SDL_GetRelativeMouseState.3
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- .TH "SDL_GetRelativeMouseState" "3" "Tue 11 Sep 2001, 22:59" "SDL" "SDL API Reference"
- .SH "NAME"
- SDL_GetRelativeMouseState- Retrieve the current state of the mouse
- .SH "SYNOPSIS"
- .PP
- fB#include "SDL&.h"
- .sp
- fBUint8 fBSDL_GetRelativeMouseStatefPfR(fBint *x, int *yfR);
- .SH "DESCRIPTION"
- .PP
- The current button state is returned as a button bitmask, which can be tested using the fBSDL_BUTTON(X)fP macros, and fBxfR and fByfR are set to the change in the mouse position since the last call to fBSDL_GetRelativeMouseStatefP or since event initialization&. You can pass fBNULLfP for either fBxfR or fByfR&.
- .SH "SEE ALSO"
- .PP
- fIfBSDL_GetMouseStatefPfR
- ..." created by instant / docbook-to-man, Tue 11 Sep 2001, 22:59