SDL_Rect.3
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上传日期:2007-02-02
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流媒体/Mpeg4/MP4
开发平台:
Visual C++
- .TH "SDL_Rect" "3" "Tue 11 Sep 2001, 23:01" "SDL" "SDL API Reference"
- .SH "NAME"
- SDL_Rect- Defines a rectangular area
- .SH "STRUCTURE DEFINITION"
- .PP
- .nf
- f(CWtypedef struct{
- Sint16 x, y;
- Uint16 w, h;
- } SDL_Rect;fR
- .fi
- .PP
- .SH "STRUCTURE DATA"
- .TP 20
- fBx, yfR
- Position of the upper-left corner of the rectangle
- .TP 20
- fBw, hfR
- The width and height of the rectangle
- .SH "DESCRIPTION"
- .PP
- A fBSDL_RectfR defines a rectangular area of pixels&. It is used by fIfBSDL_BlitSurfacefPfR to define blitting regions and by several other video functions&.
- .SH "SEE ALSO"
- .PP
- fIfBSDL_BlitSurfacefPfR, fIfBSDL_UpdateRectfPfR
- ..." created by instant / docbook-to-man, Tue 11 Sep 2001, 23:01