wxdebug.h
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- //------------------------------------------------------------------------------
- // File: WXDebug.h
- //
- // Desc: DirectShow base classes - provides debugging facilities.
- //
- // Copyright (c) Microsoft Corporation. All rights reserved.
- //------------------------------------------------------------------------------
- #ifndef __WXDEBUG__
- #define __WXDEBUG__
- // This library provides fairly straight forward debugging functionality, this
- // is split into two main sections. The first is assertion handling, there are
- // three types of assertions provided here. The most commonly used one is the
- // ASSERT(condition) macro which will pop up a message box including the file
- // and line number if the condition evaluates to FALSE. Then there is the
- // EXECUTE_ASSERT macro which is the same as ASSERT except the condition will
- // still be executed in NON debug builds. The final type of assertion is the
- // KASSERT macro which is more suitable for pure (perhaps kernel) filters as
- // the condition is printed onto the debugger rather than in a message box.
- //
- // The other part of the debug module facilties is general purpose logging.
- // This is accessed by calling DbgLog(). The function takes a type and level
- // field which define the type of informational string you are presenting and
- // it's relative importance. The type field can be a combination (one or more)
- // of LOG_TIMING, LOG_TRACE, LOG_MEMORY, LOG_LOCKING and LOG_ERROR. The level
- // is a DWORD value where zero defines highest important. Use of zero as the
- // debug logging level is to be encouraged ONLY for major errors or events as
- // they will ALWAYS be displayed on the debugger. Other debug output has it's
- // level matched against the current debug output level stored in the registry
- // for this module and if less than the current setting it will be displayed.
- //
- // Each module or executable has it's own debug output level for each of the
- // five types. These are read in when the DbgInitialise function is called
- // for DLLs linking to STRMBASE.LIB this is done automatically when the DLL
- // is loaded, executables must call it explicitely with the module instance
- // handle given to them through the WINMAIN entry point. An executable must
- // also call DbgTerminate when they have finished to clean up the resources
- // the debug library uses, once again this is done automatically for DLLs
- // These are the five different categories of logging information
- enum { LOG_TIMING = 0x01, // Timing and performance measurements
- LOG_TRACE = 0x02, // General step point call tracing
- LOG_MEMORY = 0x04, // Memory and object allocation/destruction
- LOG_LOCKING = 0x08, // Locking/unlocking of critical sections
- LOG_ERROR = 0x10, // Debug error notification
- LOG_CUSTOM1 = 0x20,
- LOG_CUSTOM2 = 0x40,
- LOG_CUSTOM3 = 0x80,
- LOG_CUSTOM4 = 0x100,
- LOG_CUSTOM5 = 0x200,
- };
- #define LOG_FORCIBLY_SET 0x80000000
- enum { CDISP_HEX = 0x01,
- CDISP_DEC = 0x02};
- // For each object created derived from CBaseObject (in debug builds) we
