PPLANE.DSP
资源名称:MSDN_VC98.zip [点击查看]
上传用户:bangxh
上传日期:2007-01-31
资源大小:42235k
文件大小:4k
源码类别:
Windows编程
开发平台:
Visual C++
- # Microsoft Developer Studio Project File - Name="pplane" - Package Owner=<4>
- # Microsoft Developer Studio Generated Build File, Format Version 60000
- # ** DO NOT EDIT **
- # TARGTYPE "Win32 (x86) External Target" 0x0106
- CFG=pplane - Win32 Debug
- !MESSAGE This is not a valid makefile. To build this project using NMAKE,
- !MESSAGE use the Export Makefile command and run
- !MESSAGE
- !MESSAGE NMAKE /f "pplane.mak".
- !MESSAGE
- !MESSAGE You can specify a configuration when running NMAKE
- !MESSAGE by defining the macro CFG on the command line. For example:
- !MESSAGE
- !MESSAGE NMAKE /f "pplane.mak" CFG="pplane - Win32 Debug"
- !MESSAGE
- !MESSAGE Possible choices for configuration are:
- !MESSAGE
- !MESSAGE "pplane - Win32 Release" (based on "Win32 (x86) External Target")
- !MESSAGE "pplane - Win32 Debug" (based on "Win32 (x86) External Target")
- !MESSAGE
- # Begin Project
- # PROP AllowPerConfigDependencies 0
- # PROP Scc_ProjName ""
- # PROP Scc_LocalPath ""
- !IF "$(CFG)" == "pplane - Win32 Release"
- # PROP BASE Use_Debug_Libraries 0
- # PROP BASE Output_Dir "release"
- # PROP BASE Intermediate_Dir "Release"
- # PROP BASE Cmd_Line "NMAKE /f makefile"
- # PROP BASE Rebuild_Opt "/a"
- # PROP BASE Target_File "makefile.exe"
- # PROP BASE Bsc_Name "makefile.bsc"
- # PROP BASE Target_Dir ""
- # PROP Use_Debug_Libraries 0
- # PROP Output_Dir "release"
- # PROP Intermediate_Dir "Release"
- # PROP Cmd_Line "NMAKE /f makefile"
- # PROP Rebuild_Opt "/a"
- # PROP Target_File "releasepplane.exe"
- # PROP Bsc_Name "pplane.bsc"
- # PROP Target_Dir ""
- !ELSEIF "$(CFG)" == "pplane - Win32 Debug"
- # PROP BASE Use_Debug_Libraries 1
- # PROP BASE Output_Dir "debug"
- # PROP BASE Intermediate_Dir "Debug"
- # PROP BASE Cmd_Line "NMAKE /f makefile"
- # PROP BASE Rebuild_Opt "/a"
- # PROP BASE Target_File "makefile.exe"
- # PROP BASE Bsc_Name "makefile.bsc"
- # PROP BASE Target_Dir ""
- # PROP Use_Debug_Libraries 1
- # PROP Output_Dir "debug"
- # PROP Intermediate_Dir "Debug"
- # PROP Cmd_Line "NMAKE /f makefile"
- # PROP Rebuild_Opt "/a"
- # PROP Target_File "debugpplane.exe"
- # PROP Bsc_Name "pplane.bsc"
- # PROP Target_Dir ""
- !ENDIF
- # Begin Target
- # Name "pplane - Win32 Release"
- # Name "pplane - Win32 Debug"
- !IF "$(CFG)" == "pplane - Win32 Release"
- !ELSEIF "$(CFG)" == "pplane - Win32 Debug"
- !ENDIF
- # Begin Source File
- SOURCE=.MAKEFILE
- # End Source File
- # Begin Group "Source Files"
- # Begin Source File
- SOURCE=.D3DUTILS.CPP
- # End Source File
- # Begin Source File
- SOURCE=.D3DWIN.CPP
- # End Source File
- # Begin Source File
- SOURCE=.DEBUG.CPP
- # End Source File
- # Begin Source File
- SOURCE=.DRVMGR.CPP
- # End Source File
- # Begin Source File
- SOURCE=.GETDXVER.CPP
- # End Source File
- # Begin Source File
- SOURCE=.PPLANE.CPP
- # End Source File
- # Begin Source File
- SOURCE=.WINMAIN.CPP
- # End Source File
- # Begin Source File
- SOURCE=.WINPROC.CPP
- # End Source File
- # Begin Source File
- SOURCE=.PPLANE.DEF
- # End Source File
- # End Group
- # Begin Group "Header Files"
- # Begin Source File
- SOURCE=.COMMON.H
- # End Source File
- # Begin Source File
- SOURCE=.D3DSCENE.H
- # End Source File
- # Begin Source File
- SOURCE=.D3DUTILS.H
- # End Source File
- # Begin Source File
- SOURCE=.D3DWIN.H
- # End Source File
- # Begin Source File
- SOURCE=.DEBUG.H
- # End Source File
- # Begin Source File
- SOURCE=.DRVMGR.H
- # End Source File
- # Begin Source File
- SOURCE=.PPLANE.H
- # End Source File
- # Begin Source File
- SOURCE=.RESOURCE.H
- # End Source File
- # Begin Source File
- SOURCE=.WINMAIN.H
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- # Begin Source File
- SOURCE=.WINPROC.H
- # End Source File
- # Begin Source File
- SOURCE=.D3DUTILS.INL
- # End Source File
- # End Group
- # Begin Group "Resource Files"
- # Begin Source File
- SOURCE=.PPLANE.RC
- # End Source File
- # Begin Source File
- SOURCE=.D3D.ICO
- # End Source File
- # End Group
- # End Target
- # End Project