MenuLoadOldPlay.cpp
上传用户:garry_shen
上传日期:2015-04-15
资源大小:45647k
文件大小:18k
- // MenuLoadOldPlay.cpp: implementation of the CMenuLoadOldPlay class.
- //
- //////////////////////////////////////////////////////////////////////
- #include "stdafx.h"
- #include "XMudClient.h"
- #include "MenuLoadOldPlay.h"
- #include "FacePlate.h"
- #include "3DSound.h"
- #include "StartGameMenu.h"
- #include "InitInternet.h"
- #include "MenuCreateNew.h"
- #include "InterNetMsg.h"
- #include "CommunicateMsg.h"
- #include "MainScreen.h"
- #include "MapInfo.h"
- #include "MyMusic.h"
- #include <Imm.h>
- #include "MyDInput.h"
- //add header file
- #include "wgs/WGS.h"
- //end
- #ifdef _DEBUG
- #undef THIS_FILE
- static char THIS_FILE[]=__FILE__;
- #define new DEBUG_NEW
- #endif
- extern D3DVECTOR pSysSoundPos;
- extern rmfullglobals myglobs;
- extern D3DAppInfo* d3dapp;
- extern LPDIRECT3DRM3 g_lpD3DRM;
- extern char g_tszPathName[256];
- //extern CString g_csSendToServerMsg;
- extern char g_szReceive[];
- extern int g_nGameState;
- extern g_bInternConnect;
- extern int g_nReceiveMsgState;
- extern HANDLE gSendToSvrThread;
- extern CStartGameMenu m_StartGameMenu;
- extern CMenuCreateNew m_MenuCreateNew;
- extern CMainScreen m_MainScreen;
- extern int nSpareTime; //逞