LISTEN.C
资源名称:MSDN_VC98.zip [点击查看]
上传用户:bangxh
上传日期:2007-01-31
资源大小:42235k
文件大小:9k
源码类别:
Windows编程
开发平台:
Visual C++
- /****************************************************************************
- * listen.c -- sample program demonstrating NWLink.
- *
- * Microsoft Developer Support
- * Copyright (c) 1992-1997 Microsoft Corporation
- *
- * This program is a simple example of opening a SPX socket,
- * binding to the socket, and listening for a connection.
- *
- ****************************************************************************/
- #include <windows.h>
- #include <stdio.h>
- #include <stdlib.h>
- #include <string.h>
- #include <malloc.h>
- #include <wsipx.h>
- #include "../../testlib/testlib.h"
- /*
- * Sockaddr structures
- */
- SOCKADDR_IPX addr;
- SOCKADDR_IPX baddr;
- SOCKADDR_IPX saddr;
- /*
- * Function Prototypes
- */
- extern int main(int, char **);
- extern int net_init(SOCKET *);
- extern int do_listen(SOCKET);
- extern int wait_for_connection(SOCKET, SOCKET *);
- extern int do_recv_send(SOCKET);
- /****************************************************************************
- *
- * FUNCTION: main( int argc, char **argv )
- *
- * PURPOSE: This is the main entry for the program
- *
- *
- * ARGUMENTS: argc = Number of arguments
- * argv = Array of ptrs to cmd line args
- *
- *
- * RETURNS: Exit code for the program
- *
- ****************************************************************************/
- int main(int argc, char **argv)
- {
- SOCKET s, s2;
- /*
- * Set any default values before calling parse_cmd_line
- */
- *Local_Socket_Number = 0x05;
- *(Local_Socket_Number + 1) = 0x00;
- Socket_Type = SOCK_STREAM;
- Protocol = NSPROTO_SPX;
- /*
- * Get any options from the command line
- */
- parse_cmd_line(argc, argv);
- /*
- * Initialize the network and set up our socket
- */
- if (net_init(&s))
- return 1;
- /*
- * Go listen for a call
- */
- if (do_listen(s))
- return 1;
- /*
- * Then wait for a connection
- */
- if (wait_for_connection(s, &s2))
- return 1;
- /*
- * Receive data then send it back
- */
- if (do_recv_send(s2))
- return 1;
- /*
- * All done
- */
- if (verbose)
- printf("closing both socketsn");
- closesocket(s2);
- closesocket(s);
- return 0;
- }
- /****************************************************************************
- *
- * FUNCTION: net_init( SOCKET *skt )
- *
- * PURPOSE: Initializes the WinSock stuff and sets up our socket.
- *
- *
- * ARGUMENTS: SOCKET * => struct to receive our socket info
- *
- * RETURNS: 0 if ok
- * 1 if error
- *
- ****************************************************************************/
- int net_init(SOCKET *skt)
- {
- int rc, addrlen = 16;
- WSADATA wsdata;
- SOCKET s;
- WORD wVersionRequested;
- wVersionRequested = MAKEWORD(1,1);
- /*
- * Initialize with the WINSOCK library
- */
- if (verbose)
- printf("calling WSAStartup(), ");
- rc = WSAStartup(wVersionRequested, &wsdata);
- if (verbose)
- printf("return = 0x%X, (%d)n", rc, rc);
- if (rc) {
- printf("WSAStartup failed: error code = %dn", rc);
- return 1;
- }
- if (verbose) {
- printf("contents of wsdata struct: n");
- print_wsa(&wsdata);
- }
- /*
- * Open a STREAM socket with SPX
- */
- if (verbose)
- printf("calling socket(addresss family = %d, socket type = %d, protocol = %d)n", Local_Address_Family, Socket_Type, Protocol);
- s = socket(Local_Address_Family, Socket_Type, Protocol);
- if (verbose)
- printf("socket() returned 0x%X (%d)n", s, s);
- if (s == INVALID_SOCKET) {
- dos_net_perror("Socket call failed");
- exit(1);
- }
- /*
- * Bind to a socket. We want to bind to a well known
- * socket so that who ever calls us will be able to.
