DX9SubPic.cpp
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上传日期:2015-12-05
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- /*
- * Copyright (C) 2003-2005 Gabest
- * http://www.gabest.org
- *
- * This Program is free software; you can redistribute it and/or modify
- * it under the terms of the GNU General Public License as published by
- * the Free Software Foundation; either version 2, or (at your option)
- * any later version.
- *
- * This Program is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- * GNU General Public License for more details.
- *
- * You should have received a copy of the GNU General Public License
- * along with GNU Make; see the file COPYING. If not, write to
- * the Free Software Foundation, 675 Mass Ave, Cambridge, MA 02139, USA.
- * http://www.gnu.org/copyleft/gpl.html
- *
- */
- #include "stdafx.h"
- #include <d3d9.h>
- #include <Vmr9.h>
- #include "DX9SubPic.h"
- //
- // CDX9SubPic
- //
- CDX9SubPic::CDX9SubPic(IDirect3DSurface9* pSurface)
- : m_pSurface(pSurface)
- {
- D3DSURFACE_DESC d3dsd;
- ZeroMemory(&d3dsd, sizeof(d3dsd));
- if(SUCCEEDED(m_pSurface->GetDesc(&d3dsd)))
- {
- m_maxsize.SetSize(d3dsd.Width, d3dsd.Height);
- m_rcDirty.SetRect(0, 0, d3dsd.Width, d3dsd.Height);
- }
- }
- // ISubPic
- STDMETHODIMP_(void*) CDX9SubPic::GetObject()
- {
- CComPtr<IDirect3DTexture9> pTexture;
- if(SUCCEEDED(m_pSurface->GetContainer(IID_IDirect3DTexture9, (void**)&pTexture)))
- return (void*)(IDirect3DTexture9*)pTexture;
- return NULL;
- }
- STDMETHODIMP CDX9SubPic::GetDesc(SubPicDesc& spd)
- {
- D3DSURFACE_DESC d3dsd;
- ZeroMemory(&d3dsd, sizeof(d3dsd));
- if(FAILED(m_pSurface->GetDesc(&d3dsd)))
- return E_FAIL;
- spd.type = 0;
- spd.w = m_size.cx;
- spd.h = m_size.cy;
- spd.bpp =
- d3dsd.Format == D3DFMT_A8R8G8B8 ? 32 :
- d3dsd.Format == D3DFMT_A4R4G4B4 ? 16 : 0;
- spd.pitch = 0;
- spd.bits = NULL;
- spd.vidrect = m_vidrect;
- return S_OK;
- }
- STDMETHODIMP CDX9SubPic::CopyTo(ISubPic* pSubPic)
- {
- HRESULT hr;
- if(FAILED(hr = __super::CopyTo(pSubPic)))
- return hr;
- if(m_rcDirty.IsRectEmpty())
- return S_FALSE;
- CComPtr<IDirect3DDevice9> pD3DDev;
- if(!m_pSurface || FAILED(m_pSurface->GetDevice(&pD3DDev)) || !pD3DDev)
- return E_FAIL;
- hr = pD3DDev->UpdateTexture((IDirect3DTexture9*)GetObject(), (IDirect3DTexture9*)pSubPic->GetObject());
- return SUCCEEDED(hr) ? S_OK : E_FAIL;
- }
- STDMETHODIMP CDX9SubPic::ClearDirtyRect(DWORD color)
- {
- if(m_rcDirty.IsRectEmpty())
- return S_FALSE;
- CComPtr<IDirect3DDevice9> pD3DDev;
- if(!m_pSurface || FAILED(m_pSurface->GetDevice(&pD3DDev)) || !pD3DDev)
- return E_FAIL;
- SubPicDesc spd;
- if(SUCCEEDED(Lock(spd)))
- {
- int h = m_rcDirty.Height();
- BYTE* ptr = (BYTE*)spd.bits + spd.pitch*m_rcDirty.top + (m_rcDirty.left*spd.bpp>>3);
- if(spd.bpp == 16)
- {
- while(h-- > 0)
- {
- WORD* start = (WORD*)ptr;
- WORD* end = start + m_rcDirty.Width();
- while(start < end) *start++ = (WORD)color;
