PlayerStatusBar.h
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上传日期:2015-12-05
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文件大小:2k
- /*
- * Copyright (C) 2003-2005 Gabest
- * http://www.gabest.org
- *
- * This Program is free software; you can redistribute it and/or modify
- * it under the terms of the GNU General Public License as published by
- * the Free Software Foundation; either version 2, or (at your option)
- * any later version.
- *
- * This Program is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- * GNU General Public License for more details.
- *
- * You should have received a copy of the GNU General Public License
- * along with GNU Make; see the file COPYING. If not, write to
- * the Free Software Foundation, 675 Mass Ave, Cambridge, MA 02139, USA.
- * http://www.gnu.org/copyleft/gpl.html
- *
- */
- #pragma once
- #include "StatusLabel.h"
- // CPlayerStatusBar
- class CPlayerStatusBar : public CDialogBar
- {
- DECLARE_DYNAMIC(CPlayerStatusBar)
- CStatic m_type;
- CStatusLabel m_status, m_time;
- CBitmap m_bm;
- UINT m_bmid;
- HICON m_hIcon;
- void Relayout();
- public:
- CPlayerStatusBar();
- virtual ~CPlayerStatusBar();
- void Clear();
- void SetStatusBitmap(UINT id);
- void SetStatusTypeIcon(HICON hIcon);
- void SetStatusMessage(CString str);
- void SetStatusTimer(CString str);
- void SetStatusTimer(REFERENCE_TIME rtNow, REFERENCE_TIME rtDur, bool fHighPrecision, const GUID* pTimeFormat = &TIME_FORMAT_MEDIA_TIME);
- void ShowTimer(bool fShow);
- // Overrides
- virtual BOOL Create(CWnd* pParentWnd);
- virtual BOOL PreCreateWindow(CREATESTRUCT& cs);
- DECLARE_MESSAGE_MAP()
- protected:
- afx_msg BOOL OnEraseBkgnd(CDC* pDC);
- afx_msg void OnPaint();
- afx_msg void OnSize(UINT nType, int cx, int cy);
- afx_msg int OnCreate(LPCREATESTRUCT lpCreateStruct);
- afx_msg void OnLButtonDown(UINT nFlags, CPoint point);
- afx_msg BOOL OnSetCursor(CWnd* pWnd, UINT nHitTest, UINT message);
- public:
- afx_msg HBRUSH OnCtlColor(CDC* pDC, CWnd* pWnd, UINT nCtlColor);
- };