FONTVIEW.H
资源名称:MSDN_VC98.zip [点击查看]
上传用户:bangxh
上传日期:2007-01-31
资源大小:42235k
文件大小:5k
源码类别:
Windows编程
开发平台:
Visual C++
- /******************************************************************************
- * This is a part of the Microsoft Source Code Samples.
- * Copyright (C) 1993-1997 Microsoft Corporation.
- * All rights reserved.
- * This source code is only intended as a supplement to
- * Microsoft Development Tools and/or WinHelp documentation.
- * See these sources for detailed information regarding the
- * Microsoft samples programs.
- ******************************************************************************/
- #define IDM_SYSMENU 666
- #define IDM_FILE 100
- #define IDM_NEW IDM_FILE+1
- #define IDM_OPEN IDM_FILE+2
- #define IDM_CLOSE IDM_FILE+3
- #define IDM_SAVE IDM_FILE+4
- #define IDM_SAVEAS IDM_FILE+5
- #define IDM_PRINT IDM_FILE+6
- #define IDM_PRINTSET IDM_FILE+7
- #define IDM_EXIT IDM_FILE+8
- #define IDM_EDIT 110
- #define IDM_UNDO IDM_EDIT+1
- #define IDM_CUT IDM_EDIT+2
- #define IDM_COPY IDM_EDIT+3
- #define IDM_PASTE IDM_EDIT+4
- #define IDM_DELETE IDM_EDIT+5
- #define IDM_FIND IDM_EDIT+6
- #define IDM_REPLACE IDM_EDIT+7
- #define IDM_VIEW 120
- #define IDM_CHARSET IDM_VIEW+1
- #define IDM_GLYPH IDM_VIEW+2
- #define IDM_TOOLBAR IDM_VIEW+3
- #define IDM_STATUSBAR IDM_VIEW+4
- #define IDM_DIALOG 130
- #define IDM_CREATEFONT IDM_DIALOG+1
- #define IDM_TEXTMETRIC IDM_DIALOG+2
- #define IDM_ENUMFONTS IDM_DIALOG+3
- #define IDM_OUTLINEMETRICS IDM_DIALOG+4
- #define IDM_HELP 140
- #define IDM_HELP_CONTENTS IDM_HELP+1
- #define IDM_HELP_INDEX IDM_HELP+2
- #define IDM_HELP_OVERVIEW IDM_HELP+3
- #define IDM_HELP_GLOSSARY IDM_HELP+4
- #define IDM_HELP_TUTORIAL IDM_HELP+5
- #define IDM_HELP_DEMO IDM_HELP+6
- #define IDM_HELP_HELP IDM_HELP+7
- #define IDM_ABOUT IDM_HELP+8
- #define ID_TOOLBAR 150
- #define ID_CREATEPARAM ID_TOOLBAR+1
- #define ID_CREATEVALUE ID_TOOLBAR+2
- #define ID_ZOOM ID_TOOLBAR+3
- #define ID_STATUSBAR 160
- #define ID_MENUFIELD ID_STATUSBAR+1
- #define ID_TIMEFIELD ID_STATUSBAR+2
- #define ID_NUMFIELD ID_STATUSBAR+3
- #define ID_OVRFIELD ID_STATUSBAR+4
- #define ID_SCROLLFIELD ID_STATUSBAR+5
- #define ID_CAPSFIELD ID_STATUSBAR+6
- #define CFP_BASE 200
- #define CFP_HEIGHT CFP_BASE+0
- #define CFP_WIDTH CFP_BASE+1
- #define CFP_ESCAPEMENT CFP_BASE+2
- #define CFP_ORIENTATION CFP_BASE+3
- #define CFP_WEIGHT CFP_BASE+4
- #define CFP_ITALIC CFP_BASE+5
- #define CFP_UNDERLINE CFP_BASE+6
- #define CFP_STRIKEOUT CFP_BASE+7
- #define CFP_CHARSET CFP_BASE+8
- #define CFP_OUTPUTPRECISION CFP_BASE+9
- #define CFP_CLIPPRECISION CFP_BASE+10
- #define CFP_QUALITY CFP_BASE+11
- #define CFP_PITCH CFP_BASE+12
- #define CFP_FAMILY CFP_BASE+13
- #define CFP_FACENAME CFP_BASE+14
- #define CFD_BASE 220
- #define CFD_HEIGHT CFD_BASE+0
- #define CFD_WIDTH CFD_BASE+1
- #define CFD_ESCAPEMENT CFD_BASE+2
- #define CFD_ORIENTATION CFD_BASE+3
- #define CFD_WEIGHT CFD_BASE+4
- #define CFD_ITALIC CFD_BASE+5
- #define CFD_UNDERLINE CFD_BASE+6
- #define CFD_STRIKEOUT CFD_BASE+7
- #define CFD_CHARSET CFD_BASE+8
- #define CFD_OUTPUTPRECISION CFD_BASE+9
- #define CFD_CLIPPRECISION CFD_BASE+10
- #define CFD_QUALITY CFD_BASE+11
- #define CFD_PITCHANDFAMILY CFD_BASE+12
- #define CFD_FACENAME CFD_BASE+13
- #define CFD_DEFAULT CFD_BASE+14
- #define TMD_BASE 240
- #define TMD_HEIGHT TMD_BASE+0
- #define TMD_ASCENT TMD_BASE+1
- #define TMD_DESCENT TMD_BASE+2
- #define TMD_INTERNAL TMD_BASE+3
- #define TMD_EXTERNAL TMD_BASE+4
- #define TMD_AVEWIDTH TMD_BASE+5
- #define TMD_MAXWIDTH TMD_BASE+6
- #define TMD_WEIGHT TMD_BASE+7
- #define TMD_ITALIC TMD_BASE+8
- #define TMD_UNDERLINE TMD_BASE+9
- #define TMD_STRUCKOUT TMD_BASE+10
- #define TMD_FIRSTCHAR TMD_BASE+11
- #define TMD_LASTCHAR TMD_BASE+12
- #define TMD_DEFAULTCHAR TMD_BASE+13
- #define TMD_BREAKCHAR TMD_BASE+14
- #define TMD_PITCHANDFAMILY TMD_BASE+15
- #define TMD_CHARSET TMD_BASE+16
- #define TMD_OVERHANG TMD_BASE+17
- #define TMD_DIGITIZEDASPECTX TMD_BASE+18
- #define TMD_DIGITIZEDASPECTY TMD_BASE+19
- #define TMD_SET TMD_BASE+20
- #define ED_BASE 260
- #define ED_PREV ED_BASE+0
- #define ED_NEXT ED_BASE+1
- #define ED_TYPE ED_BASE+2
- #define ED_SET ED_BASE+3
- #define ED_HEX ED_BASE+4
- #define ED_SAMPLE ED_BASE+5