- // create a descriptor that holds it's name (statically allocated memory)
- // and a cookie we assign it. We keep a list of all the active objects
- // we have registered so that we can dump a list of remaining objects
- typedef struct tag_ObjectDesc {
- const CHAR *m_szName;
- const WCHAR *m_wszName;
- DWORD m_dwCookie;
- tag_ObjectDesc *m_pNext;
- } ObjectDesc;
- #define DLLIMPORT __declspec(dllimport)
- #define DLLEXPORT __declspec(dllexport)
- #ifdef DEBUG
- #define NAME(x) TEXT(x)
- // These are used internally by the debug library (PRIVATE)
- void WINAPI DbgInitKeyLevels(HKEY hKey, bool fTakeMax);
- void WINAPI DbgInitGlobalSettings(bool fTakeMax);
- void WINAPI DbgInitModuleSettings(bool fTakeMax);
- void WINAPI DbgInitModuleName();
- DWORD WINAPI DbgRegisterObjectCreation(
- const CHAR *szObjectName, const WCHAR *wszObjectName);
- BOOL WINAPI DbgRegisterObjectDestruction(DWORD dwCookie);
- // These are the PUBLIC entry points
- BOOL WINAPI DbgCheckModuleLevel(DWORD Type,DWORD Level);
- void WINAPI DbgSetModuleLevel(DWORD Type,DWORD Level);
- void WINAPI DbgSetAutoRefreshLevels(bool fAuto);
- // Initialise the library with the module handle
- void WINAPI DbgInitialise(HINSTANCE hInst);
- void WINAPI DbgTerminate();
- void WINAPI DbgDumpObjectRegister();
- // Display error and logging to the user
- void WINAPI DbgAssert(const TCHAR *pCondition,const TCHAR *pFileName,INT iLine);
- void WINAPI DbgBreakPoint(const TCHAR *pCondition,const TCHAR *pFileName,INT iLine);
- void WINAPI DbgBreakPoint(const TCHAR *pFileName,INT iLine,const TCHAR* szFormatString,...);
- void WINAPI DbgKernelAssert(const TCHAR *pCondition,const TCHAR *pFileName,INT iLine);
- void WINAPI DbgLogInfo(DWORD Type,DWORD Level,const TCHAR *pFormat,...);
- #ifdef UNICODE
- void WINAPI DbgLogInfo(DWORD Type,DWORD Level,const CHAR *pFormat,...);
- void WINAPI DbgAssert(const CHAR *pCondition,const CHAR *pFileName,INT iLine);
- void WINAPI DbgBreakPoint(const CHAR *pCondition,const CHAR *pFileName,INT iLine);
- void WINAPI DbgKernelAssert(const CHAR *pCondition,const CHAR *pFileName,INT iLine);
- #endif
- void WINAPI DbgOutString(LPCTSTR psz);
- // Debug infinite wait stuff
- DWORD WINAPI DbgWaitForSingleObject(HANDLE h);
- DWORD WINAPI DbgWaitForMultipleObjects(DWORD nCount,
- CONST HANDLE *lpHandles,
- BOOL bWaitAll);
- void WINAPI DbgSetWaitTimeout(DWORD dwTimeout);
- #ifdef __strmif_h__
- // Display a media type: Terse at level 2, verbose at level 5
- void WINAPI DisplayType(LPTSTR label, const AM_MEDIA_TYPE *pmtIn);
- // Dump lots of information about a filter graph
- void WINAPI DumpGraph(IFilterGraph *pGraph, DWORD dwLevel);
- #endif
- #define KASSERT(_x_) if (!(_x_))
- DbgKernelAssert(TEXT(#_x_),TEXT(__FILE__),__LINE__)
- // Break on the debugger without putting up a message box
- // message goes to debugger instead
- #define KDbgBreak(_x_)
- DbgKernelAssert(TEXT(#_x_),TEXT(__FILE__),__LINE__)
- // We chose a common name for our ASSERT macro, MFC also uses this name
- // So long as the implementation evaluates the condition and handles it
- // then we will be ok. Rather than override the behaviour expected we
