SDL_Color.3
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流媒体/Mpeg4/MP4
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Visual C++
- .TH "SDL_Color" "3" "Tue 11 Sep 2001, 23:01" "SDL" "SDL API Reference"
- .SH "NAME"
- SDL_Color- Format independent color description
- .SH "STRUCTURE DEFINITION"
- .PP
- .nf
- f(CWtypedef struct{
- Uint8 r;
- Uint8 g;
- Uint8 b;
- Uint8 unused;
- } SDL_Color;fR
- .fi
- .PP
- .SH "STRUCTURE DATA"
- .TP 20
- fBrfR
- Red intensity
- .TP 20
- fBgfR
- Green intensity
- .TP 20
- fBbfR
- Blue intensity
- .TP 20
- fBunusedfR
- Unused
- .SH "DESCRIPTION"
- .PP
- fBSDL_ColorfR describes a color in a format independent way&. You can convert a fBSDL_ColorfR to a pixel value for a certain pixel format using fIfBSDL_MapRGBfPfR&.
- .SH "SEE ALSO"
- .PP
- fIfBSDL_PixelFormatfRfR, fIfBSDL_SetColorsfPfR, fIfBSDL_PalettefPfR
- ..." created by instant / docbook-to-man, Tue 11 Sep 2001, 23:01