GLOBALS.H
资源名称:MSDN_VC98.zip [点击查看]
上传用户:bangxh
上传日期:2007-01-31
资源大小:42235k
文件大小:11k
源码类别:
Windows编程
开发平台:
Visual C++
- // THIS CODE AND INFORMATION IS PROVIDED "AS IS" WITHOUT WARRANTY OF
- // ANY KIND, EITHER EXPRESSED OR IMPLIED, INCLUDING BUT NOT LIMITED TO
- // THE IMPLIED WARRANTIES OF MERCHANTABILITY AND/OR FITNESS FOR A
- // PARTICULAR PURPOSE.
- //
- // Copyright (C) 1993-1997 Microsoft Corporation. All Rights Reserved.
- //
- // PURPOSE:
- // Contains declarations for all globally scoped names in the program.
- //
- #include <nspapi.h>
- #include <wsipx.h>
- //-------------------------------------------------------------------------
- // Product identifier string defines
- #define APPNAME GlobChat
- //-------------------------------------------------------------------------
- // Functions for handling main window messages. The message-dispatching
- // mechanism expects all message-handling functions to have the following
- // prototype:
- //
- // LRESULT FunctionName(HWND, UINT, WPARAM, LPARAM);
- LRESULT MsgCreate(HWND, UINT, WPARAM, LPARAM);
- LRESULT MsgSize(HWND, UINT, WPARAM, LPARAM);
- LRESULT MsgTimer(HWND, UINT, WPARAM, LPARAM);
- LRESULT MsgCommand(HWND, UINT, WPARAM, LPARAM);
- LRESULT MsgDestroy(HWND, UINT, WPARAM, LPARAM);
- LRESULT MsgConnected(HWND, UINT, WPARAM, LPARAM);
- LRESULT MsgDataready(HWND, UINT, WPARAM, LPARAM);
- //-------------------------------------------------------------------------
- // Functions for handling main window commands--ie. functions for
- // processing WM_COMMAND messages based on the wParam value.
- // The message-dispatching mechanism expects all command-handling
- // functions to have the following prototype:
- //
- // LRESULT FunctionName(HWND, WORD, WORD, HWND);
- LRESULT CmdExit(HWND, WORD, WORD, HWND);
- LRESULT CmdAbout(HWND, WORD, WORD, HWND);
- //-------------------------------------------------------------------------
- // Globchat socket message definitions
- //
- typedef struct _MSGHDR // Message header
- {
- BYTE signature; // Identifies start of a message
- WORD length; // size of message
- BYTE command; // message command
- } MSGHDR, *LPMSGHDR;
- typedef struct _DATAMSG // Message = message header + data
- {
- MSGHDR hdr;
- BYTE data[0x8000]; // data
- } DATAMSG, *LPDATAMSG;
- DATAMSG xferbuf;
- #define HDRSIZE sizeof(MSGHDR) // Message header size
- #define REALLEN(x) lstrlen(x) + 1 // REALLEN will now count terminating NULL of x
- //-------------------------------------------------------------------------
- // My personal SOCKDATA structure for storing info on my sockets
- typedef struct _SOCKDATA
- {
- SOCKET sock; // socket handle
- int status; // Socket's status
- struct sockaddr addr; // Address structure
- char reserved[10]; // Generic sockaddr struct is not big enough for all
- // addresses (namely netbios addresses) so adding some
- // space at the end.
- int addrlen; // Address length
- int type; // Socket type (from socket() call)
- int protocol; // protocol (from socket() call)
- int currconnects; // Number of current connections on this socket
- LPTSTR lpProtocolName; // Pointer to protocol name socket is running on
- int servsockindex; // Index to array of server sockets
- SOCKET peer; // Associated peer socket which this socket is in session with
- char name[16]; // User name
- } SOCKDATA, *LPSOCKDATA;
- LPSOCKDATA ServerSockets; // Listening (server) sockets
- LPSOCKDATA ConnectedSockets; // Accepted (client) sockets
- // SOCKDATA structure status options
- #define SOCKSTAT_INIT 1
- #define SOCKSTAT_LISTENING 2
- #define SOCKSTAT_ACCEPTING 3
- #define SOCKSTAT_CLOSED 4
- #define SOCKSTAT_CONNECTED 5
- #define SOCKSTAT_AVAILABLE 6
- #define SOCKSTAT_INSESSION 7
- #define SOCKSTAT_REQSESSION 8
- //-------------------------------------------------------------------------
- // Global function prototypes.
- BOOL InitApplication(HINSTANCE, int);
- BOOL CenterWindow(HWND, HWND);
- void AtoH(char *, char *, int);
- unsigned char BtoH(char);
- void deregistername(char *);
- BOOL senddatamessage(SOCKET, LPDATAMSG);
- BOOL recvdatamessage (LPSOCKDATA, LPDATAMSG);
- void UpdateClientList(char *, int, char *);
- BOOL MakeServSock(HWND, LPSOCKDATA, LPPROTOCOL_INFO);
- LPTSTR GetStringRes (int id);
- // Callback functions. These are called by Windows.
- LRESULT CALLBACK WndProc(HWND, UINT, WPARAM, LPARAM);
- //-------------------------------------------------------------------------
- // Command ID definitions. These definitions are used to associate menu
- // items with commands.
- // File menu
- #define IDM_EXIT 1000
- // Help menu
- #define IDM_ABOUT 1100
- // Status List boxes
- #define ID_PROTOCOLBOX 400
- #define ID_CLIENTBOX 401
- //-------------------------------------------------------------------------
- // String Table ID definitions.
