SDL_GetVideoSurface.3
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流媒体/Mpeg4/MP4
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Visual C++
- .TH "SDL_GetVideoSurface" "3" "Tue 11 Sep 2001, 23:01" "SDL" "SDL API Reference"
- .SH "NAME"
- SDL_GetVideoSurface- returns a pointer to the current display surface
- .SH "SYNOPSIS"
- .PP
- fB#include "SDL&.h"
- .sp
- fBSDL_Surface *fBSDL_GetVideoSurfacefPfR(fBvoidfR);
- .SH "DESCRIPTION"
- .PP
- This function returns a pointer to the current display surface&. If SDL is doing format conversion on the display surface, this function returns the publicly visible surface, not the real video surface&.
- .SH "SEE ALSO"
- .PP
- fIfBSDL_SurfacefRfR
- ..." created by instant / docbook-to-man, Tue 11 Sep 2001, 23:01