SDL_GetAudioStatus.3
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流媒体/Mpeg4/MP4
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Visual C++
- .TH "SDL_GetAudioStatus" "3" "Tue 11 Sep 2001, 22:58" "SDL" "SDL API Reference"
- .SH "NAME"
- SDL_GetAudioStatus- Get the current audio state
- .SH "SYNOPSIS"
- .PP
- fB#include "SDL&.h"
- .sp
- fBSDL_audiostatusfBSDL_GetAudioStatusfPfR(fBvoidfR);
- .SH "DESCRIPTION"
- .PP
- .nf
- f(CWtypedef enum{
- SDL_AUDIO_STOPPED,
- SDL_AUDIO_PAUSED,
- SDL_AUDIO_PLAYING
- } SDL_audiostatus;fR
- .fi
- .PP
- .PP
- Returns either fBSDL_AUDIO_STOPPEDfP, fBSDL_AUDIO_PAUSEDfP or fBSDL_AUDIO_PLAYINGfP depending on the current audio state&.
- .SH "SEE ALSO"
- .PP
- fIfBSDL_PauseAudiofPfR
- ..." created by instant / docbook-to-man, Tue 11 Sep 2001, 22:58