- */
- addr.sa_family = Local_Address_Family;
- memcpy(&addr.sa_netnum, Local_Network_Number, 4);
- memcpy(&addr.sa_nodenum, Local_Node_Number, 6);
- memcpy(&addr.sa_socket, Local_Socket_Number, 2);
- if (verbose) {
- printf("calling bind(socket = %d): n ", s);
- print_saddr(&addr);
- }
- rc = bind(s, (const struct sockaddr *) &addr, 16);
- if (verbose)
- printf("bind() returned 0x%X (%d)n", rc, rc);
- if (rc == SOCKET_ERROR) {
- dos_net_perror("Error binding to socket");
- closesocket(s);
- return 1;
- }
- if (verbose)
- printf("calling getsockname(socket = %d), ", s);
- /*
- * Get the address we bound to and print it out
- */
- addrlen = 16;
- rc = getsockname(s, (struct sockaddr *) &baddr, &addrlen);
- if (verbose)
- printf("return = 0x%X (%d)n", rc, rc);
- if (rc == SOCKET_ERROR) {
- dos_net_perror("Error getting socket name");
- closesocket(s);
- return 1;
- }
- /*
- * Print out the network address
- */
- if (verbose) {
- printf("addrlen = %dn", addrlen);
- print_netaddr(baddr.sa_netnum, "Bound address = ", "n");
- }
- *skt = s;
- return 0;
- }
- /****************************************************************************
- *
- * FUNCTION: do_listen( SOCKET s )
- *
- * PURPOSE: Sets the socket up for listening.
- *
- * ARGUMENTS: SOCKET socket to listen on
- *
- * RETURNS: 0 if ok
- * 1 if error
- *
- ****************************************************************************/
- int do_listen(SOCKET s)
- {
- int rc;
- /*
- * Enable this socket as a listen socket that can
- * take <Backlog> connection indication(s) at a time.
- */
- if (verbose)
- printf("calling listen(socket = %d, backlog = %d), ", s, Backlog);
- rc = listen(s, Backlog);
- if (verbose)
- printf("return = 0x%X (%d)n", rc, rc);
- if (rc == SOCKET_ERROR) {
- dos_net_perror("listen call failed");
- closesocket(s);
- return 1;
- }
- /*
- * Wait for a connection and get the connecting socket
- */
- return 0;
- }
- /****************************************************************************
- *
- * FUNCTION: wait_for_connection( SOCKET s, SOCKET *callsock )
- *
- * PURPOSE: Waits for someone to connect.
- *
- * ARGUMENTS: SOCKET socket we are listening on
- * SOCKET * => area to store client socket info after
- * connect
- *
- * RETURNS: 0 if ok
- * 1 if error
- *
- ****************************************************************************/
- int wait_for_connection(SOCKET s, SOCKET *callsock)
- {
- SOCKET s2;
- int addrlen = 16;
- /*
- * Go wait for somebody to connect
- */
- if (verbose)
- printf("calling accept(socket = %d), ", s);
- else
- printf("Waiting for call...n");
- s2 = accept(s, (struct sockaddr *) &saddr, &addrlen);
- if (verbose)
- printf("return (socket) = 0x%X (%d)n", s2, s2);
- if (s2 == INVALID_SOCKET) {
- dos_net_perror("accept call failed");
- closesocket(s);
- return 1;
- }
- /*
- * Print out who connected to us
- */
- if (verbose) {
- printf("addrlen = %dn", addrlen);
- print_netaddr(saddr.sa_netnum, "Callers address = ", "n");
- }
- *callsock = s2;
- return 0;
- }
- /****************************************************************************
- *
- * FUNCTION: do_recv_send( SOCKET s2 )
- *
- * PURPOSE: Waits for someone to connect.
- *
- * ARGUMENTS: SOCKET socket to transmit on
- *
- * RETURNS: 0 if ok
- * 1 if error
- *
- ****************************************************************************/
- int do_recv_send(SOCKET s2)
- {
- int rc, rcount = 0;
- int nbytes, errflag = 0;
- LPSTR recvbuf;
- if (verbose)
- printf("allocating %d bytes for receive buffern", Receive_Length);
- recvbuf = malloc(Receive_Length);
- if (!recvbuf) {
- printf("Error allocating %d bytes for receive buffern", Receive_Length);
- return 1;
- }
- /*
- * Recv packets and send them back
- */
- while (1) {
- /*
- * Receive data
- */
- if (verbose)
- printf("calling recv(socket = %d, receive length = %d)n", s2, Receive_Length);
- nbytes = recv(s2, recvbuf, Receive_Length, 0);
- if (nbytes == SOCKET_ERROR) {
- dos_net_perror("recv call failed");
- errflag++;
- break;
- }
- if (verbose)
- printf("Received packet %d: received %d bytesn", rcount++, nbytes);
- else
- printf("rReceived packet %d: received %d bytes... ", rcount++, nbytes);
- /*
- * Send the data back
- */
- if (verbose)
- printf("calling send(socket = %d, send length = %d)n", s2, nbytes);
- rc = send(s2, recvbuf, nbytes, 0);
- if (rc == SOCKET_ERROR) {
- dos_net_perror("send call failed");
- errflag++;
- break;
- }
- printf("Sent %d bytes", rc);
- if (verbose)
- printf("n");
- if (No_Loop)
- break;
- }
- if (verbose)
- printf("freeing receive buffern");
- free(recvbuf);
- return errflag;
- }