SDL_GL_GetAttribute.3
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- .TH "SDL_GL_GetAttribute" "3" "Tue 11 Sep 2001, 23:01" "SDL" "SDL API Reference"
- .SH "NAME"
- SDL_GL_GetAttribute- Get the value of a special SDL/OpenGL attribute
- .SH "SYNOPSIS"
- .PP
- fB#include "SDL&.h"
- .sp
- fBint fBSDL_GL_GetAttributefPfR(fBSDLGLattr attr, int *valuefR);
- .SH "DESCRIPTION"
- .PP
- Places the value of the SDL/OpenGL fIattributefR fBattrfR into fBvaluefR&. This is useful after a call to fIfBSDL_SetVideoModefPfR to check whether your attributes have been fIsetfR as you expected&.
- .SH "RETURN VALUE"
- .PP
- Returns fB0fR on success, or fB-1fR on an error&.
- .SH "SEE ALSO"
- .PP
- fIfBSDL_GL_SetAttributefPfR, fIGL AttributesfR
- ..." created by instant / docbook-to-man, Tue 11 Sep 2001, 23:01