FACTORY.H
资源名称:MSDN_VC98.zip [点击查看]
上传用户:bangxh
上传日期:2007-01-31
资源大小:42235k
文件大小:5k
源码类别:
Windows编程
开发平台:
Visual C++
- /*+==========================================================================
- File: FACTORY.H
- Summary: Include file for the class factory COM object: CFBall. This
- constitutes the FRESERVE server's class factory for this COM
- component.
- The multiple interface COM Object Classe is achieved via
- the technique of nested classes: the implementation of the
- IClassFactory interface is nested inside of the class
- factory COM object class.
- For a comprehensive tutorial code tour of this module's
- contents and offerings see the tutorial FRESERVE.HTM file.
- For more specific technical details on the internal workings
- see the comments dispersed throughout the module's source code.
- Classes: CFBall.
- Functions: .
- Origin: 4-5-96: atrent - Editor-inheritance from FACTORY.H in
- the DLLSERVE Tutorial Code Sample.
- ----------------------------------------------------------------------------
- This file is part of the Microsoft COM Tutorial Code Samples.
- Copyright (C) Microsoft Corporation, 1997. All rights reserved.
- This source code is intended only as a supplement to Microsoft
- Development Tools and/or on-line documentation. See these other
- materials for detailed information regarding Microsoft code samples.
- THIS CODE AND INFORMATION IS PROVIDED "AS IS" WITHOUT WARRANTY OF ANY
- KIND, EITHER EXPRESSED OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE
- IMPLIED WARRANTIES OF MERCHANTABILITY AND/OR FITNESS FOR A
- PARTICULAR PURPOSE.
- ==========================================================================+*/
- #if !defined(FACTORY_H)
- #define FACTORY_H
- #ifdef __cplusplus
- /*O+O+++O+++O+++O+++O+++O+++O+++O+++O+++O+++O+++O+++O+++O+++O+++O+++O+++O+++O
- ObjectClass: CFBall
- Summary: Class Factory COM Object Class for Ball COM components.
- Used to manufacture COBall COM objects. The mulitple
- interfaces on this COM object class are constructed via
- the nested interface classes technique.
- Interfaces: IUnknown
- Standard interface providing COM object features.
- IClassFactory
- Standard interface providing COM Class Factory features.
- Aggregation: Yes, CFBall COM objects are aggregatable by
- passing a non-NULL pUnkOuter IUnknown pointer into the
- constructor.
- O---O---O---O---O---O---O---O---O---O---O---O---O---O---O---O---O---O---O-O*/
- class CFBall : public IUnknown, public CThreaded
- {
- public:
- // Main Object Constructor & Destructor.
- CFBall(IUnknown* pUnkOuter, CServer* pServer);
- ~CFBall(void);
- // IUnknown methods. Main object, non-delegating.
- STDMETHODIMP QueryInterface(REFIID, PPVOID);
- STDMETHODIMP_(ULONG) AddRef(void);
- STDMETHODIMP_(ULONG) Release(void);
- // We declare nested class interface implementations here.
- // We implement the IClassFactory interface (ofcourse) in this class
- // factory COM object class.
- class CImpIClassFactory : public IClassFactory, public CThreaded
- {
- public:
- // Interface Implementation Constructor & Destructor.
- CImpIClassFactory(
- CFBall* pBackObj,
- IUnknown* pUnkOuter,
- CServer* pServer);
- ~CImpIClassFactory(void);
- // IUnknown methods.
- STDMETHODIMP QueryInterface(REFIID, PPVOID);
- STDMETHODIMP_(ULONG) AddRef(void);
- STDMETHODIMP_(ULONG) Release(void);
- // IClassFactory methods.
- STDMETHODIMP CreateInstance(IUnknown*, REFIID, PPVOID);
- STDMETHODIMP LockServer(BOOL);
- private:
- // Data private to this interface implementation of IClassFactory.
- CFBall* m_pBackObj; // Parent Object back pointer.
- IUnknown* m_pUnkOuter; // Outer unknown for Delegation.
- CServer* m_pServer; // Server's control object.
- };
- // Make the otherwise private and nested IClassFactory interface
- // implementation a friend to COM object instantiations of this
- // selfsame CFBall COM object class.
- friend CImpIClassFactory;
- private:
- // Private data of CFBall COM objects.
- // Nested IClassFactory implementation instantiation.
- CImpIClassFactory m_ImpIClassFactory;
- // Main Object reference count.
- ULONG m_cRefs;
- // Outer unknown (aggregation & delegation). Used when this
- // CFBall object is being aggregated. Otherwise it is used
- // for delegation if this object is reused via containment.
- IUnknown* m_pUnkOuter;
- // Pointer to this component server's control object.
- CServer* m_pServer;
- };
- typedef CFBall* PCFBall;
- #endif // __cplusplus
- #endif // FACTORY_H