combase.h
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上传日期:2015-11-01
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文件大小:10k
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P2P编程
开发平台:
Visual C++
- //------------------------------------------------------------------------------
- // File: ComBase.h
- //
- // Desc: DirectShow base classes - defines a class hierarchy for creating
- // COM objects.
- //
- // Copyright (c) Microsoft Corporation. All rights reserved.
- //------------------------------------------------------------------------------
- /*
- a. Derive your COM object from CUnknown
- b. Make a static CreateInstance function that takes an LPUNKNOWN, an HRESULT *
- and a TCHAR *. The LPUNKNOWN defines the object to delegate IUnknown calls
- to. The HRESULT * allows error codes to be passed around constructors and
- the TCHAR * is a descriptive name that can be printed on the debugger.
- It is important that constructors only change the HRESULT * if they have
- to set an ERROR code, if it was successful then leave it alone or you may
- overwrite an error code from an object previously created.
- When you call a constructor the descriptive name should be in static store
- as we do not copy the string. To stop large amounts of memory being used
- in retail builds by all these static strings use the NAME macro,
- CMyFilter = new CImplFilter(NAME("My filter"),pUnknown,phr);
- if (FAILED(hr)) {
- return hr;
- }
- In retail builds NAME(_x_) compiles to NULL, the base CBaseObject class
- knows not to do anything with objects that don't have a name.
- c. Have a constructor for your object that passes the LPUNKNOWN, HRESULT * and
- TCHAR * to the CUnknown constructor. You can set the HRESULT if you have an
- error, or just simply pass it through to the constructor.
- The object creation will fail in the class factory if the HRESULT indicates
- an error (ie FAILED(HRESULT) == TRUE)
- d. Create a FactoryTemplate with your object's class id and CreateInstance
- function.
- Then (for each interface) either
- Multiple inheritance
- 1. Also derive it from ISomeInterface
- 2. Include DECLARE_IUNKNOWN in your class definition to declare
- implementations of QueryInterface, AddRef and Release that
- call the outer unknown
- 3. Override NonDelegatingQueryInterface to expose ISomeInterface by
- code something like
- if (riid == IID_ISomeInterface) {
- return GetInterface((ISomeInterface *) this, ppv);
- } else {
- return CUnknown::NonDelegatingQueryInterface(riid, ppv);
- }
- 4. Declare and implement the member functions of ISomeInterface.
- or: Nested interfaces
- 1. Declare a class derived from CUnknown
- 2. Include DECLARE_IUNKNOWN in your class definition
- 3. Override NonDelegatingQueryInterface to expose ISomeInterface by
- code something like
- if (riid == IID_ISomeInterface) {
- return GetInterface((ISomeInterface *) this, ppv);
- } else {
- return CUnknown::NonDelegatingQueryInterface(riid, ppv);
- }
- 4. Implement the member functions of ISomeInterface. Use GetOwner() to
- access the COM object class.
- And in your COM object class:
- 5. Make the nested class a friend of the COM object class, and declare
- an instance of the nested class as a member of the COM object class.
- NOTE that because you must always pass the outer unknown and an hResult
- to the CUnknown constructor you cannot use a default constructor, in
- other words you will have to make the member variable a pointer to the
- class and make a NEW call in your constructor to actually create it.
- 6. override the NonDelegatingQueryInterface with code like this:
- if (riid == IID_ISomeInterface) {
- return m_pImplFilter->
- NonDelegatingQueryInterface(IID_ISomeInterface, ppv);
- } else {
- return CUnknown::NonDelegatingQueryInterface(riid, ppv);
- }
- You can have mixed classes which support some interfaces via multiple
- inheritance and some via nested classes
- */
- #ifndef __COMBASE__
- #define __COMBASE__
- // Filter Setup data structures no defined in axextend.idl
- typedef REGPINTYPES
- AMOVIESETUP_MEDIATYPE, * PAMOVIESETUP_MEDIATYPE, * FAR LPAMOVIESETUP_MEDIATYPE;
- typedef REGFILTERPINS
- AMOVIESETUP_PIN, * PAMOVIESETUP_PIN, * FAR LPAMOVIESETUP_PIN;
- typedef struct _AMOVIESETUP_FILTER
- {
- const CLSID * clsID;
- const WCHAR * strName;
- DWORD dwMerit;
- UINT nPins;
- const AMOVIESETUP_PIN * lpPin;
- }
- AMOVIESETUP_FILTER, * PAMOVIESETUP_FILTER, * FAR LPAMOVIESETUP_FILTER;
- /* The DLLENTRY module initialises the module handle on loading */
- extern HINSTANCE g_hInst;
- /* On DLL load remember which platform we are running on */
- extern DWORD g_amPlatform;
- extern OSVERSIONINFO g_osInfo; // Filled in by GetVersionEx
- /* Version of IUnknown that is renamed to allow a class to support both
- non delegating and delegating IUnknowns in the same COM object */
- #ifndef INONDELEGATINGUNKNOWN_DEFINED
- DECLARE_INTERFACE(INonDelegatingUnknown)
- {
- STDMETHOD(NonDelegatingQueryInterface) (THIS_ REFIID, LPVOID *) PURE;
- STDMETHOD_(ULONG, NonDelegatingAddRef)(THIS) PURE;
- STDMETHOD_(ULONG, NonDelegatingRelease)(THIS) PURE;
- };
- #define INONDELEGATINGUNKNOWN_DEFINED
- #endif
- typedef INonDelegatingUnknown *PNDUNKNOWN;
- /* This is the base object class that supports active object counting. As
- part of the debug facilities we trace every time a C++ object is created
- or destroyed. The name of the object has to be passed up through the class
- derivation list during construction as you cannot call virtual functions
- in the constructor. The downside of all this is that every single object
- constructor has to take an object name parameter that describes it */
- class CBaseObject
- {
- private:
- // Disable the copy constructor and assignment by default so you will get
- // compiler errors instead of unexpected behaviour if you pass objects
- // by value or assign objects.