- ptr += spd.pitch;
- }
- }
- else if(spd.bpp == 32)
- {
- while(h-- > 0)
- {
- DWORD* start = (DWORD*)ptr;
- DWORD* end = start + m_rcDirty.Width();
- while(start < end) *start++ = color;
- ptr += spd.pitch;
- }
- }
- /*
- DWORD* ptr = (DWORD*)bm.bits;
- DWORD* end = ptr + bm.h*bm.wBytes/4;
- while(ptr < end) *ptr++ = color;
- */
- Unlock(NULL);
- }
- // HRESULT hr = pD3DDev->ColorFill(m_pSurface, m_rcDirty, color);
-
- m_rcDirty.SetRectEmpty();
- return S_OK;
- }
- STDMETHODIMP CDX9SubPic::Lock(SubPicDesc& spd)
- {
- D3DSURFACE_DESC d3dsd;
- ZeroMemory(&d3dsd, sizeof(d3dsd));
- if(FAILED(m_pSurface->GetDesc(&d3dsd)))
- return E_FAIL;
- D3DLOCKED_RECT LockedRect;
- ZeroMemory(&LockedRect, sizeof(LockedRect));
- if(FAILED(m_pSurface->LockRect(&LockedRect, NULL, 0)))
- return E_FAIL;
- spd.type = 0;
- spd.w = m_size.cx;
- spd.h = m_size.cy;
- spd.bpp =
- d3dsd.Format == D3DFMT_A8R8G8B8 ? 32 :
- d3dsd.Format == D3DFMT_A4R4G4B4 ? 16 : 0;
- spd.pitch = LockedRect.Pitch;
- spd.bits = LockedRect.pBits;
- spd.vidrect = m_vidrect;
- return S_OK;
- }
- STDMETHODIMP CDX9SubPic::Unlock(RECT* pDirtyRect)
- {
- m_pSurface->UnlockRect();
- if(pDirtyRect)
- {
- m_rcDirty = *pDirtyRect;
- m_rcDirty.InflateRect(1, 1);
- m_rcDirty &= CRect(CPoint(0, 0), m_size);
- }
- else
- {
- m_rcDirty = CRect(CPoint(0, 0), m_size);
- }
- return S_OK;
- }
- STDMETHODIMP CDX9SubPic::AlphaBlt(RECT* pSrc, RECT* pDst, SubPicDesc* pTarget)
- {
- ASSERT(pTarget == NULL);
- if(!pSrc || !pDst)
- return E_POINTER;
- CRect src(*pSrc), dst(*pDst);
- CComPtr<IDirect3DDevice9> pD3DDev;
- CComPtr<IDirect3DTexture9> pTexture = (IDirect3DTexture9*)GetObject();
- if(!pTexture || FAILED(pTexture->GetDevice(&pD3DDev)) || !pD3DDev)
- return E_NOINTERFACE;
- HRESULT hr;
- do
- {
- D3DSURFACE_DESC d3dsd;
- ZeroMemory(&d3dsd, sizeof(d3dsd));
- if(FAILED(pTexture->GetLevelDesc(0, &d3dsd)) /*|| d3dsd.Type != D3DRTYPE_TEXTURE*/)
- break;
- float w = (float)d3dsd.Width;
- float h = (float)d3dsd.Height;
- struct
- {
- float x, y, z, rhw;
- float tu, tv;
- }
- pVertices[] =
- {
- {(float)dst.left, (float)dst.top, 0.5f, 2.0f, (float)src.left / w, (float)src.top / h},
- {(float)dst.right, (float)dst.top, 0.5f, 2.0f, (float)src.right / w, (float)src.top / h},
- {(float)dst.left, (float)dst.bottom, 0.5f, 2.0f, (float)src.left / w, (float)src.bottom / h},
- {(float)dst.right, (float)dst.bottom, 0.5f, 2.0f, (float)src.right / w, (float)src.bottom / h},
- };
- /*
- for(int i = 0; i < countof(pVertices); i++)
- {
- pVertices[i].x -= 0.5;
- pVertices[i].y -= 0.5;
- }
- */
- hr = pD3DDev->SetTexture(0, pTexture);
- hr = pD3DDev->SetRenderState(D3DRS_CULLMODE, D3DCULL_NONE);
- hr = pD3DDev->SetRenderState(D3DRS_LIGHTING, FALSE);
- hr = pD3DDev->SetRenderState(D3DRS_ZENABLE, FALSE);
- hr = pD3DDev->SetRenderState(D3DRS_ALPHABLENDENABLE, TRUE);
- hr = pD3DDev->SetRenderState(D3DRS_SRCBLEND, D3DBLEND_ONE); // pre-multiplied src and ...
