SDL_GL_LoadLibrary.3
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- .TH "SDL_GL_LoadLibrary" "3" "Tue 11 Sep 2001, 23:01" "SDL" "SDL API Reference"
- .SH "NAME"
- SDL_GL_LoadLibrary- Specify an OpenGL library
- .SH "SYNOPSIS"
- .PP
- fB#include "SDL&.h"
- .sp
- fBint fBSDL_GL_LoadLibraryfPfR(fBconst char *pathfR);
- .SH "DESCRIPTION"
- .PP
- If you wish, you may load the OpenGL library at runtime, this must be done before fIfBSDL_SetVideoModefPfR is called&. The fBpathfR of the GL library is passed to fBSDL_GL_LoadLibraryfP and it returns fB0fR on success, or fB-1fR on an error&. You must then use fIfBSDL_GL_GetProcAddressfPfR to retrieve function pointers to GL functions&.
- .SH "SEE ALSO"
- .PP
- fIfBSDL_GL_GetProcAddressfPfR
- ..." created by instant / docbook-to-man, Tue 11 Sep 2001, 23:01