MAINFRM.CPP
资源名称:MSDN_VC98.zip [点击查看]
上传用户:bangxh
上传日期:2007-01-31
资源大小:42235k
文件大小:5k
源码类别:
Windows编程
开发平台:
Visual C++
- // mainfrm.cpp : implementation of the CMainFrame class
- //
- // This is a part of the Microsoft Foundation Classes C++ library.
- // Copyright (C) 1992-1998 Microsoft Corporation
- // All rights reserved.
- //
- // This source code is only intended as a supplement to the
- // Microsoft Foundation Classes Reference and related
- // electronic documentation provided with the library.
- // See these sources for detailed information regarding the
- // Microsoft Foundation Classes product.
- #include "stdafx.h"
- #include "collect.h"
- #include "mainfrm.h"
- #include "colledoc.h"
- #include "strlstvw.h"
- #include "typlstvw.h"
- #include "intlstvw.h"
- #include "dwarryvw.h"
- #include "typaryvw.h"
- #include "ptarryvw.h"
- #include "mapssvw.h"
- #include "typtrmap.h"
- #include "mapdwvw.h"
- #ifdef _DEBUG
- #undef THIS_FILE
- static char BASED_CODE THIS_FILE[] = __FILE__;
- #endif
- /////////////////////////////////////////////////////////////////////////////
- // CMainFrame
- IMPLEMENT_DYNCREATE(CMainFrame, CFrameWnd)
- BEGIN_MESSAGE_MAP(CMainFrame, CFrameWnd)
- ON_COMMAND_RANGE(ID_STRINGLIST, ID_MAP, OnExample)
- ON_UPDATE_COMMAND_UI_RANGE(ID_STRINGLIST, ID_MAP, OnUpdateExampleUI)
- //{{AFX_MSG_MAP(CMainFrame)
- ON_WM_CREATE()
- //}}AFX_MSG_MAP
- END_MESSAGE_MAP()
- /////////////////////////////////////////////////////////////////////////////
- // arrays of IDs used to initialize control bars
- // toolbar buttons - IDs are command buttons
- static UINT BASED_CODE buttons[] =
- {
- // same order as in the bitmap 'toolbar.bmp'
- ID_FILE_NEW,
- ID_FILE_OPEN,
- ID_FILE_SAVE,
- ID_SEPARATOR,
- ID_EDIT_CUT,
- ID_EDIT_COPY,
- ID_EDIT_PASTE,
- ID_SEPARATOR,
- ID_FILE_PRINT,
- ID_APP_ABOUT,
- };
- static UINT BASED_CODE indicators[] =
- {
- ID_SEPARATOR, // status line indicator
- ID_INDICATOR_CAPS,
- ID_INDICATOR_NUM,
- ID_INDICATOR_SCRL,
- };
- /////////////////////////////////////////////////////////////////////////////
- // CMainFrame construction/destruction
- CMainFrame::CMainFrame()
- {
- m_nCurrentExample = ID_STRINGLIST;
- }
- CMainFrame::~CMainFrame()
- {
- }
- int CMainFrame::OnCreate(LPCREATESTRUCT lpCreateStruct)
- {
- if (CFrameWnd::OnCreate(lpCreateStruct) == -1)
- return -1;
- if (!m_wndToolBar.Create(this) ||
- !m_wndToolBar.LoadBitmap(IDR_MAINFRAME) ||
- !m_wndToolBar.SetButtons(buttons,
- sizeof(buttons)/sizeof(UINT)))
- {
- TRACE0("Failed to create toolbarn");
- return -1; // fail to create
- }
- m_wndToolBar.EnableDocking(CBRS_ALIGN_ANY);
- EnableDocking(CBRS_ALIGN_ANY);
- DockControlBar(&m_wndToolBar);
- if (!m_wndStatusBar.Create(this) ||
- !m_wndStatusBar.SetIndicators(indicators,
- sizeof(indicators)/sizeof(UINT)))
- {
- TRACE0("Failed to create status barn");
- return -1; // fail to create
- }
- return 0;
- }
- /////////////////////////////////////////////////////////////////////////////
- // CMainFrame diagnostics
- #ifdef _DEBUG
- void CMainFrame::AssertValid() const
- {
- CFrameWnd::AssertValid();
- }
- void CMainFrame::Dump(CDumpContext& dc) const
- {
- CFrameWnd::Dump(dc);
- }
- #endif //_DEBUG
- /////////////////////////////////////////////////////////////////////////////
- // CMainFrame message handlers
- void CMainFrame::OnExample(UINT nCmdID)
- {
- if (nCmdID == m_nCurrentExample)
- return; // already selected
- // Set the child window ID of the active view to AFX_IDW_PANE_FIRST.
- // This is necessary so that CFrameWnd::RecalcLayout will allocate
- // this "first pane" to that portion of the frame window's client
- // area not allocated to control bars. Set the child ID of
- // the previously active view to some other ID; we will use the
- // command ID as the child ID.
- CView* pOldActiveView = GetActiveView();
- ::SetWindowLong(pOldActiveView->m_hWnd, GWL_ID, m_nCurrentExample);
- CRuntimeClass* pNewViewClass;
- switch (nCmdID)
- {
- case ID_STRINGLIST:
- pNewViewClass = RUNTIME_CLASS(CStringListView);
- break;
- case ID_TYPEDLIST:
- pNewViewClass = RUNTIME_CLASS(CTypedPtrListView);
- break;
- case ID_INTLIST:
- pNewViewClass = RUNTIME_CLASS(CIntListView);
- break;
- case ID_DWORDARRAY:
- pNewViewClass = RUNTIME_CLASS(CDWordArrayView);
- break;
- case ID_TYPEDPTRARRAY:
- pNewViewClass = RUNTIME_CLASS(CTypedPtrArrayView);
- break;
- case ID_POINTARRAY:
- pNewViewClass = RUNTIME_CLASS(CPointArrayView);
- break;
- case ID_MAPSTRINGTOSTRING:
- pNewViewClass = RUNTIME_CLASS(CMapStringToStringView);
- break;
- case ID_TYPEDPTRMAP:
- pNewViewClass = RUNTIME_CLASS(CTypedPtrMapView);
- break;
- case ID_MAPDWORDTOMYSTRUCT:
- pNewViewClass = RUNTIME_CLASS(CMapDWordToMyStructView);
- break;
- default:
- ASSERT(0);
- return;
- }
- // create the new view
- CCreateContext context;
- context.m_pNewViewClass = pNewViewClass;
- context.m_pCurrentDoc = GetActiveDocument();
- CView* pNewView = STATIC_DOWNCAST(CView, CreateView(&context));
- if (pNewView != NULL)
- {
- // the new view is there, but invisible and not active...
- pNewView->ShowWindow(SW_SHOW);
- pNewView->OnInitialUpdate();
- SetActiveView(pNewView);
- RecalcLayout();
- m_nCurrentExample = nCmdID;
- // finally destroy the old view...
- pOldActiveView->DestroyWindow();
- }
- }
- void CMainFrame::OnUpdateExampleUI(CCmdUI* pCmdUI)
- {
- pCmdUI->SetCheck(pCmdUI->m_nID == m_nCurrentExample);
- }