- // will leave whatever first defines ASSERT as the handler (i.e. MFC)
- #ifndef ASSERT
- #define ASSERT(_x_) if (!(_x_))
- DbgAssert(TEXT(#_x_),TEXT(__FILE__),__LINE__)
- #endif
- #define DbgAssertAligned( _ptr_, _alignment_ ) ASSERT( ((DWORD_PTR) (_ptr_)) % (_alignment_) == 0)
- // Put up a message box informing the user of a halt
- // condition in the program
- #define DbgBreak(_x_)
- DbgBreakPoint(TEXT(#_x_),TEXT(__FILE__),__LINE__)
- #define EXECUTE_ASSERT(_x_) ASSERT(_x_)
- #define DbgLog(_x_) DbgLogInfo _x_
- // MFC style trace macros
- #define NOTE(_x_) DbgLog((LOG_TRACE,5,TEXT(_x_)))
- #define NOTE1(_x_,a) DbgLog((LOG_TRACE,5,TEXT(_x_),a))
- #define NOTE2(_x_,a,b) DbgLog((LOG_TRACE,5,TEXT(_x_),a,b))
- #define NOTE3(_x_,a,b,c) DbgLog((LOG_TRACE,5,TEXT(_x_),a,b,c))
- #define NOTE4(_x_,a,b,c,d) DbgLog((LOG_TRACE,5,TEXT(_x_),a,b,c,d))
- #define NOTE5(_x_,a,b,c,d,e) DbgLog((LOG_TRACE,5,TEXT(_x_),a,b,c,d,e))
- #else
- // Retail builds make public debug functions inert - WARNING the source
- // files do not define or build any of the entry points in debug builds
- // (public entry points compile to nothing) so if you go trying to call
- // any of the private entry points in your source they won't compile
- #define NAME(_x_) ((TCHAR *) NULL)
- #define DbgInitialise(hInst)
- #define DbgTerminate()
- #define DbgLog(_x_) 0
- #define DbgOutString(psz)
- #define DbgAssertAligned( _ptr_, _alignment_ ) 0
- #define DbgRegisterObjectCreation(pObjectName)
- #define DbgRegisterObjectDestruction(dwCookie)
- #define DbgDumpObjectRegister()
- #define DbgCheckModuleLevel(Type,Level)
- #define DbgSetModuleLevel(Type,Level)
- #define DbgSetAutoRefreshLevels(fAuto)
- #define DbgWaitForSingleObject(h) WaitForSingleObject(h, INFINITE)
- #define DbgWaitForMultipleObjects(nCount, lpHandles, bWaitAll)
- WaitForMultipleObjects(nCount, lpHandles, bWaitAll, INFINITE)
- #define DbgSetWaitTimeout(dwTimeout)
- #define KDbgBreak(_x_)
- #define DbgBreak(_x_)
- #define KASSERT(_x_) ((void)0)
- #ifndef ASSERT
- #define ASSERT(_x_) ((void)0)
- #endif
- #define EXECUTE_ASSERT(_x_) ((void)(_x_))
- // MFC style trace macros
- #define NOTE(_x_) ((void)0)
- #define NOTE1(_x_,a) ((void)0)
- #define NOTE2(_x_,a,b) ((void)0)
- #define NOTE3(_x_,a,b,c) ((void)0)
- #define NOTE4(_x_,a,b,c,d) ((void)0)
- #define NOTE5(_x_,a,b,c,d,e) ((void)0)
- #define DisplayType(label, pmtIn) ((void)0)
- #define DumpGraph(pGraph, label) ((void)0)
- #endif
- // Checks a pointer which should be non NULL - can be used as follows.
- #define CheckPointer(p,ret) {if((p)==NULL) return (ret);}
- // HRESULT Foo(VOID *pBar)
- // {
- // CheckPointer(pBar,E_INVALIDARG)
- // }
- //
- // Or if the function returns a boolean
- //
- // BOOL Foo(VOID *pBar)
- // {
- // CheckPointer(pBar,FALSE)
- // }
- // These validate pointers when symbol VFWROBUST is defined
- // This will normally be defined in debug not retail builds
- #ifdef DEBUG
- #define VFWROBUST
- #endif
- #ifdef VFWROBUST
- #define ValidateReadPtr(p,cb)
- {if(IsBadReadPtr((PVOID)p,cb) == TRUE)
- DbgBreak("Invalid read pointer");}
- #define ValidateWritePtr(p,cb)
- {if(IsBadWritePtr((PVOID)p,cb) == TRUE)
- DbgBreak("Invalid write pointer");}
