DEBRIS_B.X
资源名称:MSDN_VC98.zip [点击查看]
上传用户:bangxh
上传日期:2007-01-31
资源大小:42235k
文件大小:4k
源码类别:
Windows编程
开发平台:
Visual C++
- xof 0302txt 0064
- template Header {
- <3D82AB43-62DA-11cf-AB39-0020AF71E433>
- WORD major;
- WORD minor;
- DWORD flags;
- }
- template Vector {
- <3D82AB5E-62DA-11cf-AB39-0020AF71E433>
- FLOAT x;
- FLOAT y;
- FLOAT z;
- }
- template Coords2d {
- <F6F23F44-7686-11cf-8F52-0040333594A3>
- FLOAT u;
- FLOAT v;
- }
- template Matrix4x4 {
- <F6F23F45-7686-11cf-8F52-0040333594A3>
- array FLOAT matrix[16];
- }
- template ColorRGBA {
- <35FF44E0-6C7C-11cf-8F52-0040333594A3>
- FLOAT red;
- FLOAT green;
- FLOAT blue;
- FLOAT alpha;
- }
- template ColorRGB {
- <D3E16E81-7835-11cf-8F52-0040333594A3>
- FLOAT red;
- FLOAT green;
- FLOAT blue;
- }
- template IndexedColor {
- <1630B820-7842-11cf-8F52-0040333594A3>
- DWORD index;
- ColorRGBA indexColor;
- }
- template Boolean {
- <4885AE61-78E8-11cf-8F52-0040333594A3>
- WORD truefalse;
- }
- template Boolean2d {
- <4885AE63-78E8-11cf-8F52-0040333594A3>
- Boolean u;
- Boolean v;
- }
- template MaterialWrap {
- <4885AE60-78E8-11cf-8F52-0040333594A3>
- Boolean u;
- Boolean v;
- }
- template TextureFilename {
- <A42790E1-7810-11cf-8F52-0040333594A3>
- STRING filename;
- }
- template Material {
- <3D82AB4D-62DA-11cf-AB39-0020AF71E433>
- ColorRGBA faceColor;
- FLOAT power;
- ColorRGB specularColor;
- ColorRGB emissiveColor;
- [...]
- }
- template MeshFace {
- <3D82AB5F-62DA-11cf-AB39-0020AF71E433>
- DWORD nFaceVertexIndices;
- array DWORD faceVertexIndices[nFaceVertexIndices];
- }
- template MeshFaceWraps {
- <4885AE62-78E8-11cf-8F52-0040333594A3>
- DWORD nFaceWrapValues;
- Boolean2d faceWrapValues;
- }
- template MeshTextureCoords {
- <F6F23F40-7686-11cf-8F52-0040333594A3>
- DWORD nTextureCoords;
- array Coords2d textureCoords[nTextureCoords];
- }
- template MeshMaterialList {
- <F6F23F42-7686-11cf-8F52-0040333594A3>
- DWORD nMaterials;
- DWORD nFaceIndexes;
- array DWORD faceIndexes[nFaceIndexes];
- [Material]
- }
- template MeshNormals {
- <F6F23F43-7686-11cf-8F52-0040333594A3>
- DWORD nNormals;
- array Vector normals[nNormals];
- DWORD nFaceNormals;
- array MeshFace faceNormals[nFaceNormals];
- }
- template MeshVertexColors {
- <1630B821-7842-11cf-8F52-0040333594A3>
- DWORD nVertexColors;
- array IndexedColor vertexColors[nVertexColors];
- }
- template Mesh {
- <3D82AB44-62DA-11cf-AB39-0020AF71E433>
- DWORD nVertices;
- array Vector vertices[nVertices];
- DWORD nFaces;
- array MeshFace faces[nFaces];
- [...]
- }
- Header {
- 1;
- 0;
- 1;
- }
- Mesh {
- 10;
- 0.082451;-0.082450;-6.700000;,
- 0.082451;0.082451;-6.700000;,
- -0.082451;0.082451;-6.700000;,
- -0.082451;-0.082450;-6.700000;,
- 3.349999;-3.350001;-0.000000;,
- 3.350000;3.350000;0.000000;,
- -3.349999;3.350001;0.000000;,
- -3.350002;-3.349998;-0.000000;,
- 0.000000;0.000000;-6.700000;,
- 0.000000;-0.000000;-0.000000;;
- 16;
- 3;0,8,1;,
- 3;1,8,2;,
- 3;2,8,3;,
- 3;3,8,0;,
- 3;0,5,4;,
- 3;0,1,5;,
- 3;1,6,5;,
- 3;1,2,6;,
- 3;2,7,6;,
- 3;2,3,7;,
- 3;3,4,7;,
- 3;3,0,4;,
- 3;4,5,9;,
- 3;5,6,9;,
- 3;6,7,9;,
- 3;7,4,9;;
- MeshMaterialList {
- 1;
- 1;
- 0;;
- Material {
- 0.274510;0.325490;0.905882;1.000000;;
- 30.000000;
- 0.768627;0.768627;0.768627;;
- 0.000000;0.000000;0.000000;;
- }
- }
- MeshNormals {
- 26;
- 0.000000;0.000000;-1.000000;,
- 0.898808;-0.000000;-0.438343;,
- -0.000000;-0.898808;-0.438343;,
- 0.000000;0.000000;-1.000000;,
- 0.898808;-0.000000;-0.438343;,
- 0.000000;0.898808;-0.438343;,
- 0.000000;0.000000;-1.000000;,
- 0.000000;0.898808;-0.438343;,
- -0.898808;0.000000;-0.438343;,
- 0.000000;0.000000;-1.000000;,
- -0.898808;0.000000;-0.438343;,
- -0.000000;-0.898808;-0.438343;,
- 0.898808;-0.000000;-0.438343;,
- -0.000000;-0.898808;-0.438343;,
- 0.000000;-0.000000;1.000000;,
- 0.898808;-0.000000;-0.438343;,
- 0.000000;0.898808;-0.438343;,
- 0.000000;-0.000000;1.000000;,
- 0.000000;0.898808;-0.438343;,
- -0.898808;0.000000;-0.438343;,
- 0.000000;-0.000000;1.000000;,
- -0.898808;0.000000;-0.438343;,
- -0.000000;-0.898808;-0.438343;,
- 0.000000;-0.000000;1.000000;,
- 0.000000;0.000000;-1.000000;,
- 0.000000;-0.000000;1.000000;;
- 16;
- 3;0,24,3;,
- 3;3,24,6;,
- 3;6,24,9;,
- 3;9,24,0;,
- 3;1,15,12;,
- 3;1,4,15;,
- 3;5,18,16;,
- 3;5,7,18;,
- 3;8,21,19;,
- 3;8,10,21;,
- 3;11,13,22;,
- 3;11,2,13;,
- 3;14,17,25;,
- 3;17,20,25;,
- 3;20,23,25;,
- 3;23,14,25;;
- }
- MeshTextureCoords {
- 10;
- 0.000000;0.000000;,
- 0.000000;0.000000;,
- 0.000000;0.000000;,
- 0.000000;0.000000;,
- 0.000000;0.000000;,
- 0.000000;0.000000;,
- 0.000000;0.000000;,
- 0.000000;0.000000;,
- 0.000000;0.000000;,
- 0.000000;0.000000;;
- }
- }