- #define IDS_APPNAME 1
- #define IDS_DESCRIPTION 2
- #define IDS_AVAILABLE 3
- #define IDS_SESSION 4
- #define IDS_SESSION_SETUP 5
- #define IDS_LANGVERINFO 6
- //-------------------------------------------------------------------------
- // About dialog defines.
- #define IDD_VERFIRST 100
- #define IDD_VERLAST 104
- //-------------------------------------------------------------------------
- // Application Specific Messages.
- #define MW_CONNECTED 200
- #define MW_DATAREADY 201
- #define SAPTIMER 300
- //--------------------------------------------------------------------------
- // Other constants
- #define NWCHATID 0x5607 // 0x0756 (network order) was assigned by Novell
- // for this specific application
- #define DNSCHATID 0x555 // TCP well known port
- // Globchat socket message commands
- #define REGISTER_NAME 1
- #define XFER_DATA 2
- #define REQUEST_SESSION 3
- #define SESSION_REQUEST_RESPONSE 4
- #define SESSION_CLOSE 5
- #define DEREGISTER_NAME 6
- #define MYSIGNATURE 0xCC // First byte in every message header
- //-------------------------------------------------------------------------
- // Global variable declarations.
- extern HINSTANCE hInst; // The current instance handle
- extern char szAppName[]; // The name of this application
- extern char szTitle[]; // The title bar text
- HANDLE ConnectHeap;
- LPPROTOCOL_INFO lpProtBuf;
- SOCKET SAPSocket;
- SOCKADDR_IPX SAPSockAddr, SAPDestSockAddr;
- int NextFree, MaxConnects;
- char aliasbuf[512];
- int sizealiasbuf;
- HWND hwndProtocolList;
- HWND hwndClientList;
- #define hwndMDIClient NULL
- //-------------------------------------------------------------------------
- // Message and command dispatch infrastructure. The following type
- // definitions and functions are used by the message and command dispatching
- // mechanism and do not need to be changed.
- // Function pointer prototype for message handling functions.
- typedef LRESULT (*PFNMSG)(HWND,UINT,WPARAM,LPARAM);
- // Function pointer prototype for command handling functions.
- typedef LRESULT (*PFNCMD)(HWND,WORD,WORD,HWND);
- // Enumerated type used to determine which default window procedure
- // should be called by the message- and command-dispatching mechanism
- // if a message or command is not handled explicitly.
- typedef enum
- {
- edwpNone, // Do not call any default procedure.
- edwpWindow, // Call DefWindowProc.
- edwpDialog, // Call DefDlgProc (This should be used only for
- // custom dialogs - standard dialog use edwpNone).
- edwpMDIChild, // Call DefMDIChildProc.
- edwpMDIFrame // Call DefFrameProc.
- } EDWP; // Enumeration for Default Window Procedures
- // This structure maps messages to message handling functions.
- typedef struct _MSD
- {
- UINT uMessage;
- PFNMSG pfnmsg;
- } MSD; // MeSsage Dispatch structure
- // This structure contains all of the information that a window
- // procedure passes to DispMessage in order to define the message
- // dispatching behavior for the window.
- typedef struct _MSDI
- {
- int cmsd; // Number of message dispatch structs in rgmsd
- MSD *rgmsd; // Table of message dispatch structures
- EDWP edwp; // Type of default window handler needed.
- } MSDI, FAR *LPMSDI; // MeSsage Dipatch Information
- // This structure maps command IDs to command handling functions.
- typedef struct _CMD
- {
- WORD wCommand;
- PFNCMD pfncmd;
- } CMD; // CoMmand Dispatch structure
- // This structure contains all of the information that a command
- // message procedure passes to DispCommand in order to define the
- // command dispatching behavior for the window.
- typedef struct _CMDI
- {
- int ccmd; // Number of command dispatch structs in rgcmd
- CMD *rgcmd; // Table of command dispatch structures
- EDWP edwp; // Type of default window handler needed.
- } CMDI, FAR *LPCMDI; // CoMmand Dispatch Information
- // Message and command dispatching functions. They look up messages
- // and commands in the dispatch tables and call the appropriate handler
- // function.
- LRESULT DispMessage(LPMSDI, HWND, UINT, WPARAM, LPARAM);
- LRESULT DispCommand(LPCMDI, HWND, WPARAM, LPARAM);
- // Message dispatch information for the main window
- extern MSDI msdiMain;
- // Command dispatch information for the main window
- extern CMDI cmdiMain;
- //-------------------------------------------------------------------------
- // Version string definitions--Leave these alone.
- #define SZRCOMPANYNAME "CompanyName"
- #define SZRDESCRIPTION "FileDescription"
- #define SZRVERSION "FileVersion"
- #define SZRAPPNAME "InternalName"
- #define SZRCOPYRIGHT "LegalCopyright"
- #define SZRTRADEMARK "LegalTrademarks"
- #define SZRPRODNAME "ProductName"
- #define SZRPRODVER "ProuctVersion"
- //-------------------------------------------------------------------------
- // SAP structure definition for a single entry SAP packet.
- typedef struct _SAPHDR
- {
- WORD operation; // 1 = Req., 2 = Resp., 3 = Get Nearest Req, 4 = Get Nearest Resp.
- WORD servicetype; // kind of service
- char name[48]; // Name of Server
- char network[4]; // network number
- char node[6]; // node number
- char socket[2]; // socket number
- WORD hops; // Number of hops to server
- } SAPHDR, *LPSAPHDR; // SAP structure, pointer to SAP structure
- SAPHDR SAPData;