80cfa7b>
- DWORD truefalse;
- }
- template Boolean2d {
- <4885ae63-78e8-11cf-8f52-0040333594a3>
- Boolean u;
- Boolean v;
- }
- template MaterialWrap {
- <4885ae60-78e8-11cf-8f52-0040333594a3>
- Boolean u;
- Boolean v;
- }
- template TextureFilename {
- <a42790e1-7810-11cf-8f52-0040333594a3>
- STRING filename;
- }
- template Material {
- <3d82ab4d-62da-11cf-ab39-0020af71e433>
- ColorRGBA faceColor;
- FLOAT power;
- ColorRGB specularColor;
- ColorRGB emissiveColor;
- [...]
- }
- template MeshFace {
- <3d82ab5f-62da-11cf-ab39-0020af71e433>
- DWORD nFaceVertexIndices;
- array DWORD faceVertexIndices[nFaceVertexIndices];
- }
- template MeshFaceWraps {
- <ed1ec5c0-c0a8-11d0-941c-0080c80cfa7b>
- DWORD nFaceWrapValues;
- array Boolean2d faceWrapValues[nFaceWrapValues];
- }
- template MeshTextureCoords {
- <f6f23f40-7686-11cf-8f52-0040333594a3>
- DWORD nTextureCoords;
- array Coords2d textureCoords[nTextureCoords];
- }
- template MeshMaterialList {
- <f6f23f42-7686-11cf-8f52-0040333594a3>
- DWORD nMaterials;
- DWORD nFaceIndexes;
- array DWORD faceIndexes[nFaceIndexes];
- [Material <3d82ab4d-62da-11cf-ab39-0020af71e433>]
- }
- template MeshNormals {
- <f6f23f43-7686-11cf-8f52-0040333594a3>
- DWORD nNormals;
- array Vector normals[nNormals];
- DWORD nFaceNormals;
- array MeshFace faceNormals[nFaceNormals];
- }
- template MeshVertexColors {
- <1630b821-7842-11cf-8f52-0040333594a3>
- DWORD nVertexColors;
- array IndexedColor vertexColors[nVertexColors];
- }
- template Mesh {
- <3d82ab44-62da-11cf-ab39-0020af71e433>
- DWORD nVertices;
- array Vector vertices[nVertices];
- DWORD nFaces;
- array MeshFace faces[nFaces];
- [...]
- }
- Header {
- 1;
- 0;
- 1;
- }
- Mesh {
- 8;
- 0.002727;0.100000;0.000849;,
- 0.752726;0.100000;0.000849;,
- 0.002727;0.100000;0.750849;,
- 0.752726;0.100000;0.750849;,
- 0.002727;0.150000;0.000849;,
- 0.752726;0.150000;0.000849;,
- 0.002727;0.150000;0.750849;,
- 0.752726;0.150000;0.750849;;
- 12;
- 3;0,3,2;,
- 3;3,0,1;,
- 3;4,7,5;,
- 3;7,4,6;,
- 3;0,5,1;,
- 3;5,0,4;,
- 3;1,7,3;,
- 3;7,1,5;,
- 3;3,6,2;,
- 3;6,3,7;,
- 3;2,4,0;,
- 3;4,2,6;;
- MeshMaterialList {
- 1;
- 1;
- 0;
- Material {
- 0.698039;0.698039;0.698039;1.000000;;
- 23.000000;
- 0.898039;0.898039;0.898039;;
- 0.000000;0.000000;0.000000;;
- TextureFilename {
- "exit.bmp";
- }
- }
- }
- MeshNormals {
- 24;
- 0.000000;-1.000000;0.000000;,
- 0.000000;0.000000;-1.000000;,
- -1.000000;0.000000;0.000000;,
- 0.000000;-1.000000;0.000000;,
- 0.000000;0.000000;-1.000000;,
- 1.000000;0.000000;0.000000;,
- 0.000000;-1.000000;0.000000;,
- 0.000000;0.000000;1.000000;,
- -1.000000;0.000000;0.000000;,
- 0.000000;-1.000000;0.000000;,
- 1.000000;0.000000;0.000000;,
- 0.000000;0.000000;1.000000;,
- 0.000000;1.000000;0.000000;,
- 0.000000;0.000000;-1.000000;,
- -1.000000;0.000000;0.000000;,
- 0.000000;1.000000;0.000000;,
- 0.000000;0.000000;-1.000000;,
- 1.000000;0.000000;0.000000;,
- 0.000000;1.000000;0.000000;,
- 0.000000;0.000000;1.000000;,
- -1.000000;0.000000;0.000000;,
- 0.000000;1.000000;0.000000;,
- 1.000000;0.000000;0.000000;,
- 0.000000;0.000000;1.000000;;
- 12;
- 3;0,9,6;,
- 3;9,0,3;,
- 3;12,21,15;,
- 3;21,12,18;,
- 3;1,16,4;,
- 3;16,1,13;,
- 3;5,22,10;,
- 3;22,5,17;,
- 3;11,19,7;,
- 3;19,11,23;,
- 3;8,14,2;,
- 3;14,8,20;;
- }
- MeshTextureCoords {
- 8;
- 1.000000;0.000000;,
- 0.000000;0.000000;,
- 1.000000;1.000000;,
- 0.000000;1.000000;,
- 1.000000;0.000000;,
- 0.000000;0.000000;,
- 1.000000;1.000000;,
- 0.000000;1.000000;;
- }
- }