- CBaseObject(const CBaseObject& objectSrc); // no implementation
- void operator=(const CBaseObject& objectSrc); // no implementation
- private:
- static LONG m_cObjects; /* Total number of objects active */
- protected:
- #ifdef DEBUG
- DWORD m_dwCookie; /* Cookie identifying this object */
- #endif
- public:
- /* These increment and decrement the number of active objects */
- CBaseObject(const TCHAR *pName);
- #ifdef UNICODE
- CBaseObject(const char *pName);
- #endif
- ~CBaseObject();
- /* Call this to find if there are any CUnknown derived objects active */
- static LONG ObjectsActive() {
- return m_cObjects;
- };
- };
- /* An object that supports one or more COM interfaces will be based on
- this class. It supports counting of total objects for DLLCanUnloadNow
- support, and an implementation of the core non delegating IUnknown */
- class AM_NOVTABLE CUnknown : public INonDelegatingUnknown,
- public CBaseObject
- {
- private:
- const LPUNKNOWN m_pUnknown; /* Owner of this object */
- protected: /* So we can override NonDelegatingRelease() */
- volatile LONG m_cRef; /* Number of reference counts */
- public:
- CUnknown(const TCHAR *pName, LPUNKNOWN pUnk);
- virtual ~CUnknown() {};
- // This is redundant, just use the other constructor
- // as we never touch the HRESULT in this anyway
- CUnknown(TCHAR *pName, LPUNKNOWN pUnk,HRESULT *phr);
- #ifdef UNICODE
- CUnknown(const char *pName, LPUNKNOWN pUnk);
- CUnknown(char *pName, LPUNKNOWN pUnk,HRESULT *phr);
- #endif
- /* Return the owner of this object */
- LPUNKNOWN GetOwner() const {
- return m_pUnknown;
- };
- /* Called from the class factory to create a new instance, it is
- pure virtual so it must be overriden in your derived class */
- /* static CUnknown *CreateInstance(LPUNKNOWN, HRESULT *) */
- /* Non delegating unknown implementation */
- STDMETHODIMP NonDelegatingQueryInterface(REFIID, void **);
- STDMETHODIMP_(ULONG) NonDelegatingAddRef();
- STDMETHODIMP_(ULONG) NonDelegatingRelease();
- };
- #if (_MSC_VER <= 1200)
- #pragma warning(disable:4211)
- /* The standard InterlockedXXX functions won't take volatiles */
- static inline LONG WINAPI InterlockedIncrement( volatile LONG * plong )
- { return InterlockedIncrement( const_cast<LONG*>( plong ) ); }
- static inline LONG WINAPI InterlockedDecrement( volatile LONG * plong )
- { return InterlockedDecrement( const_cast<LONG*>( plong ) ); }
- #pragma warning(default:4211)
- #endif
- /* Return an interface pointer to a requesting client
- performing a thread safe AddRef as necessary */
- STDAPI GetInterface(LPUNKNOWN pUnk, void **ppv);
- /* A function that can create a new COM object */
- typedef CUnknown *(CALLBACK *LPFNNewCOMObject)(LPUNKNOWN pUnkOuter, HRESULT *phr);
- /* A function (can be NULL) which is called from the DLL entrypoint
- routine for each factory template:
- bLoading - TRUE on DLL load, FALSE on DLL unload
- rclsid - the m_ClsID of the entry
- */
- typedef void (CALLBACK *LPFNInitRoutine)(BOOL bLoading, const CLSID *rclsid);
- /* Create one of these per object class in an array so that
- the default class factory code can create new instances */
- class CFactoryTemplate {
- public:
- const WCHAR * m_Name;
- const CLSID * m_ClsID;
- LPFNNewCOMObject m_lpfnNew;
- LPFNInitRoutine m_lpfnInit;
- const AMOVIESETUP_FILTER * m_pAMovieSetup_Filter;
- BOOL IsClassID(REFCLSID rclsid) const {
- return (IsEqualCLSID(*m_ClsID,rclsid));
- };
- CUnknown *CreateInstance(LPUNKNOWN pUnk, HRESULT *phr) const {
- CheckPointer(phr,NULL);
- return m_lpfnNew(pUnk, phr);
- };
- };
- /* You must override the (pure virtual) NonDelegatingQueryInterface to return
- interface pointers (using GetInterface) to the interfaces your derived
- class supports (the default implementation only supports IUnknown) */
- #define DECLARE_IUNKNOWN
- STDMETHODIMP QueryInterface(REFIID riid, void **ppv) {
- return GetOwner()->QueryInterface(riid,ppv);
- };
- STDMETHODIMP_(ULONG) AddRef() {
- return GetOwner()->AddRef();
- };
- STDMETHODIMP_(ULONG) Release() {
- return GetOwner()->Release();
- };
- HINSTANCE LoadOLEAut32();
- #endif /* __COMBASE__ */