Rand.h
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上传日期:2015-11-01
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P2P编程
开发平台:
Visual C++
- /*
- ------------------------------------------------------------------------------
- rand.h: definitions for a random number generator
- By Bob Jenkins, 1996, Public Domain
- MODIFIED:
- 960327: Creation (addition of randinit, really)
- 970719: use context, not global variables, for internal state
- 980324: renamed seed to flag
- 980605: recommend RANDSIZL=4 for noncryptography.
- 010626: note this is public domain
- ------------------------------------------------------------------------------
- */
- #include "standard.h"
- #ifndef RAND
- #define RAND
- #define RANDSIZL (4) /* I recommend 8 for crypto, 4 for simulations */
- #define RANDSIZ (1<<RANDSIZL)
- /* context of random number generator */
- struct randctx
- {
- ub4 randcnt;
- ub4 randrsl[RANDSIZ];
- ub4 randmem[RANDSIZ];
- ub4 randa;
- ub4 randb;
- ub4 randc;
- };
- typedef struct randctx randctx;
- /*
- ------------------------------------------------------------------------------
- If (flag==TRUE), then use the contents of randrsl[0..RANDSIZ-1] as the seed.
- ------------------------------------------------------------------------------
- */
- void randinit( randctx *r, word flag );
- void isaac( randctx *r );
- /*
- ------------------------------------------------------------------------------
- Call rand(/o_ randctx *r _o/) to retrieve a single 32-bit random value
- ------------------------------------------------------------------------------
- */
- #define rand(r)
- (!(r)->randcnt-- ?
- (isaac(r), (r)->randcnt=RANDSIZ-1, (r)->randrsl[(r)->randcnt]) :
- (r)->randrsl[(r)->randcnt])
- #endif /* RAND */