mainwnd.h
上传用户:garry_shen
上传日期:2015-04-15
资源大小:45647k
文件大小:1k
- #if !defined(AFX_MAINWND_H__96579652_8540_11D3_BA84_0000E8A021D8__INCLUDED_)
- #define AFX_MAINWND_H__96579652_8540_11D3_BA84_0000E8A021D8__INCLUDED_
- #if _MSC_VER > 1000
- #pragma once
- #endif
- typedef struct _TDataUser
- {
- CString UserAccountName;
- int iEnableStat;
- int iPlayerNum;
- CString szPassWord;
- }TDataUser,*PDataUser;
- class CMainWnd : public CWnd
- {
- public:
- void ShowIconMenu();
- BOOL DoLoadGameFile();
- BOOL CreateAdminThread();
- BOOL CreatePlayerThread();
- BOOL CreateHeartBeatThread();
- CMainWnd();
- public:
- public:
- //{{AFX_VIRTUAL(CMainWnd)
- protected:
- virtual LRESULT WindowProc(UINT message, WPARAM wParam, LPARAM lParam);
- //}}AFX_VIRTUAL
- public:
- virtual ~CMainWnd();
- protected:
- //{{AFX_MSG(CMainWnd)
- afx_msg int OnCreate(LPCREATESTRUCT lpCreateStruct);
- afx_msg void OnClose();
- afx_msg void OnDestroy();
- afx_msg void OnSize(UINT nType, int cx, int cy);
- afx_msg void OnAppExit();
- afx_msg void OnAppShutdown();
- afx_msg void OnAppAbout();
- afx_msg void OnTimer(UINT nIDEvent);
- //}}AFX_MSG
- DECLARE_MESSAGE_MAP()
- };
- #endif