- # Microsoft Developer Studio Project File - Name="Goods" - Package Owner=<4>
- # Microsoft Developer Studio Generated Build File, Format Version 6.00
- # ** DO NOT EDIT **
- # TARGTYPE "Win32 (x86) Static Library" 0x0104
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- !MESSAGE This is not a valid makefile. To build this project using NMAKE,
- !MESSAGE use the Export Makefile command and run
- !MESSAGE
- !MESSAGE NMAKE /f "Goods.mak".
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- !MESSAGE by defining the macro CFG on the command line. For example:
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- !MESSAGE NMAKE /f "Goods.mak" CFG="Goods - Win32 Debug"
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- !MESSAGE Possible choices for configuration are:
- !MESSAGE
- !MESSAGE "Goods - Win32 Release" (based on "Win32 (x86) Static Library")
- !MESSAGE "Goods - Win32 Debug" (based on "Win32 (x86) Static Library")
- !MESSAGE
- # Begin Project
- # PROP AllowPerConfigDependencies 0
- # PROP Scc_ProjName ""$/Goods", IHAAAAAA"
- # PROP Scc_LocalPath "."
- CPP=cl.exe
- RSC=rc.exe
- !IF "$(CFG)" == "Goods - Win32 Release"
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- # ADD BASE CPP /nologo /MD /W3 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_WINDOWS" /D "_AFXDLL" /Yu"stdafx.h" /FD /c
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- # ADD BASE LIB32 /nologo
- # ADD LIB32 /nologo /out:"..libGoods.lib"
- !ELSEIF "$(CFG)" == "Goods - Win32 Debug"
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- # PROP Use_Debug_Libraries 1
- # PROP Output_Dir "Debug"
- # PROP Intermediate_Dir "Debug"
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- # ADD BASE CPP /nologo /MDd /W3 /Gm /GX /ZI /Od /D "WIN32" /D "_DEBUG" /D "_WINDOWS" /D "_AFXDLL" /Yu"stdafx.h" /FD /GZ /c
- # ADD CPP /nologo /MDd /W3 /Gm /GR /GX /ZI /Od /D "WIN32" /D "_DEBUG" /D "_WINDOWS" /D "_AFXDLL" /D "_MBCS" /FR /Yu"stdafx.h" /FD /GZ /c
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- !ENDIF
- # Begin Target
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- # Name "Goods - Win32 Debug"
- # Begin Group "Source Files"
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- # Begin Source File
- SOURCE=.GoodsBookClass.cpp
- # End Source File
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- # End Source File
- # Begin Source File
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- # Begin Source File
- SOURCE=.GoodsGetGoodsClass.cpp
- # End Source File
- # Begin Source File
- SOURCE=.GoodsGoods.cpp
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- # Begin Source File
- SOURCE=.GoodsJiuDaiClass.cpp
- # End Source File
- # Begin Source File
- SOURCE=.GoodsNormalClass.cpp
- # End Source File
- # Begin Source File
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- # ADD CPP /Yc"stdafx.h"
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