SDL_audio.c
资源名称:NETVIDEO.rar [点击查看]
上传用户:sun1608
上传日期:2007-02-02
资源大小:6116k
文件大小:15k
源码类别:
流媒体/Mpeg4/MP4
开发平台:
Visual C++
- /*
- SDL - Simple DirectMedia Layer
- Copyright (C) 1997, 1998, 1999, 2000, 2001, 2002 Sam Lantinga
- This library is free software; you can redistribute it and/or
- modify it under the terms of the GNU Library General Public
- License as published by the Free Software Foundation; either
- version 2 of the License, or (at your option) any later version.
- This library is distributed in the hope that it will be useful,
- but WITHOUT ANY WARRANTY; without even the implied warranty of
- MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
- Library General Public License for more details.
- You should have received a copy of the GNU Library General Public
- License along with this library; if not, write to the Free
- Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
- Sam Lantinga
- slouken@libsdl.org
- */
- #ifdef SAVE_RCSID
- static char rcsid =
- "@(#) $Id: SDL_audio.c,v 1.4 2002/04/22 21:38:01 wmay Exp $";
- #endif
- /* Allow access to a raw mixing buffer */
- #include <stdlib.h>
- #include <stdio.h>
- #include <string.h>
- #include "SDL.h"
- #include "SDL_audio.h"
- #include "SDL_timer.h"
- #include "SDL_error.h"
- #include "SDL_audio_c.h"
- #include "SDL_audiomem.h"
- #include "SDL_sysaudio.h"
- /* Available audio drivers */
- static AudioBootStrap *bootstrap[] = {
- #ifdef OPENBSD_AUDIO_SUPPORT
- &OPENBSD_AUDIO_bootstrap,
- #endif
- #ifdef OSS_SUPPORT
- &DSP_bootstrap,
- &DMA_bootstrap,
- #endif
- #ifdef ALSA_SUPPORT
- &ALSA_bootstrap,
- #endif
- #ifdef SUNAUDIO_SUPPORT
- &SUNAUDIO_bootstrap,
- #endif
- #ifdef DMEDIA_SUPPORT
- &DMEDIA_bootstrap,
- #endif
- #ifdef ARTSC_SUPPORT
- &ARTSC_bootstrap,
- #endif
- #ifdef ESD_SUPPORT
- &ESD_bootstrap,
- #endif
- #ifdef NAS_SUPPORT
- &NAS_bootstrap,
- #endif
- #ifdef ENABLE_DIRECTX
- &DSOUND_bootstrap,
- #endif
- #ifdef ENABLE_WINDIB
- &WAVEOUT_bootstrap,
- #endif
- #ifdef __BEOS__
- &BAUDIO_bootstrap,
- #endif
- #if defined(macintosh) || TARGET_API_MAC_CARBON
- &SNDMGR_bootstrap,
- #endif
- #ifdef _AIX
- &Paud_bootstrap,
- #endif
- #ifdef ENABLE_AHI
- &AHI_bootstrap,
- #endif
- #ifdef DISKAUD_SUPPORT
- &DISKAUD_bootstrap,
- #endif
- NULL
- };
- SDL_AudioDevice *current_audio = NULL;
- /* Various local functions */
- int SDL_AudioInit(const char *driver_name);
- void SDL_AudioQuit(void);
- #ifdef ENABLE_AHI
- static int audio_configured = 0;
- #endif
- /* The general mixing thread function */
- int SDL_RunAudio(void *audiop)
- {
- SDL_AudioDevice *audio = (SDL_AudioDevice *)audiop;
- Uint8 *stream;
- int stream_len;
- void *udata;
- void (*fill)(void *userdata,Uint8 *stream, int len);
- int silence;
- #ifdef ENABLE_AHI
- int started = 0;
- /* AmigaOS NEEDS that the audio driver is opened in the thread that uses it! */
- D(bug("Task audio started audio struct:<%lx>...n",audiop));
- D(bug("Before Openaudio..."));
- if(audio->OpenAudio(audio, &audio->spec)==-1)
- {
- D(bug("Open audio failed...n"));
- return(-1);
- }
- D(bug("OpenAudio...OKn"));
- #endif
- /* Perform any thread setup */
- if ( audio->ThreadInit ) {
