INPUT.H
资源名称:MSDN_VC98.zip [点击查看]
上传用户:bangxh
上传日期:2007-01-31
资源大小:42235k
文件大小:2k
源码类别:
Windows编程
开发平台:
Visual C++
- /*==========================================================================
- *
- * Copyright (C) 1995-1996 Microsoft Corporation. All Rights Reserved.
- *
- * File: input.h
- * Content: input functionality include file
- *
- *
- ***************************************************************************/
- #ifndef _INPUT_H
- #define _INPUT_H
- #ifdef __cplusplus
- extern "C" { /* Assume C declarations for C++ */
- #endif /* __cplusplus */
- //---------------------------------------------------------------------------
- #include <dinput.h>
- // prototypes
- BOOL inputInitDirectInput(HINSTANCE hInst, HWND hWnd);
- void inputCleanupDirectInput(void);
- BOOL CALLBACK inputEnumDeviceProc(LPDIDEVICEINSTANCE pdidi, LPVOID pv);
- BOOL CALLBACK inputEnumEffectTypeProc(LPCDIEFFECTINFO pei, LPVOID pv);
- BOOL inputAcquireDevices(void);
- BOOL inputCreateEffect(DWORD dwEffectFlags);
- DWORD inputProcessDeviceInput(void);
- BOOL inputPrepareDevice(void);
- BOOL inputPlayEffect(DWORD dwEffectFlags, LONG lDirection);
- BOOL CALLBACK inputForceLevelDlgProc(HWND hWnd, UINT uMsg, WPARAM wParam,
- LPARAM lParam);
- // constants used for scaling the input device
- #define DEADZONE 2500 // 25% of the axis range
- #define RANGE_MAX 1000 // maximum positive axis value
- #define RANGE_MIN -1000 // minimum negative axis value
- #define FF_CHILD 5000 // "Child" gain == 50%
- #define FF_ADULT 7500 // "Adult" gain == 75%
- #define FF_BODYBUILDER 10000 // "Bodybuilder" gain == 100%
- // "effect flags" - these are internal identifiers and in no way map to DirectInput
- #define EF_BOUNCE 0x00000001l
- #define EF_EXPLODE 0x00000002l
- #define EF_FIRE 0x00000004l
- // "keyboard" commands - moved from original .h file
- #define KEY_STOP 0x00000001l
- #define KEY_DOWN 0x00000002l
- #define KEY_LEFT 0x00000004l
- #define KEY_RIGHT 0x00000008l
- #define KEY_UP 0x00000010l
- #define KEY_FIRE 0x00000020l
- #define KEY_THROW 0x00000040l
- #define KEY_SHIELD 0x00000080l
- //---------------------------------------------------------------------------
- #endif _INPUT_H