- hr = pD3DDev->SetRenderState(D3DRS_DESTBLEND, D3DBLEND_SRCALPHA); // ... inverse alpha channel for dst
- hr = pD3DDev->SetTextureStageState(0, D3DTSS_COLOROP, D3DTOP_SELECTARG1);
- hr = pD3DDev->SetTextureStageState(0, D3DTSS_COLORARG1, D3DTA_TEXTURE);
- hr = pD3DDev->SetTextureStageState(0, D3DTSS_ALPHAARG1, D3DTA_TEXTURE);
- hr = pD3DDev->SetSamplerState(0, D3DSAMP_MAGFILTER, D3DTEXF_LINEAR);
- hr = pD3DDev->SetSamplerState(0, D3DSAMP_MINFILTER, D3DTEXF_LINEAR);
- hr = pD3DDev->SetSamplerState(0, D3DSAMP_MIPFILTER, D3DTEXF_LINEAR);
- hr = pD3DDev->SetSamplerState(0, D3DSAMP_ADDRESSU, D3DTADDRESS_CLAMP);
- hr = pD3DDev->SetSamplerState(0, D3DSAMP_ADDRESSV, D3DTADDRESS_CLAMP);
- /*//
- D3DCAPS9 d3dcaps9;
- hr = pD3DDev->GetDeviceCaps(&d3dcaps9);
- if(d3dcaps9.AlphaCmpCaps & D3DPCMPCAPS_LESS)
- {
- hr = pD3DDev->SetRenderState(D3DRS_ALPHAREF, (DWORD)0x000000FE);
- hr = pD3DDev->SetRenderState(D3DRS_ALPHATESTENABLE, TRUE);
- hr = pD3DDev->SetRenderState(D3DRS_ALPHAFUNC, D3DPCMPCAPS_LESS);
- }
- *///
- if(FAILED(hr = pD3DDev->BeginScene()))
- break;
- hr = pD3DDev->SetFVF(D3DFVF_XYZRHW | D3DFVF_TEX1);
- hr = pD3DDev->DrawPrimitiveUP(D3DPT_TRIANGLESTRIP, 2, pVertices, sizeof(pVertices[0]));
- hr = pD3DDev->EndScene();
- //
- pD3DDev->SetTexture(0, NULL);
- return S_OK;
- }
- while(0);
- return E_FAIL;
- }
- //
- // CDX9SubPicAllocator
- //
- CDX9SubPicAllocator::CDX9SubPicAllocator(IDirect3DDevice9* pD3DDev, SIZE maxsize, bool fPow2Textures)
- : ISubPicAllocatorImpl(maxsize, true, fPow2Textures)
- , m_pD3DDev(pD3DDev)
- , m_maxsize(maxsize)
- {
- m_pD3DDev = pD3DDev;
- m_maxsize = maxsize;
- }
- // ISubPicAllocator
- STDMETHODIMP CDX9SubPicAllocator::ChangeDevice(IUnknown* pDev)
- {
- CComQIPtr<IDirect3DDevice9> pD3DDev = pDev;
- if(!pD3DDev) return E_NOINTERFACE;
- CAutoLock cAutoLock(this);
- m_pD3DDev = pD3DDev;
- return __super::ChangeDevice(pDev);
- }
- // ISubPicAllocatorImpl
- bool CDX9SubPicAllocator::Alloc(bool fStatic, ISubPic** ppSubPic)
- {
- if(!ppSubPic)
- return(false);
- CAutoLock cAutoLock(this);
- *ppSubPic = NULL;
- CComPtr<IDirect3DSurface9> pSurface;
- int Width = m_maxsize.cx;
- int Height = m_maxsize.cy;
- if(m_fPow2Textures)
- {
- Width = Height = 1;
- while(Width < m_maxsize.cx) Width <<= 1;
- while(Height < m_maxsize.cy) Height <<= 1;
- }
- CComPtr<IDirect3DTexture9> pTexture;
- if(FAILED(m_pD3DDev->CreateTexture(Width, Height, 1, 0, D3DFMT_A8R8G8B8, fStatic?D3DPOOL_SYSTEMMEM:D3DPOOL_DEFAULT, &pTexture, NULL)))
- return(false);
- if(FAILED(pTexture->GetSurfaceLevel(0, &pSurface)))
- return(false);
- if(!(*ppSubPic = new CDX9SubPic(pSurface)))
- return(false);
- (*ppSubPic)->AddRef();
- return(true);
- }