- audio->ThreadInit(audio);
- }
- audio->threadid = SDL_ThreadID();
- /* Set up the mixing function */
- fill = audio->spec.callback;
- udata = audio->spec.userdata;
- #ifdef ENABLE_AHI
- audio_configured = 1;
- D(bug("Audio configured... Checking for conversionn"));
- SDL_mutexP(audio->mixer_lock);
- D(bug("Semaphore obtained...n"));
- #endif
- if ( audio->convert.needed ) {
- if ( audio->convert.src_format == AUDIO_U8 ) {
- silence = 0x80;
- } else {
- silence = 0;
- }
- stream_len = audio->convert.len;
- } else {
- silence = audio->spec.silence;
- stream_len = audio->spec.size;
- }
- stream = audio->fake_stream;
- #ifdef ENABLE_AHI
- SDL_mutexV(audio->mixer_lock);
- D(bug("Entering audio loop...n"));
- #endif
- /* Loop, filling the audio buffers */
- while ( audio->enabled ) {
- /* Wait for new current buffer to finish playing */
- if ( stream == audio->fake_stream ) {
- SDL_Delay((audio->spec.samples*1000)/audio->spec.freq);
- } else {
- #ifdef ENABLE_AHI
- if ( started > 1 )
- #endif
- audio->WaitAudio(audio);
- }
- /* Fill the current buffer with sound */
- if ( audio->convert.needed ) {
- if ( audio->convert.buf ) {
- stream = audio->convert.buf;
- } else {
- continue;
- }
- } else {
- stream = audio->GetAudioBuf(audio);
- if ( stream == NULL ) {
- stream = audio->fake_stream;
- }
- }
- memset(stream, silence, stream_len);
- if ( ! audio->paused ) {
- SDL_mutexP(audio->mixer_lock);
- (*fill)(udata, stream, stream_len);
- SDL_mutexV(audio->mixer_lock);
- }
- /* Convert the audio if necessary */
- if ( audio->convert.needed ) {
- SDL_ConvertAudio(&audio->convert);
- stream = audio->GetAudioBuf(audio);
- if ( stream == NULL ) {
- stream = audio->fake_stream;
- }
- memcpy(stream, audio->convert.buf,
- audio->convert.len_cvt);
- }
- /* Ready current buffer for play and change current buffer */
- if ( stream != audio->fake_stream ) {
- audio->PlayAudio(audio);
- #ifdef ENABLE_AHI
- /* AmigaOS don't have to wait the first time audio is played! */
- started++;
- #endif
- }
- }
- /* Wait for the audio to drain.. */
- if ( audio->WaitDone ) {
- audio->WaitDone(audio);
- }
- #ifdef ENABLE_AHI
- D(bug("WaitAudio...Donen"));
- audio->CloseAudio(audio);
- D(bug("CloseAudio..Done, subtask exiting...n"));
- audio_configured = 0;
- #endif
- return(0);
- }
- static void SDL_LockAudio_Default(SDL_AudioDevice *audio)
- {
- if ( audio->thread && (SDL_ThreadID() == audio->threadid) ) {
- return;
- }
- SDL_mutexP(audio->mixer_lock);
- }
- static void SDL_UnlockAudio_Default(SDL_AudioDevice *audio)
- {
- if ( audio->thread && (SDL_ThreadID() == audio->threadid) ) {
- return;
- }
- SDL_mutexV(audio->mixer_lock);
- }
- int SDL_AudioInit(const char *driver_name)
- {
- SDL_AudioDevice *audio;
- int i = 0, idx;
- /* Check to make sure we don't overwrite 'current_audio' */
- if ( current_audio != NULL ) {
- SDL_AudioQuit();
- }
- /* Select the proper audio driver */
- audio = NULL;
- idx = 0;
- #ifdef unix
- if ( (driver_name == NULL) && (getenv("ESPEAKER") != NULL) ) {
- /* Ahem, we know that if ESPEAKER is set, user probably wants
- to use ESD, but don't start it if it's not already running.