- #define ValidateReadWritePtr(p,cb)
- {ValidateReadPtr(p,cb) ValidateWritePtr(p,cb)}
- #define ValidateStringPtr(p)
- {if(IsBadStringPtr((LPCTSTR)p,INFINITE) == TRUE)
- DbgBreak("Invalid string pointer");}
- #define ValidateStringPtrA(p)
- {if(IsBadStringPtrA((LPCSTR)p,INFINITE) == TRUE)
- DbgBreak("Invalid ANSI string pointer");}
- #define ValidateStringPtrW(p)
- {if(IsBadStringPtrW((LPCWSTR)p,INFINITE) == TRUE)
- DbgBreak("Invalid UNICODE string pointer");}
- #else
- #define ValidateReadPtr(p,cb) 0
- #define ValidateWritePtr(p,cb) 0
- #define ValidateReadWritePtr(p,cb) 0
- #define ValidateStringPtr(p) 0
- #define ValidateStringPtrA(p) 0
- #define ValidateStringPtrW(p) 0
- #endif
- #ifdef _OBJBASE_H_
- // Outputting GUID names. If you want to include the name
- // associated with a GUID (eg CLSID_...) then
- //
- // GuidNames[yourGUID]
- //
- // Returns the name defined in uuids.h as a string
- typedef struct {
- CHAR *szName;
- GUID guid;
- } GUID_STRING_ENTRY;
- class CGuidNameList {
- public:
- CHAR *operator [] (const GUID& guid);
- };
- extern CGuidNameList GuidNames;
- #endif
- #ifndef REMIND
- // REMIND macro - generates warning as reminder to complete coding
- // (eg) usage:
- //
- // #pragma message (REMIND("Add automation support"))
- #define QUOTE(x) #x
- #define QQUOTE(y) QUOTE(y)
- #define REMIND(str) __FILE__ "(" QQUOTE(__LINE__) ") : " str
- #endif
- // Method to display objects in a useful format
- //
- // eg If you want to display a LONGLONG ll in a debug string do (eg)
- //
- // DbgLog((LOG_TRACE, n, TEXT("Value is %s"), (LPCTSTR)CDisp(ll, CDISP_HEX)));
- class CDispBasic
- {
- public:
- CDispBasic() { m_pString = m_String; };
- ~CDispBasic();
- protected:
- PTCHAR m_pString; // normally points to m_String... unless too much data
- TCHAR m_String[50];
- };
- class CDisp : public CDispBasic
- {
- public:
- CDisp(LONGLONG ll, int Format = CDISP_HEX); // Display a LONGLONG in CDISP_HEX or CDISP_DEC form
- CDisp(REFCLSID clsid); // Display a GUID
- CDisp(double d); // Display a floating point number
- #ifdef __strmif_h__
- #ifdef __STREAMS__
- CDisp(CRefTime t); // Display a Reference Time
- #endif
- CDisp(IPin *pPin); // Display a pin as {filter clsid}(pin name)
- CDisp(IUnknown *pUnk); // Display a filter or pin
- #endif // __strmif_h__
- ~CDisp();
- // Implement cast to (LPCTSTR) as parameter to logger
- operator LPCTSTR()
- {
- return (LPCTSTR)m_pString;
- };
- };
- #if defined(DEBUG)
- class CAutoTrace
- {
- private:
- const TCHAR* _szBlkName;
- const int _level;
- static const TCHAR _szEntering[];
- static const TCHAR _szLeaving[];
- public:
- CAutoTrace(const TCHAR* szBlkName, const int level = 15)
- : _szBlkName(szBlkName), _level(level)
- {DbgLog((LOG_TRACE, _level, _szEntering, _szBlkName));}
- ~CAutoTrace()
- {DbgLog((LOG_TRACE, _level, _szLeaving, _szBlkName));}
- };
- #if defined (__FUNCTION__)
- #define AMTRACEFN() CAutoTrace __trace(TEXT(__FUNCTION__))
- #define AMTRACE(_x_) CAutoTrace __trace(TEXT(__FUNCTION__))
- #else
- #define AMTRACE(_x_) CAutoTrace __trace _x_
- #define AMTRACEFN()
- #endif
- #else
- #define AMTRACE(_x_)
- #define AMTRACEFN()
- #endif
- #endif // __WXDEBUG__