GSUtil.h
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上传日期:2015-12-05
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- /*
- * Copyright (C) 2003-2005 Gabest
- * http://www.gabest.org
- *
- * This Program is free software; you can redistribute it and/or modify
- * it under the terms of the GNU General Public License as published by
- * the Free Software Foundation; either version 2, or (at your option)
- * any later version.
- *
- * This Program is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- * GNU General Public License for more details.
- *
- * You should have received a copy of the GNU General Public License
- * along with GNU Make; see the file COPYING. If not, write to
- * the Free Software Foundation, 675 Mass Ave, Cambridge, MA 02139, USA.
- * http://www.gnu.org/copyleft/gpl.html
- *
- */
- #pragma once
- extern BOOL IsDepthFormatOk(IDirect3D9* pD3D, D3DFORMAT DepthFormat, D3DFORMAT AdapterFormat, D3DFORMAT BackBufferFormat);
- extern HRESULT CompileShaderFromResource(IDirect3DDevice9* pD3DDev, UINT id, CString entry, CString target, UINT flags, IDirect3DPixelShader9** ppPixelShader);
- extern HRESULT AssembleShaderFromResource(IDirect3DDevice9* pD3DDev, UINT id, UINT flags, IDirect3DPixelShader9** ppPixelShader);