WCHECK.H
资源名称:MSDN_VC98.zip [点击查看]
上传用户:bangxh
上传日期:2007-01-31
资源大小:42235k
文件大小:3k
源码类别:
Windows编程
开发平台:
Visual C++
- //---[ Global defines ]----------------------------------------------------
- #define MAX_SQUARE_SIZE 100
- #define MIN_SQUARE_SIZE 15
- #define SQUARE_GRANULARITY 2
- #define BOARD_TOP 10
- #define BOARD_LEFT 10
- #define RACK_LEFT 10 // * Square size
- #define RACK_TOP 2 // * Square size
- #define GAME_WON 0
- #define GAME_PLAYABLE 1
- #define GAME_DRAWN 2
- #define INI_NAME "WCHECK.INI"
- #define APP_NAME "Checkers"
- #define ID_TIMER 1
- #define TIMER_GRANULARITY 500
- #define HUMAN_PLAYER 0
- #define COMPUTER_PLAYER 1
- #define NETWORK_PLAYER 2
- BOOL InitApplication(HINSTANCE);
- BOOL InitInstance(HINSTANCE, int);
- LRESULT CALLBACK CheckersWndProc (HWND, UINT, WPARAM, LPARAM);
- LRESULT CALLBACK About (HWND, UINT, WPARAM, LPARAM);
- void NEAR PASCAL FillBoard(BYTE *pb, HDC hDC);
- void DrawBoard(BOARD b);
- void NEAR PASCAL CheckGenPieces(HDC hDC);
- void NEAR PASCAL CheckCreate();
- void NEAR PASCAL CheckPaint(BOARD b, HDC hDC);
- BOOL CenterWindow (HWND hwndChild, HWND hwndParent);
- void NEAR PASCAL CheckMouseMove(POINT point);
- void NEAR PASCAL CheckChar(WORD code);
- void NEAR PASCAL CheckMouseClick(POINT point);
- void NEAR PASCAL UpdateCursor(HWND hwnd);
- void inline vTranslateCurPosToSquare(POINT pntCur, int *pix, int *piy);
- void inline vTranslateUIToEngineSquare(int *piEngine, int iX, int iY);
- void inline vTranslateEngineToUISquare(int iEngine, int *piX, int *piY);
- BOOL fValidPlayerPiece(BOARD b, int ix, int iy);
- void vClearMovingPiece(HDC hDC, int iX, int iY);
- VOID WriteINI ();
- VOID ReadINI ();
- long WINAPI ComputerMove();
- void _inline DisplayGameOver(HWND hWnd, int iPlayerTurn);
- void _inline DisplayGameDrawn(HWND hWnd, int iPlayerTurn);
- BOOL FAR PASCAL ConfigDialogProc (HWND hDlg,
- WORD wMsgID,
- WPARAM wParam,
- LPARAM lParam);
- BOOL FAR PASCAL PlayersDialogProc (HWND hDlg,
- WORD wMsgID,
- WPARAM wParam,
- LPARAM lParam);
- BOOL FAR PASCAL DebugConfigDialogProc (HWND hDlg,
- WORD wMsgID,
- WPARAM wParam,
- LPARAM lParam);
- BOOL FAR PASCAL ComputerSettingsDialogProc (HWND hDlg,
- WORD wMsgID,
- WPARAM wParam,
- LPARAM lParam);
- int FAR PASCAL PlayerTurnDialogProc (HWND hDlg,
- WORD wMsgID,
- WPARAM wParam,
- LPARAM lParam);
- void MessageInt(char *pszText, int iValue);
- void inline NormalLButtonUp(HWND hWnd, UINT keyFlags, int x, int y);
- void inline SetupLButtonUp(HWND hWnd, UINT keyFlags, int x, int y);
- void inline SetupRButtonUp(HWND hWnd, UINT keyFlags, int x, int y);
- void inline NormalLButtonDown(HWND hWnd, UINT keyFlags, int x, int y);
- void inline SetupLButtonDown(HWND hWnd, UINT keyFlags, int x, int y);
- void inline SetupRButtonDown(HWND hWnd, UINT keyFlags, int x, int y);