- This probably isn't the place to do this, but... Shh! :)
- */
- for ( i=0; bootstrap[i]; ++i ) {
- if ( strcmp(bootstrap[i]->name, "esd") == 0 ) {
- const char *esd_no_spawn;
- /* Don't start ESD if it's not running */
- esd_no_spawn = getenv("ESD_NO_SPAWN");
- if ( esd_no_spawn == NULL ) {
- putenv("ESD_NO_SPAWN=1");
- }
- if ( bootstrap[i]->available() ) {
- audio = bootstrap[i]->create(0);
- break;
- }
- #ifdef linux /* No unsetenv() on most platforms */
- if ( esd_no_spawn == NULL ) {
- unsetenv("ESD_NO_SPAWN");
- }
- #endif
- }
- }
- }
- #endif /* unix */
- if ( audio == NULL ) {
- if ( driver_name != NULL ) {
- #if 0 /* This will be replaced with a better driver selection API */
- if ( strrchr(driver_name, ':') != NULL ) {
- idx = atoi(strrchr(driver_name, ':')+1);
- }
- #endif
- for ( i=0; bootstrap[i]; ++i ) {
- if (strncmp(bootstrap[i]->name, driver_name,
- strlen(bootstrap[i]->name)) == 0) {
- if ( bootstrap[i]->available() ) {
- audio=bootstrap[i]->create(idx);
- break;
- }
- }
- }
- } else {
- for ( i=0; bootstrap[i]; ++i ) {
- if ( bootstrap[i]->available() ) {
- audio = bootstrap[i]->create(idx);
- if ( audio != NULL ) {
- break;
- }
- }
- }
- }
- if ( audio == NULL ) {
- SDL_SetError("No available audio device");
- #if 0 /* Don't fail SDL_Init() if audio isn't available.
- SDL_OpenAudio() will handle it at that point. *sigh*
- */
- return(-1);
- #endif
- }
- }
- current_audio = audio;
- if ( current_audio ) {
- current_audio->name = bootstrap[i]->name;
- if ( !current_audio->LockAudio && !current_audio->UnlockAudio ) {
- current_audio->LockAudio = SDL_LockAudio_Default;
- current_audio->UnlockAudio = SDL_UnlockAudio_Default;
- }
- }
- return(0);
- }
- char *SDL_AudioDriverName(char *namebuf, int maxlen)
- {
- if ( current_audio != NULL ) {
- strncpy(namebuf, current_audio->name, maxlen-1);
- namebuf[maxlen-1] = ' ';
- return(namebuf);
- }
- return(NULL);
- }
- int SDL_OpenAudio(SDL_AudioSpec *desired, SDL_AudioSpec *obtained)
- {
- SDL_AudioDevice *audio;
- /* Start up the audio driver, if necessary */
- if ( ! current_audio ) {
- if ( (SDL_InitSubSystem(SDL_INIT_AUDIO) < 0) ||
- (current_audio == NULL) ) {
- return(-1);
- }
- }
- audio = current_audio;
- if (audio->opened) {
- SDL_SetError("Audio device is already opened");
- return(-1);
- }
- /* Verify some parameters */
- if ( desired->callback == NULL ) {
- SDL_SetError("SDL_OpenAudio() passed a NULL callback");
- return(-1);
- }
- switch ( desired->channels ) {
- case 1: /* Mono */
- case 2: /* Stereo */
- break;
- default:
- SDL_SetError("1 (mono) and 2 (stereo) channels supported");
- return(-1);
- }
- #ifdef macintosh
- /* FIXME: Need to implement PPC interrupt asm for SDL_LockAudio() */
- #else
- /* Create a semaphore for locking the sound buffers */
- audio->mixer_lock = SDL_CreateMutex();
- if ( audio->mixer_lock == NULL ) {
- SDL_SetError("Couldn't create mixer lock");
- SDL_CloseAudio();
- return(-1);
