ServerSendMsg.cpp
上传用户:garry_shen
上传日期:2015-04-15
资源大小:45647k
文件大小:36k
- #include "stdafx.h"
- #include "XMudClient.h"
- #include "InitInternet.h"
- #include "InterNetMsg.h"
- #include "CommunicateMsg.h"
- #include "MenuCreateNew.h"
- #include "MenuLoadOldPlay.h"
- #include "MapInfo.h"
- #include "D3DRMScreen.h"
- #include "CommandCheck.h"
- #include "CmdFunction.h"
- #include "MainScreen.h"
- extern D3DVECTOR g_CameraPosition;
- extern LPDIRECT3DRMFRAME3 g_lpplayer;
- extern rmfullglobals myglobs;
- extern LPDIRECT3DRM3 g_lpD3DRM;
- extern D3DVECTOR pSysSoundPos;
- //extern char g_szSrvActiveBuf[2048];
- extern CList<CPlayerInfo*,CPlayerInfo*>playerlist;
- extern CRITICAL_SECTION csSrvMsg;
- extern CString g_szInputMsg;
- //extern CString g_csSendToServerMsg;
- extern PathInfo info;
- extern int g_nGameState;
- extern int g_playerState;
- extern CMainScreen m_MainScreen;
- extern CRITICAL_SECTION csAnimation;
- extern CList <animationCallbackArgs *, animationCallbackArgs *> animationlist;
- extern CList <CSkillInfo *, CSkillInfo *> skilllist; // м