- }
- #endif
- /* Calculate the silence and size of the audio specification */
- SDL_CalculateAudioSpec(desired);
- /* Open the audio subsystem */
- memcpy(&audio->spec, desired, sizeof(audio->spec));
- audio->convert.needed = 0;
- audio->enabled = 1;
- audio->paused = 1;
- #ifndef ENABLE_AHI
- /* AmigaOS opens audio inside the main loop */
- audio->opened = audio->OpenAudio(audio, &audio->spec)+1;
- if ( ! audio->opened ) {
- SDL_CloseAudio();
- return(-1);
- }
- #else
- D(bug("Locking semaphore..."));
- SDL_mutexP(audio->mixer_lock);
- audio->thread = SDL_CreateThread(SDL_RunAudio, audio);
- D(bug("Created thread...n"));
- if ( audio->thread == NULL ) {
- SDL_mutexV(audio->mixer_lock);
- SDL_CloseAudio();
- SDL_SetError("Couldn't create audio thread");
- return(-1);
- }
- while(!audio_configured)
- SDL_Delay(100);
- #endif
- /* If the audio driver changes the buffer size, accept it */
- if ( audio->spec.samples != desired->samples ) {
- desired->samples = audio->spec.samples;
- SDL_CalculateAudioSpec(desired);
- }
- /* Allocate a fake audio memory buffer */
- audio->fake_stream = SDL_AllocAudioMem(audio->spec.size);
- if ( audio->fake_stream == NULL ) {
- SDL_CloseAudio();
- SDL_OutOfMemory();
- return(-1);
- }
- /* See if we need to do any conversion */
- if ( memcmp(desired, &audio->spec, sizeof(audio->spec)) == 0 ) {
- /* Just copy over the desired audio specification */
- if ( obtained != NULL ) {
- memcpy(obtained, &audio->spec, sizeof(audio->spec));
- }
- } else {
- /* Copy over the audio specification if possible */
- if ( obtained != NULL ) {
- memcpy(obtained, &audio->spec, sizeof(audio->spec));
- } else {
- /* Build an audio conversion block */
- if ( SDL_BuildAudioCVT(&audio->convert,
- desired->format, desired->channels,
- desired->freq,
- audio->spec.format, audio->spec.channels,
- audio->spec.freq) < 0 ) {
- SDL_CloseAudio();
- return(-1);
- }
- if ( audio->convert.needed ) {
- audio->convert.len = desired->size;
- audio->convert.buf =(Uint8 *)SDL_AllocAudioMem(
- audio->convert.len*audio->convert.len_mult);
- if ( audio->convert.buf == NULL ) {
- SDL_CloseAudio();
- SDL_OutOfMemory();
- return(-1);
- }
- }
- }
- }
- #ifndef ENABLE_AHI
- /* Start the audio thread if necessary */
- switch (audio->opened) {
- case 1:
- /* Start the audio thread */
- audio->thread = SDL_CreateThread(SDL_RunAudio, audio);
- if ( audio->thread == NULL ) {
- SDL_CloseAudio();
- SDL_SetError("Couldn't create audio thread");
- return(-1);
- }
- break;
- default:
- /* The audio is now playing */
- break;
- }
- #else
- SDL_mutexV(audio->mixer_lock);
- D(bug("SDL_OpenAudio USCITA...n"));
- #endif
- return(0);
- }
- SDL_audiostatus SDL_GetAudioStatus(void)
- {
- SDL_AudioDevice *audio = current_audio;
- SDL_audiostatus status;
- status = SDL_AUDIO_STOPPED;
- if ( audio && audio->enabled ) {
- if ( audio->paused ) {
- status = SDL_AUDIO_PAUSED;
- } else {
- status = SDL_AUDIO_PLAYING;
- }
- }
- return(status);
- }
- void SDL_PauseAudio (int pause_on)
- {
- SDL_AudioDevice *audio = current_audio;
- if ( audio ) {
- audio->paused = pause_on;
- }
- }
- void SDL_LockAudio (void)
- {
- SDL_AudioDevice *audio = current_audio;
- /* Obtain a lock on the mixing buffers */
- if ( audio && audio->LockAudio ) {
- audio->LockAudio(audio);
- }
- }
- void SDL_UnlockAudio (void)
- {
- SDL_AudioDevice *audio = current_audio;
- /* Release lock on the mixing buffers */
- if ( audio && audio->UnlockAudio ) {
- audio->UnlockAudio(audio);
- }
- }
- void SDL_CloseAudio (void)
- {
- SDL_QuitSubSystem(SDL_INIT_AUDIO);
- }
- int SDL_HasAudioDelayMsec (void)
- {
- SDL_AudioDevice *audio = current_audio;
- if (audio && audio->AudioDelayMsec != NULL) {
- return 1;
- }
- return 0;
- }
- int SDL_AudioDelayMsec (void)
- {
- SDL_AudioDevice *audio = current_audio;
- if (audio && audio->AudioDelayMsec != NULL) {
- return (audio->AudioDelayMsec(audio));
- } else {
- return (-1);
- }
- }
- void SDL_AudioQuit(void)
- {
- SDL_AudioDevice *audio = current_audio;
- if ( audio ) {
- audio->enabled = 0;
- if ( audio->thread != NULL ) {
- SDL_WaitThread(audio->thread, NULL);
- }
- if ( audio->mixer_lock != NULL ) {
- SDL_DestroyMutex(audio->mixer_lock);
- }
- if ( audio->fake_stream != NULL ) {
- SDL_FreeAudioMem(audio->fake_stream);
- }
- if ( audio->convert.needed ) {
- SDL_FreeAudioMem(audio->convert.buf);
- }
- #ifndef ENABLE_AHI
- if ( audio->opened ) {
- audio->CloseAudio(audio);
- audio->opened = 0;
- }
- #endif
- /* Free the driver data */
- audio->free(audio);
- current_audio = NULL;
- }
- }
- #define NUM_FORMATS 6
- static int format_idx;
- static int format_idx_sub;
- static Uint16 format_list[NUM_FORMATS][NUM_FORMATS] = {
- { AUDIO_U8, AUDIO_S8, AUDIO_S16LSB, AUDIO_S16MSB, AUDIO_U16LSB, AUDIO_U16MSB },
- { AUDIO_S8, AUDIO_U8, AUDIO_S16LSB, AUDIO_S16MSB, AUDIO_U16LSB, AUDIO_U16MSB },
- { AUDIO_S16LSB, AUDIO_S16MSB, AUDIO_U16LSB, AUDIO_U16MSB, AUDIO_U8, AUDIO_S8 },
- { AUDIO_S16MSB, AUDIO_S16LSB, AUDIO_U16MSB, AUDIO_U16LSB, AUDIO_U8, AUDIO_S8 },
- { AUDIO_U16LSB, AUDIO_U16MSB, AUDIO_S16LSB, AUDIO_S16MSB, AUDIO_U8, AUDIO_S8 },
- { AUDIO_U16MSB, AUDIO_U16LSB, AUDIO_S16MSB, AUDIO_S16LSB, AUDIO_U8, AUDIO_S8 },
- };
- Uint16 SDL_FirstAudioFormat(Uint16 format)
- {
- for ( format_idx=0; format_idx < NUM_FORMATS; ++format_idx ) {
- if ( format_list[format_idx][0] == format ) {
- break;
- }
- }
- format_idx_sub = 0;
- return(SDL_NextAudioFormat());
- }
- Uint16 SDL_NextAudioFormat(void)
- {
- if ( (format_idx == NUM_FORMATS) || (format_idx_sub == NUM_FORMATS) ) {
- return(0);
- }
- return(format_list[format_idx][format_idx_sub++]);
- }
- void SDL_CalculateAudioSpec(SDL_AudioSpec *spec)
- {
- switch (spec->format) {
- case AUDIO_U8:
- spec->silence = 0x80;
- break;
- default:
- spec->silence = 0x00;
- break;
- }
- spec->size = (spec->format&0xFF)/8;
- spec->size *= spec->channels;
- spec->size *= spec->samples;
- }